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this game's textures were designed to be run in a xbox. pc actually can manage way bigger textures. thats the why of some "pretty average" textures. if you look with attention the wasteland terrain you will clearly see megatextures work, specially on ground and canyon rocks. there is no other game with this variety and of terrain detail. every rock is rendered, and isn't shaded from a huge plain rock like many other games(crysis included). this technique allows to leave sufficient calculus power to make good shadows, ambiental occlusion, animations and eyes efects at low cost.
I think everyone would rather have a small variation of textures, but have really sexy ones, instead of haivng a lot and all of them looking bad.
I think everyone holds idTech on such high regard because of their past accomplishments, instead of what they're doing now.
don't forget frame rates and actual resolutions. rage on consoles works at 720 lines, at over 30 fps, unlike most games that use dynamic resolutions or pixel doubling. textures are efficiently streamed from disc, so detail loads faster than other games.
sadly, they never released higher quality textures for pc, this game bright on console, in pc is only an average game. don't misunderstand me, i really want to see higher resolution textures in this game, but these are the facts... would be nice a high resolution texture pack from community, like those enhancements to minecraft, skyrim, or AOE. this game has a lot of potential, but its inusual way to make things is holding back people make things.
I got it for PC and it looks better at 1080p of course but it has some texture "pop in" with a GTX560Ti OC.
I love the art style and even without having Ultra HQ resolution textures the game looks very good overall. If you watch the entire detail it is hard to find places where texture repeat itself. (I found some areas still but the rest looks all different)
The worst of this game is that it doesn´t have dynamic lighting at all and the ending.
Let´s see if they use this for Wolfenstein: The New Order, it looks like it uses higher resolution textures.
try 64-bit version, and turn on gpu transcode, loads detail faster, but has some cache bugs.
also deactivate texture filtering from nvidia control panel(and another conflicting settings), which is enabled by default. my pc works "acceptable" i play it at 720*480 with an 8600gt and get over 30fps most of time.
The great thing about rage is there is no repeating textures. Well... there are some, but its not like skyrim where every rock and every tree every stone and every wooden board looks the same.
There might be some tweaks that fixes this, haven't played this game since it launched.