Steel Division 2

Steel Division 2

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[EUG] MadMat  [developer] Jul 15, 2021 @ 12:51am
Patch v.54734 (Toulon patch)
NEW FEATURES:
  • AG co-op
  • AG 5-battalion battles

CHANGES WHICH WERE REVERTED BY THE PREVIOUS PATCH BUT ARE BACK AGAIN:
  • decreased Panzer IV H (vanilla & leader, all nations)'s price decreased from 70 to 75
  • decreased non-HVAP M10 WOLVERINE (all nations)' price decreased from 70 to 65
  • decreased SKIJÄGER-PIONIER's amount of explosives from 17 to 3
  • standardizing all CROMWELL, CHURCHILL & CHALLENGER's Besa MG ammo to 6250

FIXES:
  • most important fix: Hungarian helmets!
  • fixing a bug displaying current orders even when the "Show all orders" UI option is deactivated.
  • fixing a bug occuring when a pinned down unit recovered from suppress but UI still displayed it as pinned down.
  • fixing "Filter out empty Servers" not working as intended
  • fixing German accents in squad leaders' names
  • fixing Fs-BEOBACHTER influence on frontline
  • fixing recon fighters not dogfighting automatically.
  • fixing the missing flamer model for Wiking's assault engineer
  • fixing the Hungarian MG-34's weapon model
  • fixing the Nordland's MG-34's weapon model
  • fixing MiG-3-34 damage feedback
  • removing PIONEERID (PPS)'s Tank Buster trait (display bug)
  • increased 76mm off map shell's number.
  • fixing some double transports in several divisions
  • fixing the killed units in AG tactical fight which weren't properly considered dead when back on campaign map
  • fixing a discrepancy between "Minor victory in XXs" in-game and the actual result on the end game screen in Breakthrough mode.
  • fixing a behaviour in AG campaign when AA pawns were moveing right after deploying
  • fixing achievements not working properly for Vistula and Doppelkopf campaigns
  • fixing some pathfinding issues ont Tannenberg, Novka and Smolyany
  • units will properly use the bridge in a corner of Krupki 10v10
  • AI infantry can now "Fall Back" when "Pinned Down"
  • the "Display non-acquired DLCs" option will save properly
  • added the possibility to bind a key to the "Move" order (no default key)
  • New audio backend : plugging/unplugging an audio device while the game is running or switching audio output now works as expected

GENERIC:
  • introducing a minimum (100m) range for LMG/MMG/HMG, but not Automatic Rifles.
  • decreased all Disheartened units without LMG's price by -5, BUT those already at 10 or 15 to start with.
  • decreasing cruciform heavy AA's speed
  • increase MG-34 suppress slightly
  • decrease bolt-action rifles' suppress
  • nerf Stg-44's damages from 0,4 to 0,35 & cooldown from 1,6 to 1,8
  • nerf PPSh-41's cooldown from 0,9 to 1,2
  • Hungarian Danuvia SMGs both get +5% accuracy
  • switched half-tracks open-top optics to enclosed optics.
  • adding HE rounds to M-42 45mm AT gun
  • generically increase infantry leaders with a base availability of 2 to 3, some cards change to account for it.

AXIS:
  • changed Lithuanian unit name Prižiūrėtojas into STEBĖTOJAS
  • decreased CERCETAȘI MOTO's price from 30 to 25
  • decreased VÂNĂTORI CERCETARE's price from 30 to 25
  • decreased KEV.OS's price from 30 to 20
  • decreased RAJAJÄÄKÄRI's price from 30 to 25
  • decreased TIEDUSTELU's price from 25 to 20
  • decreased CĂLĂRAȘI's price from 35 to 30
  • decreased JÄGER FÜSILIER's price from 30 to 25
  • decreased SKI. STURMFÜSILIER's price from 35 to 25
  • decreased FÜSILIER (DP)'s price from 25 to 20
  • decreased KOSAKEN's price from 35 to 20
  • decreased LVF CHASSEURS's price from 30 to 20
  • decreased SCHWEDENZUG's price from 35 to 25
  • increased Finnish T-26E's price from 10 to 20
  • increased RSO PANZERJÄGER's front armor from 0 to 10mm.
  • decreased PZ.GREN. FÜH. (PzF) & HG PZ.GREN. FÜH. (PzF) price from 25 to 20
  • decreased PIONIER FÜH, HG PIONIER FÜH & GD PIONIER FÜH.'s price from 25 to 20
  • decreased SKIJÄGER FÜH.'s price from 40 to 35
  • decreased SKIJÄGER FUSILIER's price from 30 to 25
  • decreased SS-SCHUPO FÜH.'s price from 30 to 25
  • decreased LANDESSCHÜTZEN FÜH.'s price from 35 to 30
  • decreased JÄGER FÜH.'s price from 30 to 25
  • decreased STURMFÜHRER's price from 30 to 25
  • increased STURMGRUPPEN FÜH.'s price from 20 to 25
  • decreased LT. PIONIERI's price from 30 to 25
  • increased LT. VANATORI's price from 35 to 30
  • decreased LT. INFANTERIE's price from 25 to 20
  • decreased ARKASZTISZT's price from 30 to 25
  • decreased KIVÄÄRI (KPÄÄL)'s price from 30 to 25
  • decreased all MG-08's price from 25 to 20
  • increased PUPPCHEN's price from 20 to 30
  • increased RECRUTI's price from 15 to 20.
  • increased Finnish SOTKA 85's price from 100 to 110, on par with other T-34/85 obr. 44
  • decreased FLAKVIERLING's ground damage from 3.1 to 1.6.
  • changed BEGLEIT FÜH.'s veterancy from veteran to elite, no availability change
  • changed GD STURMGRUPPE's availability from 4/6/- to 4/8/-
  • changed JÄÄKÄRI's availability per card from 6/12/18 to 9/18/27. Number of cards changed accordingly.

