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D.A.R.K. 12 ABR 2022 a las 2:15 p. m.
Really? REALLY?
Unbolting Weapon Attachments

- In the Safe Room, Cleaners can unbolt their weapon for 500 copper. Once unbolted, they may freely swap or remove weapon attachments.

- With the new Weaponsmith card, the price is lower and unbolting weapon attachments outside of Safe Rooms becomes available.





I'm waiting for this card for a long time to return to play, and now it's behind a paywall? Really? I need to PAY to swap attachments? This game is dangerously dead, and you do this? I would love to know the idea behind this paywall, why do we have to pay?
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Mostrando 46-60 de 68 comentarios
D.A.R.K. 13 ABR 2022 a las 11:43 a. m. 
Publicado originalmente por Clive Hawkins:
Publicado originalmente por D.A.R.K.:
This happens with everybody because the quality of the weapon doesn't matter, it never matters, what matters is the attachment. If you are able to fully build a starting white weapon, you won't ever, EVER, swap for a purple one, because you won't be able to have the attachments. Even if the stats of the purple weapon is better, the attachments is 90% more important than the weapon stats...

While I agree with what you are trying to say.. I only agree with ignoring a Purple if you have a fully kitted out Blue. Otherwise its almost always better to switch.

Purple weapons are significantly more powerful than a fully kitted out White weapon. 66% more powerful infact. [Website: statty.net]. And that 66% is then multiplied by all of your damage cards & abilities. Not to mention your ability to Stumble specials. Furthermore, the rarity of guns also increases other stats.

For example: a White Vector has horrendous recoil control and accuracy (the reticle jumps around a lot while shooting.) A Purple Vector has flawless recoil control and 90%ish accuracy (the crosshair doesn't jump around at all.) The Bullet Stumble on a White TAC14 is 89% of your current damage. Purple TAC14 = 103% of your damage.

There are many many hidden modifiers on each gun and they scale directly with rarity.
Dude, it doesn't matter the stats when you can kill everything with one shot.
None of that matters, because silencers, scopes, more ammo, or higher reload...
Toxie 13 ABR 2022 a las 10:33 p. m. 
I agree with the OP. It's utterly infuriating to have one less card AND pay $400 copper to be able to. Let alone that your random "teammates" will gobble up the attachment you just unattached for $400 copper because it just drops on the ground.
Obiwan 13 ABR 2022 a las 11:02 p. m. 
Publicado originalmente por D.A.R.K.:
Publicado originalmente por Kowa4ui_korm:
While in the safehouse, you can do that without a card. If you unlock that new card, you can swap your attachments anywhere.
You didn't get it... My problem isn't being able or no to swap, my problem is the paywall behind the swapping... While in the safe, you need to pay 500 every time you swap an attachment without the card. With the card, you can swap everywhere, but you'll pay less but you'll pay anyway.

this is what happens when you rage and post without playing ... the payment allows you to remove ALL attachments. not just 1
Aramet 13 ABR 2022 a las 11:33 p. m. 
Publicado originalmente por D.A.R.K.:
Wait... Let me be clear on something...

The card only allow us to unbolt the weapon outside safe, right? If I don't have the card, I need to be inside the safe to unbolt, but swapping attachments I can do anywhere with and without the card, right?

Once I unbolt the weapon, it doesn't matter if I have the card or no, I can swap attachments at any moment, right?
Yep! I tried to clarify this in one of my posts but it is a bit confusing.

Whether you have Weaponsmith or not, once you unbolt a weapon, you can take attachments off of it from anywhere - not just the saferoom.
Zoltan Redbeard 14 ABR 2022 a las 1:29 a. m. 
Publicado originalmente por Aramet:
Publicado originalmente por D.A.R.K.:
Wait... Let me be clear on something...

The card only allow us to unbolt the weapon outside safe, right? If I don't have the card, I need to be inside the safe to unbolt, but swapping attachments I can do anywhere with and without the card, right?

Once I unbolt the weapon, it doesn't matter if I have the card or no, I can swap attachments at any moment, right?
Yep! I tried to clarify this in one of my posts but it is a bit confusing.

Whether you have Weaponsmith or not, once you unbolt a weapon, you can take attachments off of it from anywhere - not just the saferoom.
Exactly, just not forget that the payment is once per weapon, so sidearm and primary weapon have to be paid separately, and every new weapon you pick up will require the payment too, once paid, all the attachments of the weapon can be swapped at will anytime and everywhere.

I have to admit that I haven't been able to find and pay for with a weapon with a broken attachment, so I don't know if the red ones are treated differently or not. Another thing that I didn't tried is to pick up a weapon that has been already unbolted by another player to see if it is still unlocked, but I presume that it'll be, 'cause I think that's a feature of the weapon, like the attchments themselves.

Edit: Unexpectedly, paying for unbolting a weapon with broken (red) attachments, allows you to detach them, basically removing the broken attachment from the slot.
Última edición por Zoltan Redbeard; 27 ABR 2022 a las 11:42 p. m.
Xuhybrid 14 ABR 2022 a las 2:23 a. m. 
Upon realising that it unbolts the entire weapon permanently, i think this price point is fine. If you get a good build going on your weapon there's no reason not to unbolt it in a saferoom and have it ready to swap out later.

