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this makes mele viable only in recruit after patch.
Crazy idea i know, melee is definitely not viable on veteran anymore (this is sarcasm if you think melee is gone now you're a bot).
Outside of melee though adrenaline fueled lookin' pretty good now since it no longer comes with its HUGE -75% stamina regen penalty. I already tried it on run'n'gun SMG decks and as an eco card on other decks (rather than taking 2 cards like cross trainers+super cardio or cold brew coffee you just take adrenaline fueled) but it could cause problems where you run out of commons to regen stamina off of. Now though with no drawbacks though its looking great all around.
Now for the nerf on adrenaline fuel, we will see after some time and also remember there will be Burn cards you can buy for Supply points on merchants, its gonna help anyway.