Back 4 Blood

Back 4 Blood

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PKFireFawx Nov 3, 2021 @ 10:42pm
Ridiculous special spawn rate?
Been playing since launch with 3 other friends and we've noticed how much of a pain it is with 4 players on Veteran when it comes to special spawn rates. 90% of the time before crescendo moments we tend to get hit by 4 different (or the same) specials at a time BEFORE we've even activated the noisy machinery. The same thing applies to just the gameplay overall, getting swarmed by three reekers at a time or two tallboys literally spawning on top of us as we're recovering from a horde.

I don't think my buds and I are terrible, Recruit was a cakewalk and we do enjoy the much more difficult nature of Veteran/B4B but this spawn rate issue has really discouraged us from playing some nights because it feels like we're not being given a fair chance. Supposedly the spawn tweak patch that was rolled out has fixed spawn rate issues but we're still having problems with the endless onslaught of specials giving us very little breathing room.

i dunno, is anyone else having this problem? I like my games to get a bit stressful and intense but this game has started to feel ridiculous at some points.
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Showing 1-3 of 3 comments
Reyson Fox Nov 3, 2021 @ 10:49pm 
No you are not alone on this. I have encountered heavy spawn rates in some areas and acts that seem way too unbalanced. Even in veteran you can get several long arms, spitters and hockers all in one sitting. It becomes even more apparant whenever you trigger a flock of birds too. I would say in some areas it is really bad.
tyke Nov 3, 2021 @ 10:53pm 
The number of the specials isn't the problem so much as how spongey they are is the problem, along with how awkward some of their weakspots are and general bad design
Surreal Tone Nov 3, 2021 @ 11:06pm 
Originally posted by grimgor:
The number of the specials isn't the problem so much as how spongey they are is the problem, along with how awkward some of their weakspots are and general bad design

I disagree with it not being a problem, when there's 3 special infected for every active player in game, everyone has to deal with their own issues and things start to collapse. I was in a situation in the first level of Act 1 where you'd face the Ogre for a second time. Hoffman with about 80% health. And in under a minute I was slime trapped and grappled several times consecutively; I could not take more than 2 steps before getting ensnared again and eventually became incapacitated, all while watching my teammates getting swarmed, acid trapped, and grappled themselves. I genuinely believe that in this instance regular Mutants did far more damage than the Ogre did.
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Date Posted: Nov 3, 2021 @ 10:42pm
Posts: 3