You could also just have a mule secondary unbolted, for carrying and swapping out attachments for your primary.
civilian 14 ABR 2022 a las 4:13 a. m. 
Publicado originalmente por Toxie:
I agree with the OP. It's utterly infuriating to have one less card AND pay $400 copper to be able to. Let alone that your random "teammates" will gobble up the attachment you just unattached for $400 copper because it just drops on the ground.

You can swap attachments without dropping them.

People really like to complain before even knowing the facts do they? That's why we call them haters
Xuhybrid 14 ABR 2022 a las 5:07 a. m. 
Publicado originalmente por civilian:
Publicado originalmente por Toxie:
I agree with the OP. It's utterly infuriating to have one less card AND pay $400 copper to be able to. Let alone that your random "teammates" will gobble up the attachment you just unattached for $400 copper because it just drops on the ground.

You can swap attachments without dropping them.

People really like to complain before even knowing the facts do they? That's why we call them haters
How do you swap attachments between two primary weapons? (without the card obv)
civilian 14 ABR 2022 a las 5:17 a. m. 
Publicado originalmente por Xuhybrid:
Publicado originalmente por civilian:

You can swap attachments without dropping them.

People really like to complain before even knowing the facts do they? That's why we call them haters
How do you swap attachments between two primary weapons? (without the card obv)
On tab page, right click on the attachment you like to swap.
Or hold left click, drag and drop.
Última edición por civilian; 14 ABR 2022 a las 5:17 a. m.
BTGbullseye 14 ABR 2022 a las 6:04 a. m. 
2
Publicado originalmente por civilian:
Publicado originalmente por Xuhybrid:
How do you swap attachments between two primary weapons? (without the card obv)
On tab page, right click on the attachment you like to swap.
Or hold left click, drag and drop.
That has never previously worked like that for me, and only now works like that after paying for the attachments to be unlocked.
Chief spartan44 14 ABR 2022 a las 8:13 a. m. 
The devs have already said when the game came out why they didn't have a feature to drop attachments which is to not have players get kitted with attachments early and then just never have to switch after that. The fact that you even got something should be enough for you, as it wasn't going to be a thing.
GuudBooi 14 ABR 2022 a las 9:15 a. m. 
Publicado originalmente por Chief spartan44:
The devs have already said when the game came out why they didn't have a feature to drop attachments which is to not have players get kitted with attachments early and then just never have to switch after that. The fact that you even got something should be enough for you, as it wasn't going to be a thing.
That seems like what i think as well, since it's so much better like this.
The fact that people try to go all the way back to utilize the most of the items either them be molotov or switch attachments, should be pushed as a risk (which generally is) but in this case are not since most of the time maps you clear have no more risk involved unless you go further or have a timed horde.
Xuhybrid 14 ABR 2022 a las 11:06 a. m. 
Publicado originalmente por civilian:
Publicado originalmente por Xuhybrid:
How do you swap attachments between two primary weapons? (without the card obv)
On tab page, right click on the attachment you like to swap.
Or hold left click, drag and drop.
Should i repeat my question or can you read it properly this time.
Cokefish (grilby) 14 ABR 2022 a las 11:22 a. m. 
Publicado originalmente por GuudBooi:
Publicado originalmente por Chief spartan44:
The devs have already said when the game came out why they didn't have a feature to drop attachments which is to not have players get kitted with attachments early and then just never have to switch after that. The fact that you even got something should be enough for you, as it wasn't going to be a thing.
That seems like what i think as well, since it's so much better like this.
The fact that people try to go all the way back to utilize the most of the items either them be molotov or switch attachments, should be pushed as a risk (which generally is) but in this case are not since most of the time maps you clear have no more risk involved unless you go further or have a timed horde.
I can say with utmost certainty that having people travel backwards for goods destroys the teams forward momentum. All hands must be on deck to clear large swathes of infested territory. The short departure of any team member is a massive loss in the overall manpower of any experienced team.
GuudBooi 14 ABR 2022 a las 11:26 a. m. 
Publicado originalmente por Cokefish (tuscani cola):
Publicado originalmente por GuudBooi:
That seems like what i think as well, since it's so much better like this.
The fact that people try to go all the way back to utilize the most of the items either them be molotov or switch attachments, should be pushed as a risk (which generally is) but in this case are not since most of the time maps you clear have no more risk involved unless you go further or have a timed horde.
I can say with utmost certainty that having people travel backwards for goods destroys the teams forward momentum. All hands must be on deck to clear large swathes of infested territory. The short departure of any team member is a massive loss in the overall manpower of any experienced team.
I don't know if it's punished enough tbh, i played a fair bit of nightmare and it seems overall easy to go back a bit, but for sure being able to swtich attachment for free everywhere is not the proper way either.
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Publicado el: 12 ABR 2022 a las 2:15 p. m.
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