ALLIES:
  • all Bazooka team's availability changed from 8/12/24 to 6/12/18. Affects France & US decks
  • removed CHERNO. (both Soviet & Estonians)'s LMG
  • decreased CHERNO.'s price from 20 to 15
  • decreased RATSALUURE's price from 30 to 25
  • decreased ZWIAD KONNY's price from 35 to 25
  • decreased KONNAYA RAZVEDKA's price from 30 to 25
  • decreased KAZ. RAZVEDKA's price from 30 to 25
  • decreased AB SCOUT's price from 30 to 25
  • decreased CIĘŻKI ZWIAD's price from 30 to 20
  • decreased ZWIAD KONNY's price from 35 to 25
  • decreased ZMOT. ZWIADOWCY (8-man one)'s price from 30 to 25
  • decreased ANICHNEFTIS's price from 30 to 25
  • decreased DESANT. RAZVEDKA's price from 30 to 20
  • decreased GORNO. RAZVEDKA's price from 30 to 25
  • decreased OSNAZ VMF's price from 30 to 25
  • decreased MORSKAYA RAZVEDKA's price from 30 to 25
  • decreased OSNAZ SAPERI's price from 25 to 20
  • decreased RAZVEDDOZOR's price from 35 to 25
  • decreased OSNAZ Snayperi's price from 30 to 25
  • decreased PATHFINDERS' price from 35 to 30
  • decreased ISU-122's price from 165 to 155
  • decreased FAUSTNIKI's price from 20 to 10
  • decreased French TD M10' availability to match that of other nations (there was a French bias here )
  • decreased AB SCOUTS' price from 25 to 20
  • increased STRELKI KOMROTI & LASKURITE ULEM's price from 20 to 25
  • decreased SAPERI KOMROTI , D-CA SAPERZY (both AK & Pancerna) & PIONEERIDE ULEM's price from 25 to 20
  • decreased SHTRAFNIKI KOMROTI & D-CA ODDZIAŁU KARNEGO's price from 35 to 30
  • decreased MORSK. SAP. KOMROTI's price from 30 to 25
  • decreased CMDT SAPEURS' price from 25 to 20
  • decreased ENGINEER LEADER (US)'s price from 25 to 20
  • decreased ENGINEER LEADER (all Commonwealth)'s price from 25 to 20
  • decreased ARM. LEADER's price from 30 to 25
  • increased ACHIOMATIKOS' price from 20 to 25
  • decreased DIGGER LEADER's price from 25 to 20
  • decreased all MMG M1919's price from 25 to 20
  • decreased SG-43's price from 30 to 25
  • increased GV. KOMROTI's price from 20 to 25
  • increased GV. Morsk.'s price from 20 to 25
  • decreased KOMSOMOLETS' price from 10 to 5
  • decreased MUSTAD MANTLID's price from 25 to 20
  • switched IS-2 (all variants)'s ammo loadout from 16 AP & 12 HE to 12 AP & 16 HE
  • increased KANGAROO's price from 10 to 15
  • changed SHTRAFNIKI KOMROTI's availability per card from 1/4/8 to 2/4/8
Last edited by [EUG] MadMat; Jul 15, 2021 @ 1:17am
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Showing 1-15 of 75 comments
[EUG] MadMat  [developer] Jul 15, 2021 @ 12:52am 
Toulon & AG Coop will be live in 10mn.
This is the patch only.
Gensei Jul 15, 2021 @ 1:14am 
I think you mean increase MG-34 and MG-42 suppression slightly
Last edited by Gensei; Jul 15, 2021 @ 1:14am
✠Cherrybomb✠ Jul 15, 2021 @ 1:14am 
Why the nerf of StG44? It was even before bad performing a buff would have been more fitti. The cal.50 with insane 93 supression also wans't touch... After the nother great nerf for German MG's with the minimum range you could have at least give MG34/Mg42 their full ammunition back and fix the precision to 10% again or what I would like prefer 12% to give Germans at least in long range a slightley advantage. Remember your own statemen about the German sniper MG's, MadMat.
Dogmeat Jul 15, 2021 @ 1:41am 
nice one folks the changes in AG are real good lots of little improvements and like the Toulon pic ^^ the balance and stuff sound all nice direction (not my department stuff) but the big news will of course be the the most important fix: Hungarian helmets! ;)
Last edited by Dogmeat; Jul 15, 2021 @ 1:42am
Rooster Jul 15, 2021 @ 2:30am 
Thanks for the update Eugen team. I especially appreciate the addition of a Move hotkey! Finally, the squeaky wheel gets the grease ;)

