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No, I have only noticed this bug when using the m249, I think that's what it's called. I may have noticed it with an smg, but I don't remember. I just remember it happening a couple times yesterday with the m249 machine gun.
If I had remapped "forward" I would be in a lot of trouble in game, haha.
Either in your deck, or you quick play into a game and inherited the last player's cards.
I am not explaining this right I guess.
Let's make pretend that some how when I use that weapon, my right click binding (look down sights/zoom) somehow gets re-binded to "walk" if there is a walk key.
I get what you're thinking. A card that disables look down sights does not make you suddenly go into a walking pace.
Those cards complete erase the use of that binding completely. So it's not a card. Plus I don't use a disable down sights card.
To further simplify the bug explanation, my right click makes my character move at crouching speed without crouching. I hope this clears it all up.
So if this is happening consistently between different games then the glitch is that this particular weapon is disabling your aim down sights for whatever reason. Though, just be aware if you take over bots, then they might have "disable aim down sights" cards and you can find intel that have this trait. So if this ever happened to me, I'd press tab and double check all my active cards thoroughly first.
Thanks I'll check that out later. But I do not use disable ADS in either of my decks. Good observation, thanks for the input/advice.
It makes you really really really slow and maybe you inherited the deck of the previous owner of the bot you took. If your ADS is disabled + this card = you walk really slowly when you hit RMB
No, because, that would mean the card got bugged during the December update, which I don't think is the reason for this occurring.
No ADS card mean that there is no secondary or alternative function when it is equipped. My RMB turned into a walk button.
This has always been the behavior for me, right click, no ADS, but move with ADS speed. Is this a bug? Who knows, ask TRS