KILL la KILL -IF

KILL la KILL -IF

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Crossplay should honestly become standard for fighting games.
I know it's probably never happening for this game in specific, but anime fighting games sorely need crossplay more than most other game genres at this point. Niche anime fighters like this get a massive shaft on PC if it isn't some big name series like Dragon Ball; even the My Hero Academia fighting game that released late last year struggled to maintain a player base, and MHA is one of the biggest names right now in the anime scene.

I'm surprised crossplay hasn't become standard honestly, but since we're just now moving into era of crossplay being the go-to new thing, I hope that it'll transfer over to these anime fighting games in the future so that people can play on whatever platform they enjoy, but don't have to compromise on a near completely dead player-base to do so.

I think it's almost too late for Kill la Kill IF unfortunately, which is a huge shame, but hopefully it's not too late for all the other niche anime fighters currently in development. Hopefully crossplay will catch on in the near future.
最近の変更はLucyLucyが行いました; 2019年8月2日 19時54分
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Last time i checked, Sony doesn't want that.
Leopold の投稿を引用:
Last time i checked, Sony doesn't want that.
They've gotten far more complacent as of recent memory, allowing crossplay across quite a lot of games now.
What quantity of recent games? Other than Fortnite I can't think of any other that they like cross-platform with unless it's part of their brand.

https://en.wikipedia.org/wiki/List_of_video_games_that_support_cross-platform_play
最近の変更はLeopoldが行いました; 2019年8月2日 20時26分
Leopold の投稿を引用:
What quantity of recent games? Other than Fortnite I can't think of any other that they like cross-platform with unless it's part of their brand.

https://en.wikipedia.org/wiki/List_of_video_games_that_support_cross-platform_play
Currently the new Call of Duty will have crossplatform, which will be a great way to get most other games to follow suite if it ends up being successful.
Ignus 2019年8月2日 22時04分 
Leopold の投稿を引用:
What quantity of recent games? Other than Fortnite I can't think of any other that they like cross-platform with unless it's part of their brand.

https://en.wikipedia.org/wiki/List_of_video_games_that_support_cross-platform_play
Street Fighter V has Crossplay. It's not their brand, but they helped to fund it.
Red 2019年8月3日 5時44分 
I understand why you'd want to have cross-play to get a larger player pool, but at the same time that kind of system relies on external servers.

The direct consequences of this are that you add some more lag, potentially some instability as well, and it's only valid until the publisher pulls the plug. That's not even considering many people play using Wi-Fi on consoles, thus increasing the delay.

I'd rather have functional netplay using the platform's native network architecture than something that's dependent on third-party servers on top of that, and that you have no control on. The best case would be to have huge cross-play lobbies and platform-specific player rooms, or to be able to host a dedicated cross-play server when you create a room, but it's usually either one or the other.
Red の投稿を引用:
I'd rather have functional netplay using the platform's native network architecture than something that's dependent on third-party servers on top of that, and that you have no control on. The best case would be to have huge cross-play lobbies and platform-specific player rooms, or to be able to host a dedicated cross-play server when you create a room, but it's usually either one or the other.

I'd rather have a considerably larger player pool right now than 30 average players on a game that released a week ago. Considering how a lot of people's matches (including mine) are already super delayed and unplayable connection wise, adding in PS4 and Switch players wouldn't make it that much worse, and at the least it'd allow me to play with my friends if they're on a different system.
Red 2019年8月3日 9時28分 
WillyTrombone の投稿を引用:
Red の投稿を引用:
I'd rather have functional netplay using the platform's native network architecture than something that's dependent on third-party servers on top of that, and that you have no control on. The best case would be to have huge cross-play lobbies and platform-specific player rooms, or to be able to host a dedicated cross-play server when you create a room, but it's usually either one or the other.

I'd rather have a considerably larger player pool right now than 30 average players on a game that released a week ago. Considering how a lot of people's matches (including mine) are already super delayed and unplayable connection wise, adding in PS4 and Switch players wouldn't make it that much worse, and at the least it'd allow me to play with my friends if they're on a different system.
The fact the port is broken for most people (among other issues) doesn't help having a healthy playerbase. And as I said, the ideal case would be having both systems so that you can still play online even when the cross-play servers are down, which is currently not the case for most if not all games with cross-play.
Red の投稿を引用:
WillyTrombone の投稿を引用:

I'd rather have a considerably larger player pool right now than 30 average players on a game that released a week ago. Considering how a lot of people's matches (including mine) are already super delayed and unplayable connection wise, adding in PS4 and Switch players wouldn't make it that much worse, and at the least it'd allow me to play with my friends if they're on a different system.
The fact the port is broken for most people (among other issues) doesn't help having a healthy playerbase. And as I said, the ideal case would be having both systems so that you can still play online even when the cross-play servers are down, which is currently not the case for most if not all games with cross-play.
Of course, making it so you could still play on your preffered system if crossplay didn't work at the time would obviously be needed, but that doesn't really have much to do with getting crossplay in general.

If niche anime games are to be released on PC or even Switch, then crossplay should become standard practice for all of them as we're all playing the same game, and without crossplay the PC version is just going to be nonsensical to buy for most people.
Red 2019年8月3日 9時59分 
WillyTrombone の投稿を引用:
Red の投稿を引用:
The fact the port is broken for most people (among other issues) doesn't help having a healthy playerbase. And as I said, the ideal case would be having both systems so that you can still play online even when the cross-play servers are down, which is currently not the case for most if not all games with cross-play.
Of course, making it so you could still play on your preffered system if crossplay didn't work at the time would obviously be needed, but that doesn't really have much to do with getting crossplay in general.

If niche anime games are to be released on PC or even Switch, then crossplay should become standard practice for all of them as we're all playing the same game, and without crossplay the PC version is just going to be nonsensical to buy for most people.
Well, in most cases the PC version is supposed to be the best-looking one, with less lag in netplay due to a lower input lag caused by the hardware and netplay architecture, and the most tweakable as well. So I wouldn't call it "nonsensical", except when it's broken and doesn't allow to play as intended, even if people might prefer playing on consoles.

And it does have something to do with getting cross-play, because as I said most if not all games enabling cross-play have their own dedicated servers and entirely depend on them, without giving any option to use the platform's native netplay architecture. The very way they're built, they're regarded by devs and publishers like "games as a service", and said people tend to shut everything down and remove the game from sale when it's not profitable anymore rather than patching it.

ASW can probably avoid that considering they're already hosting platform-specific Lobbies for BBCF, GGXrd Rev 2 and BBTAG which work separately from Player Rooms, meaning there's a chance for cross-play Lobbies to appear at one point. I wouldn't hold my breath for this one though, especially since there are other issues they have to deal with first and particularly on PC.
I would definitely buy the game if it had crossplay since online // godlike netcode is the only good thing about this game.

But that price tag + low player base (as always on Pc) = Nope.
最近の変更はP e l l iが行いました; 2019年8月6日 13時35分
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