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i could add much more examples for that, say recently, far cry 3, dishonored, assasins creed 3, dark souls, you name it. but ofcourse stalker, serious sam, are pc games so yea. i dont know, id suggest if you really want to, usually you can make -nomovies commands in exes or delete videos, at least for intros, coudl probably be done for starting campaign movie too, but requires even more messing around to figure out than just wathing those vids again i suppose.
well its kinda sad, i mean usualy these things, devs could very easily just edit it very fast and save us lots of trouble, but opt not to. i mean for rage, unskipable movies are least of its port problems, low res close textures that plague the game, but they never released high ones for dl (clearly they could fit them on discs for consoles), patches that didnt patch anything but infact locked cvars, possibly worst launch of a game with texture pop-in problems, like they never even tested it on pc.
well i dont know, im still glad at least games are on pc for us to play, but these usual annoyances with multiplatform games why is it so hard to fix them. anyway ejnoy the game, its really not a bad one, but it certainly isnt best game id ever put out, couldve reached the heights but settled for mediorcity.
Hate me if you will.
Thanks for your in-depth reply. I left the Pandora's Box of shabby console ports closed on purpose - so much can be (and has been) said about that topic, and of course you're absolutely right with your observations.
@BONKERS
Of course I don't hate you, why would I? You love cut scenes and that's fine. I don't and I'd like to skip them, that's all I'm saying.
As for Max Payne 3, you can actually skip *some* of the cut scenes, so the skipping mechanics has been built in. The fact that you can't skip the intro (with the credits - that's why I mentioned movie credits) is a deliberate design choice. They even have the nerve to blatantly lie to me when they tell me "still loading" when I press the skip button, when clearly nothing is being loaded but some stupid credits are forced onto me. It's stuff like that that pisses me off.
Yes, I will give all the games I mentioned another try eventually, because they came recommended by friends of mine whose opinion I value. I guess my approach will be along the lines of: start new game - go grocery shopping/do dishes/or whatnot - start playing.... ;)
oh yea before i forgot to mention the most annoying port issue, the damned mouse acceleration in menus, which is ofcourse tailored for gamepads, and rage sure has it, add this into launch options too +m_smooth 0 +m_rawinput 1 , it kinda is better i guess. well and +cvaradd g_fov 25 for better fov, if you go above 30, youll see choped off hands :)
damn im still debating whether i should buy scorchers and replay whole game or not, i mean ive watched some playthroughs and they did exactly what i feared when i played game 1 year ago, mysterious locked doors all over the map that give you prompts but cant be accesed and now with dlc suprise suprise, you can enter those areas. i know they said they cut scorchers from the original game and now probably finished and added them back, but its really obvious. at least they didnt add some stupid trials dlc or something, i guess ill wait for price drop. well enjoy the game properly with these fixes
Wow, thank you very much for that detailed information, will try that out for sure. Much much appreciated. :)
@Atech66
I'm certainly not complaining about depth to the game if I skip all cut scenes. I'll possibly even watch them once, "once" being the important word here. On a replay I would not want to watch them again, so having the option is all I'm asking. [And the Stalker example I mentioned shows that you can very well have depth in a game without cut scenes.)
EDIT / UPDATE:
The fixes iknowFiRE provided 2 posts above work. Thanks again, great help!
You can copy mine if you like. gtx 570 i5 16 gigs ram.
+cvaradd g_fov 12 +com_skipIntroVideo 1 +image_anisotropy 16 +image_usecompression 0 +g_showplayershadow 1 +m_smooth 1 +mem_phymemblocksizem 3072
Side note: I'm not sure, but isn't -novid a Source Engine thing? I haven't tried it here yet, but I have set +com_skipIntroVideo 1 and that one works.
EDIT:
hehe, ^^ both posted at the same time
+set com_allowconsole 1
This allows to access the console ingame, toggle the console with "~" on english keyboards, "ö" on german ones. Console gives easy access to all cvars.
Also I find it very comfortable to bind the "quit" command to a key, for exiting the game without going through the exit menu.
+bind "[key]" "quit" <--- leave out brackets, but use the "" (I put this into a config file, but should work as launch option too)
EDIT:
hahaha, again two posts at roughly the same time. Thanks powerhaus930, these are very helpful indeed.
+cvaradd r_UseDynamicEnvironment -1
what this does is removes that yellow post-processing effect that tries to simulate sunlight
http://i.imgur.com/9cBqH.jpg
http://i.imgur.com/XzLxE.jpg
+cvaradd vehicle_birdsView 1
makes driving vehicles like gta 1 or deathrally
another one for changing how health is handled
+cvaradd g_playerHealthIncDelay #
+cvaradd g_playerHealthPerSecond #
+cvaradd g_playerHealthRegenDelay #
where # is what you want in seconds i think, for instance making regendelay 9999999999 disables health regen entirely, can only heal with badages then
if you want uber difficulty for nightmare: (dont really recommend this, id go with regen disable myself)
+cvaradd player_difficultyDamageScaleNightmare 3.5
+cvaradd ai_vehicle_difficultyDamageScaleNightmare 4
+cvaradd player_vehicle_difficultyDamageScaleNightmare 3.5
+cvaradd ai_accuracy 2
for movement:
+cvarAdd pm_sprintspeed #
+cvarAdd pm_runspeed #
+cvarAdd pm_walkspeed #
+cvarAdd pm_crouchspeed #
+cvarAdd pm_jumpheight #
for infinite sprint
+cvarAdd pm_sprintMaxTime 99999999
removing pickup ammo highlighting
+cvaradd r_highlightfrequency -0.75
disable headbob
+cvaradd pm_noBob 1
minimap scale to make it further/closer (want bigger when in vehicle)
+cvaradd swf_minimap_scale_foot #
+cvaradd swf_minimap_scale_vehicle #
for mouse in menus:
+cvaradd m_menu_sensitivity -0.1
also for hold crouch instead of default toggle:
+cvaradd pm_crouchToggle -1
so i think thats all i got. but one thing id really want to change is default hold to aim, it would be nice if it were toggle, but i never found a command to do it, seen people say its in the settings, but i dont see it. anyone knows how to do this?
Damn dude, the Scorchers DLC is only $4.99 and totally worth it. Especially if you're lucky enough to buy a brand-new copy of "Rage" from Amazon or something, and turns out to be the Anarchy Edition (which is what I also have).