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That'd be the nebelwerfer with the huge ass rockets, it literally consumes the same amount of supplies yet does 3 times more damage
Katyushas are for counter battery only, or for killing panthers quickly (Their side armor sucks)
No offence intended to any of the views expressed already on the thread. My only real knowledge of this is having read that in the western theatre rocket firing typhoons could overturn a King Tiger but still couldn't penetrate the armour. But I have no idea if Katyushas could penetrate Tiger IIs or not.
To the OP, no, Katyushas are not going to insta-gib King Tigers - they're HE weapons, not AP weapons.
You guys are historical prudes who just say, we shouldn't do this because it's historical fact bla bla bla.
Well make the german tanks break down every now and then for no reason if you want historical context.
THis is a video game not a war documentary
That's true, but just because something realistic hasn't been added isn't a justification to start fantasising about the whole thing, is it? It could be argued, of course, that the numbers of such tanks available in the game reflect the reliability...
Why play a game that claims to be trying to be historically accurate if that's not want you want?
You want armour piercing MLRS systems in the game maybe I want guided man portable anti-tank missiles and drones why can't I have them?
True but there needs to be a balance. The balance of this game sometimes is really bad. There's no counter for rushing elefants and KTs. Rockets are the only viable solution and they are weak.
25-pounders
Fireflys
Achilles
SU-85s
SU-122s
T-34/85s
IS-2s
Andryushas
203mm Artillery
Bazookas
HEAT grenades
Cluster Bombs
SAP / AT rockets
...and more.
You also can't use cluster bombs and aerial because the other team uses AA. There's specifically no counter in that situation except heavy rocket barrages.
Then hit their AA with artillery. Something isn't "OP" just because the opposing players refuse to leave their obvious weak point exposed.
I wonder if the real problem here is that enough KTs and Elefants can be deployed to mount a rush. I would expect such vehicles to be so rare that they would be very expensive to deploy in game, and with very few available on the order of battle.
Maybe Eugen could control this by tweaking their cost and availability. That would have the advantage that they could easily treat Army General and PvP battles differently.