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Well, I exited the game and returned and the gals came back outta the coop so that's fixed. Yay!
However, I do not seem to be getting any hen sounds at all, nor have I from the start. The music plays and when a bonus is received there is a chime, but no chicken sounds. Please say there's happy flock sounds coming!
Legendaries that add egg-quality do not carry this over into the information screen. The bonus does still seem active.
No chicken sounds here either, believe there are none.
The biggest thing for us was that we wanted to make a PC game that felt like a PC game on phones too. For us that meant proper 3D, with proper freedom of movement. Then we asked ourselves: So shouldnt they be able to place and rotate stuff wherever with no grids etc...
We wanted people to feel like their farm was unique and theirs.
This presented quite a few engineering issues to get around, originally you were only going to have 30 chooks! ANYWAY! This isn't to discount anything you have said, and you would chuckle I'm sure if you saw our notes because most of what you have brought up is in there. :D
It's purely time management for us at this point, our plan is to keep updating Cheeky and maintain support for it. To do that we will be pretty razor edge focused on what we tackle to get the most out of the time we spend, however quality of life and some of those bigger bugs and interaction issues are on our current buglists to get fixed/updated.
In regards to the analytics, it is really not common for games to present options like that, and the main reason is the alarmist reaction to it.
We are four guys in a lounge room who made a game for charity who are keeping track of things like 'global egg count' or 'average play time'. to make fun events with the community when we hit milestones.
If you have the game on Android you'll see it requires no permissions, we went out of our way to make sure of it (we avoided in game links even despite them being kinda fun sometimes).
To give you a frame of reference, the data we send to Steam on your behalf to have things like Steam Achievements is exactly the same kind of data. It's in no way different and there is no way for us to track personal data in any way.
Edit: Also.. cant remember if it was you or not that requested it but I have made a suggestions and feedback sub forum now. If you dont mind I'll bamf this over there?
Also also, thanks again for the feedback it is VERY appreciated and thank you for the praise/understanding too. :)
In the next update the option to deactivate analytics will be added.
As I pointed out our time is very limited, and although Cheeky Chooks is a free game we plan on supporting it and continuing to add content. Because why not? I did not fully discount what you said but now want to point out two things.
1) The false negative that Avast gave a user, which started all this, was in no way linked to analytics. The only reason we are having this discourse is because I was fully transparent and brought it up.
2) Its the EXACT same data used for Steam Achievements, which you have over 5800 of. I am not attempting to argue or make you feel silly, or discredit you, but it is LITERALLY the same lines of code.
I understand your concern, but you have conflated Analytics, which is purely anonymous data gathering, with privacy invasion. I need to clarify this, and I cannot clarify it enough. We are in no way tracking users personal data.
Even though we disagree with you, and even though we truly feel you just misunderstand what analytics are for, if this is an actual issue for you, genuinely you should uninstall Steam because, and hold it as a giant global platform to the same principles that you are holding a small team of indies who are making a game for the sake of making a game.
Srsness aside, I want to thank you again for your input, and for just caring. About our games, about the state of the industry in general. We know the world is full of vultures and villains who only want to take..
That is seriously one of the biggest factors for us making this game.
And yes, I see you further commented here, compared to the review comment, on the virus scanner trip. To be perfectly honest, neither of us should be able to predict what triggered that user's scanner's heuristics without seeing their log - and it was Norton, not Avast - but I won't be post-editing my comment. I stand by what I say, even if I've been proven wrong on that point.
I would appreciate feedback from here out be a discussion, rather than what this thread has turned into. I am locking this thread and moving it to feedback.