Fate Hunters

Fate Hunters

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Sollorex Jul 19, 2019 @ 6:12am
Fate Hunters Vs. Slay The Spire
I've always enjoyed a good card game, but never came around to playing a PVE based one. When searching for one to play, the two that intrigued me were Fate Hunters and Slay The Spire. To anyone that has happened to play both, which would you recommend? I may end up playing both in the long run, but which to start with could help too.

EDIT: I decided to buy Fate Hunters. Thank you all for your recommendations.
Last edited by Sollorex; Jul 21, 2019 @ 12:13pm
Originally posted by Lillefyr:
It's hard to say really, Slay the Spire feels way more complete (especially with all the mod support) with each of the 3 classes feeling very unique, and within those 3 classes even more sub divisions of synergies. Fate Hunters definitely shares the same design philosophy but does so on a smaller scale for each of it's 5 characters (1 being an amalgam of the other 4) since Fate Hunters include a large array of neutral cards that largely end up shaping your deck most of the time.
The art of Fate Hunters is to most (me included) much better, but Slay the Spire has the advantage of having animations and some audio barks for some enemies.
I'd say the biggest difference, and the one that really changes the way the games feel compared to each other is how encounters function.
In Slay the Spire, you have a complete map of all the encounters you'll be, well, encountering along your chosen path. Meanwhile Fate Hunters spring cross roads at you, seemingly at random (which makes it way harder to figure out if you should hold on to money that clog up your deck or not), That combined with enemies that feel more or less lifeless as they all are just static images mostly with some variation of "hit you and/or do a thing, makes Slay the Spire feel more like an rpg with a sweet puzzle to solve than the "press next room and see what happens" approach of Fate Hunters.

But since we are on the Fate Hunters page, i should say the game is still good, it's got a nice pacing to it, the music and atmosphere are build extremely well and not being limited by a mana system makes "going off" way more likely and fun. Slay the Spire is hyped for a reason, But Fate Hunters is a very good alternative if the price point matters or you get tired of other games in the genre.
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Showing 1-11 of 11 comments
Ghargan Jul 19, 2019 @ 11:15am 
StS is, imo, a lot more "random" but also more complex and with more synergies between cards. Also gets really difficult rather quickly and requires more dedication (but I suck at deck building games , so... :) ). I'm also rather allergic to it's graphic style.
I find FH more "chill", less complex, and it just released so there are some balance issues, some of which CAN make you throw random items around your place out of rage :) But it's a nice "little" game to play, goes well with your morning coffee. And I like the art :)
Frosty the Pyro Jul 19, 2019 @ 11:49am 
They are both solid games, though you will likely get many more hours out of slay the spire than you will from fate hunters. Just make sure you grab the mod that gives the ironclad a cowboy hat. That is essential.
Krasus Jul 19, 2019 @ 11:59am 
For me is Slay the Spire more fun, maybe because i like defensive build decks and you can do that better there.
If you look for mod suport, slay the spire has countless.

But i am pretty bad at Fate Hunter, while i cleared StS already a lot of times, so i am probably not realy fair.
SickFox Jul 19, 2019 @ 9:07pm 
I am starting to hate StS and I have not even played it. I saw the screen shots and web page and it looks like a bad cartoon and people won't shut up about it. It's getting annoying.
RDR Jul 19, 2019 @ 11:12pm 
Originally posted by SickFox:
I am starting to hate StS and I have not even played it. I saw the screen shots and web page and it looks like a bad cartoon and people won't shut up about it. It's getting annoying.
Agreed. I want to like it, but the art style is woefull (or at least not to my taste).
RDR Jul 19, 2019 @ 11:16pm 
Originally posted by Sollorex:
I've always enjoyed a good card game, but never came around to playing a PVE based one. When searching for one to play, the two that intrigued me were Fate Hunters and Slay The Spire. To anyone that has happened to play both, which would you recommend? I may end up playing both in the long run, but which to start with could help too.
Yeah I am having the same conundrum.

STS just does not do it for me artwise. I am currently looking at Fate Hunters, Trials Of Fire (EA) and Nowhere Prophet.

The AI of NP got panned a bit so I am less enthused about getting it. I really like the idea behind TOF but it is still EA. So I am currently looking at Fate Hunters.

Not sure what to get at the moment. If you purchase FH, it would be great if you could give your thoughts on it.

