Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I disagree with it not being a problem, when there's 3 special infected for every active player in game, everyone has to deal with their own issues and things start to collapse. I was in a situation in the first level of Act 1 where you'd face the Ogre for a second time. Hoffman with about 80% health. And in under a minute I was slime trapped and grappled several times consecutively; I could not take more than 2 steps before getting ensnared again and eventually became incapacitated, all while watching my teammates getting swarmed, acid trapped, and grappled themselves. I genuinely believe that in this instance regular Mutants did far more damage than the Ogre did.