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None of that matters, because silencers, scopes, more ammo, or higher reload...
this is what happens when you rage and post without playing ... the payment allows you to remove ALL attachments. not just 1
Whether you have Weaponsmith or not, once you unbolt a weapon, you can take attachments off of it from anywhere - not just the saferoom.
I have to admit that I haven't been able to find and pay for with a weapon with a broken attachment, so I don't know if the red ones are treated differently or not. Another thing that I didn't tried is to pick up a weapon that has been already unbolted by another player to see if it is still unlocked, but I presume that it'll be, 'cause I think that's a feature of the weapon, like the attchments themselves.
Edit: Unexpectedly, paying for unbolting a weapon with broken (red) attachments, allows you to detach them, basically removing the broken attachment from the slot.
You could also just have a mule secondary unbolted, for carrying and swapping out attachments for your primary.
You can swap attachments without dropping them.
People really like to complain before even knowing the facts do they? That's why we call them haters
Or hold left click, drag and drop.
The fact that people try to go all the way back to utilize the most of the items either them be molotov or switch attachments, should be pushed as a risk (which generally is) but in this case are not since most of the time maps you clear have no more risk involved unless you go further or have a timed horde.