Goodluck, hope your choice meets your expectations.
Krasus Jul 20, 2019 @ 2:14am 
Some other card games i play, but still in EA: The last Hex or Deck Hunter are good to, but still ned a way to finish them.
A complete different card game is Overdungeon, its pretty fast paced since its not turn based it is still EA too.

The thing i realy hate in Fate hunter is that you will be punished for getting Treasures, since they stay in you deck and are often useless or are gone after use.
The author of this thread has indicated that this post answers the original topic.
Lillefyr Jul 20, 2019 @ 2:34am 
It's hard to say really, Slay the Spire feels way more complete (especially with all the mod support) with each of the 3 classes feeling very unique, and within those 3 classes even more sub divisions of synergies. Fate Hunters definitely shares the same design philosophy but does so on a smaller scale for each of it's 5 characters (1 being an amalgam of the other 4) since Fate Hunters include a large array of neutral cards that largely end up shaping your deck most of the time.
The art of Fate Hunters is to most (me included) much better, but Slay the Spire has the advantage of having animations and some audio barks for some enemies.
I'd say the biggest difference, and the one that really changes the way the games feel compared to each other is how encounters function.
In Slay the Spire, you have a complete map of all the encounters you'll be, well, encountering along your chosen path. Meanwhile Fate Hunters spring cross roads at you, seemingly at random (which makes it way harder to figure out if you should hold on to money that clog up your deck or not), That combined with enemies that feel more or less lifeless as they all are just static images mostly with some variation of "hit you and/or do a thing, makes Slay the Spire feel more like an rpg with a sweet puzzle to solve than the "press next room and see what happens" approach of Fate Hunters.

But since we are on the Fate Hunters page, i should say the game is still good, it's got a nice pacing to it, the music and atmosphere are build extremely well and not being limited by a mana system makes "going off" way more likely and fun. Slay the Spire is hyped for a reason, But Fate Hunters is a very good alternative if the price point matters or you get tired of other games in the genre.
ĐɛʌƉƓʊƔ Jul 20, 2019 @ 11:14am 
Slay the spire is far more content rich, the art is most peoples real gripe about the game. This game is pretty sweet too though, ive been playing both games, but if I had to choose only one, probably slay the spire, so i would start there. This game is def. worth picking up as well though!
Klokinator Jul 21, 2019 @ 7:35am 
I think a lot of people fall into this situation where they always have to make a choice either/or. You can have both, you know!

Take me, for instance. I've put 200 hours into StS. Is it better than FH? Yup. Especially right now, when StS has three years of development time while FH only has about 1.

However... I've put 200 hours into StS. I'm bored of it. When you're in the same situation as me, you look for new entertainment.

Fate Hunters. Hearthstone Dungeon Runs. Dice Warrior. Etc.

StS might be better, but it's likely you'll get bored of it. What then? I like a huge variety of games. I think FH is a really excellent second or third place pick, with maybe some competition from Dream Quest (which makes my eyes bleed) or a game like Dice Warrior (with a godawful translation) or even Blood Card, which has its own fun mechanics.

StS, FH, and Blood Card are three very different machines. I play all of them. Unless you just don't have a lot of money to spend, why not follow my example and support all three indie developers?
Sollorex Jul 21, 2019 @ 12:13pm 
Originally posted by Klokinator:
I think a lot of people fall into this situation where they always have to make a choice either/or. You can have both, you know!

Take me, for instance. I've put 200 hours into StS. Is it better than FH? Yup. Especially right now, when StS has three years of development time while FH only has about 1.

However... I've put 200 hours into StS. I'm bored of it. When you're in the same situation as me, you look for new entertainment.

Fate Hunters. Hearthstone Dungeon Runs. Dice Warrior. Etc.

StS might be better, but it's likely you'll get bored of it. What then? I like a huge variety of games. I think FH is a really excellent second or third place pick, with maybe some competition from Dream Quest (which makes my eyes bleed) or a game like Dice Warrior (with a godawful translation) or even Blood Card, which has its own fun mechanics.

StS, FH, and Blood Card are three very different machines. I play all of them. Unless you just don't have a lot of money to spend, why not follow my example and support all three indie developers?
I recently bought FH, so I decided to mark this thread as solved, but I just wanted to point in the description that I stated I may end up getting both in the long run. If people would recommend both, I asked which I should start with.
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