Moduwar

Moduwar

Lumixvaz  [developer] Apr 7 @ 3:13am
April demo - Share your feedback!
If you've played the recent demo (after March 27), don't forget to share your feedback. It helps us understand what to work on!
Fill out the form: https://forms.gle/uQwswgT7nktEhiMH6
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Showing 1-9 of 9 comments
How can I play the demo, it is n ot on the steam page?
Played the demo. Don't know about other players, but I felt confused the entire time. My depth perception of the map felt off and didn't know what was above/below or what I could attack.

I like the idea of holding Alt to split my units, but sometimes it would select the heart, then I couldn't unselect and I would get stuck in a split mess. haha

I swear and Hit Control+X to try and make my control groups and sometimes it wouldn't work. Also Shift+X to add units to controls groups would be very nice.

I think it just might be i was trying to play the game wrong. It might need a very in-depth tutorial to make sure players understand the game since it is so unique/different from anything else on the market, which is why I am so interested in it.

Thanks for the demo. I would say that it might be too early in development and remember you can only make 1 first impression and it is very important. You might need to do some more closed player testing and do your best to get organic feedback from brand new players and experienced RTS players alike.
kaplanalon  [developer] Apr 8 @ 2:27pm 
@Corvus Albus - Yes, you can download it on the Steam Page of Moduwar :-)

@Wallynova - Thank you so much for your feedback!
I have shared it with the team and we will see what we can do :-)
* The minimap still need some work for sure
* I know what you are saying regarding sometimes selecting the heart. We need to figure out a way to prevent that
* And yeah, Moduwar is a challenge to teach, but we are getting there :)
hey is the demo unavailable in germany?
Ultimaga Apr 16 @ 3:33am 
Hey. Just finished demo, Great game with great potential, but there is "but" always. As i was expanding my base and build long tentacles of the base closer to the monkeys at the end, i noticed game is start lagging, maybe i build to much, but so you know.
kaplanalon  [developer] Apr 17 @ 3:57pm 
Wolfslieder, yes why not :-) it will be until Monday.
kaplanalon  [developer] Apr 17 @ 3:58pm 
Ultimaga, thank you so much! yeah, we might limit the size of your creatures to prevent that :)
i-dot Apr 19 @ 2:32pm 
need a button to haste time (as collecting resources is very slow)

merge preciseness is very confusing and looks buggy
(it s not a real bug but just weird precisiness requirements that looks a bug)

need WASD support (not only arrows)
Last edited by i-dot; Apr 19 @ 11:43pm
kaplanalon  [developer] Apr 21 @ 3:00am 
@i-dot thank you!
I think we need to teach how to get resources faster instead of this. It can become very fast if done right.

The Merge UI and feeling have been improved lately, you will seen it soon!

WASD is not usually meant for camera control but for action items, but we will make it optional for whoever want :-)
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