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I also don't know why you think panzerfaust should get 12 dmg with its little warhead, and why you think panzerfaust should get double range but not double pen for bazooka.
seems like your usual "axis too weak" stuff.
Regarding AT aimtime, forever aim time is a bug, which has been reported.
the 20m extra range makes a difference, especially with MG suppression buff.
A little tweak might be good, but i don't think your solution would work.
Who knows tho, with the supposed infantry rework we might be getting a completely new AT system.
"Even the damage is with 10 below the expection of an 149mm warhead." as mentioned above...
The Sappers used captured Panzerfaust, if they captured some. The Panzerschreck was introduced in 1944 some month before Bagration. What do you think how many of these weapons + ammunition the russians captured to claim that many sappers used them? Additionally the Panzerschreck needed a specialized crew to work unlike the simple Panzerfaust.
In return for unable to one-shot Super heavy it gets 90% acc for its curved ballistic, I don't think that's too bad of a trade.
Seriously, you want to nerf the PIAT of all things? Even with my reputation on the forums I wouldn't suggest something as flat out stupid as just nerfing the weak units of the side I don't like. And someone said my opinions were all garbage, well I'm not the one saying the worst infantry AT in the whole game should be nerfed...
I'm main allies as well...
You want to nerf the PIAT.
That alone is enough to expose your insane level of bias and invalidate all of your nonsense. Christ, even I wouldn't want to nerf something like the panzerfaust and here you are saying the worst infantry AT in the whole game needs to be made even worse because... you don't like the Allies.
wanna show your ingame stats? or should we show it for you?
With my original post I stated out how I set the game balance in terms of realism as well as gameplay. I prefer 80% realism and 20% balance in that kind.
Still I didn't hear a single argument against my points in any term. Instead I was attacked personally here and at Discord, but that does not refute my opinion.
Stay safe!
Also short ranges are ll a bit 'dramatic licence' Smg nade range etc being not what they were if 100% accurate not sure would work in the game so its some middle ground to find i reckon.
AT balance is effected by stealth and cover and tank optics, lots of stuff imvho,
Apologies wall of text but infantry stealth and AT have been my mission.
Edit : also not sure why HEAT shells (AT) always kill on a hit and never causes crits - that would be one small balance - maybe the damage they cause is all or nothing im not that up on explosive mechanics. *(Actually i remember taking a track off an KT with a Piat in SD44 but never seen since)
You want to nerf the PIAT.
That alone is enough to expose your insane level of bias and invalidate all of your nonsense. Christ, even I wouldn't want to nerf something like the panzerfaust and here you are saying the worst infantry AT in the whole game needs to be made even worse because... you don't like the Allies." by BlackFoxSamaki
Sorry for the interruption but i have to say: this is not an argument at all. I dont want to personally attack you dont get me wrong.
This is just a claim based on the contempt of a specific person.
I would surggest you to hold your indviduell problems back. They dont gain any benefit for the development of the game.
Nevertheless i think even your opinion is an important influence for the community. So it would be comfortable if you act in an more civilized manner.
By the way the change for the PIAT seems to me a little bit harsh too.
I'd have to agree. The PIAT OCCASIONALLY is like a homing missle and kills everything but most of the time it can't hit the broad side of a barn. If anything, tank spotting should be nerfed back to the way it was so we can actually use AT infantry like they're supposed to be used. But, regardless, AT infantry is still the most effective in the game. There are tons of noobs that will drive their tanks into PZ grens and avtos.
Sapeurs in the french deck are still the best infantry in the game because of their bazooka and he grenade.