RAGE
Magnus Chro Oct 6, 2018 @ 10:02am
So texture popping still not fixed :(
I love this game but man I try the fix and it helps a little but can anyone explain why with today’s graphics cards (mine is gtx 1080 with 8gb) it still happens?

Thanks for any replies!

I sure hope rage 2 doesn’t do this!
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Showing 1-5 of 5 comments
weekend murder Oct 6, 2018 @ 3:27pm 
my games doing it to plus im stuck in windows mode if i go full screen it makes the game not fit runing on a 970 4 gb
mfer52416 Oct 14, 2018 @ 2:11pm 
Originally posted by Upcoming:
I love this game but man I try the fix and it helps a little but can anyone explain why with today’s graphics cards (mine is gtx 1080 with 8gb) it still happens?

Thanks for any replies!

I sure hope rage 2 doesn’t do this!

Rage 2 wont. This engine is old and relied on virtual textures and rendered only when the textures came into your field of view. Here are a few resources to dive into that is working for me.
https://community.pcgamingwiki.com/files/file/849-id5-tweaker/

https://www.flawlesswidescreen.org/
use flawless widescreen to fit hands and hud, scale properly

So alternately, go to the install folder, create a notepad file rageconfig.cfg and paste this
It should eliminate texture pop, also, turn OFF texture detail in game

seta image_usecompression "0"
seta image_anisotropy "16"
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
seta vt_maxppf "24"
seta vt_maxlockedpages "256"
seta vt_minlod "-2"
seta vt_lodBias "-2"
seta vt_maxaniso "2"
seta vt_qualityhdplossless "1"
seta vt_qualityhdppower "0"
seta vt_qualityhdpspecular "0"
seta vt_qualityhdpnormal "0"
seta vt_qualityhdpdiffuse "0"
seta vt_qualitydctpower "100"
seta vt_qualitydctspecular "100"
seta vt_qualitydctnormal "100"
seta vt_qualitydctchroma "100"
seta vt_qualitydctluma "100"
seta vt_restart
Last edited by mfer52416; Oct 14, 2018 @ 2:14pm
fenderjaguar Dec 23, 2018 @ 12:00pm 
Put these in your steam launch options:

+vt_pageimagesizevmtr 16384 +vt_pageImageSizeUnique 16384 +vt_pageImageSizeUniqueDiffuseOnly 16384 +vt_pageImageSizeUniqueDiffuseOnly2 16384

You need 2GB of VRAM to use these settings. Make sure you don't use "texture detail", don't worry texture detail is just fake sharpening. Also, you might need more than 3GB of VRAM to use anti aliasing with those commands.

There should be no texture popping with those commands, aside from when you first look at things in the level. If you don't use those commands I listed, your GPU only reserves 800MB of VRAM as cache for the textures, no matter how much VRAM you have.

The commands above work well with a 2600k and nvidia 750ti 2GB @ 1920x1080 with no AA and "texture detail" disabled.

Last edited by fenderjaguar; Dec 23, 2018 @ 12:06pm
Thimerasol Dec 26, 2018 @ 7:06pm 
There's a whole thread at the link below that explains how to fix the texture popping. It worked for me, and I've finally started playing this game after buying it a long time ago:

https://steamcommunity.com/sharedfiles/filedetails/?id=122440311
fenderjaguar Dec 27, 2018 @ 3:37am 
Originally posted by Thimerasol:
https://steamcommunity.com/sharedfiles/filedetails/?id=122440311

A lot of misunderstanding in that guide
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Date Posted: Oct 6, 2018 @ 10:02am
Posts: 5