Army General Co-op could be a huge addition. Team games with a long-term shared objective to aim for will be a ton of fun.

The Hungarian helmet fix is just the cherry atop the cake :)
BlackFoxSamaki (Banned) Jul 15, 2021 @ 2:32am 
Originally posted by EUG MadMat:
NEW FEATURES:
  • decreased FLAKVIERLING's ground damage from 3.1 to 1.6.
Now, I remember being roundly mocked and jeered at when I brought up that the Flakvierling was too strong even though I backed up my argument with proof of one destroying a Sherman from the front at 1000m, yet even the devs eventually realised that the Flakvierling was way too powerful against ground targets. Guess I'm not so detatched from reality after all, despite what my personal forum stalker/harasser may say.
Last edited by BlackFoxSamaki; Jul 15, 2021 @ 2:36am
BlackFoxSamaki (Banned) Jul 15, 2021 @ 2:37am 
Originally posted by ✠Cherrybomb✠:
Why the nerf of StG44? It was even before bad performing a buff would have been more fitti. The cal.50 with insane 93 supression also wans't touch... After the nother great nerf for German MG's with the minimum range you could have at least give MG34/Mg42 their full ammunition back and fix the precision to 10% again or what I would like prefer 12% to give Germans at least in long range a slightley advantage. Remember your own statemen about the German sniper MG's, MadMat.
All MG's got the 100m range change, not just German ones.
Dogmeat Jul 15, 2021 @ 2:44am 
Originally posted by BlackFoxSamaki:
Originally posted by EUG MadMat:
NEW FEATURES:
  • decreased FLAKVIERLING's ground damage from 3.1 to 1.6.
Now, I remember being roundly mocked and jeered at when I brought up that the Flakvierling was too strong even though I backed up my argument with proof of one destroying a Sherman from the front at 1000m, yet even the devs eventually realised that the Flakvierling was way too powerful against ground targets. Guess I'm not so detatched from reality after all, despite what my personal forum stalker/harasser may say.

the AA strength pops up now and then since SD44 its because it has 2 jobs the AA role and killin stuff on ground role, so balancing one can sometime bump another if you follow

there is just alot to keep balanced in this game all im saying and they all effect other things, and sometime good observation just easily get overlooked in the sometime bit passionate conversations over balance stuff

but yea i remember in Sd44 those things ate tanks at times after builds and wasn't fun but its fixed
Last edited by Dogmeat; Jul 15, 2021 @ 2:51am
Rooster Jul 15, 2021 @ 2:52am 
I was happy with the move hotkey when I thought it was an on/off toggle. Just tested & found it works as a one time order with each press of the hotkey (which I have set up as a mouse button).

This is EVEN BETTER! Perfect for when you're using hunt as the default right mouse click & want to pick up that quick enemy surrender, disengage from an unfavourable firefight or advance to close quarters despite having weapons that can fire (Kar98/Stg44 combo for example).

With this setup, there is messing around trying to figure out if a unit is set to hunt or move. Ideal. I know many players were not fussed about this addition, but for those of us that are, it's a massive bonus. Thanks a million! :)
zhouhaiyang4000 Jul 15, 2021 @ 3:10am 
so, can we get another italian DLC news today?
[EUG] MadMat  [developer] Jul 15, 2021 @ 3:20am 
Originally posted by zhouhaiyang4000:
so, can we get another italian DLC news today?
Not today ...
Schwarzie Jul 15, 2021 @ 3:28am 
decreased Panzer IV H (vanilla & leader, all nations)'s price decreased from 70 to 75

ummmmmm?
Col.Koenig42 Jul 15, 2021 @ 3:34am 
Great nemesis DLC ! and The patch looks good, we will see in few weeks if it is great.
Thank you Eugen !
Surrexen Jul 15, 2021 @ 3:48am 
"introducing a minimum (100m) range for LMG/MMG/HMG, but not Automatic Rifles."

Can anyone explain to me why this was done?
Last edited by Surrexen; Jul 15, 2021 @ 3:48am
Shermans still 80 points tho :cta_emo5:
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Date Posted: Jul 15, 2021 @ 12:51am
Posts: 75