Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2nd way is to rush towards the doorway inside the tunnel, and hold out inside the room where the Ogre can't enter while you snipe it. Similar strat for the exit tunnel. The melee spawns and then guards the rear while the range pick shots at it from inside. When the arm peeks in to grab you can shoot the weakspot near its shoulder.
- 1st: Kill it. Have one drop down and aggro the ogre, the other 3 hammer down the justice from the saferoom. Repeat on his second spawn but deal with the horde and specials first. The easiest but most (ammo-) costly way
- 2nd: Run all the way. First clear everything up to the spawn trigger point. Then run for it, throw a nade and hope for the best while getting to safety. Repeat with the second spawn but have a nade ready to deal with specials along your second running part. Take a route over the burning car on the far right to get rid of some riddens (heh).
- 3rd: both? both! Take the first run to the tunnel because its the most easiest run. You might have to stop shortly to get through an alarm door with help of the ridden. Then fight the ogre at his second spawn to 50% - then he despawns. I like this way a lot in Nightmare.
In other diff you can definitely skip the 1st fight, its just the NM with fire/acid zombies block the entrance door at tunnels and most times its alarmed as well, so you can easily lose a ton of HP there. Much better to have 1 person go trigger the ogre then run back and hide while the rest deal with ogre from the saferoom or balcony.