Steel Division 2

Steel Division 2

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Sydalesis Feb 7, 2021 @ 10:21pm
Not having fun playing this game
MP feels like a few things

-Constant offmap spam

-Plane trains

-Armor blobs

-Base sitting arty

I have my units hidden in the middle of the forrest and i'm getting pinpoint zeroed by all arty batteries, all my units seem to be visible 24/7 to the whole ennemy team.

This game used to be a lobby simulator
Now it's a supression management simulator

How do you get gud when every 10v10 becomes a comp stomp with half bots on my team ?
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Showing 1-15 of 34 comments
Jäger Feb 7, 2021 @ 11:44pm 
Game is not made for 10 vs 10s . Its just a fun adition they made. I personally dont play them at all .
Go for 1vs 1 2vs 2 or 3vs 3s if you want less blobing . 4 vs 4s too but there might be bigger concentration of forces there.
1vs 1 and 2 vs 2 you have to cover a lot od ground so I would say there no blobing there.
nigo_BR ᵀᴹ Feb 8, 2021 @ 2:53am 
10v10 is the problem, not the game.


Play 1v1 and 2v2 and getback here.
KPSoulReaper Feb 8, 2021 @ 3:21am 
Agreed.

I have a blast playing SD 44.
SD 2 looks better & is much smoother with a lot of cool upgraded features that streamline the game play, but it plays completely different. Just no fun at all.

Just like Act of Aggression (Original version)- fantastic game.
Then we got Act of Aggression (Reboot version)- the devs listen to the complainers and simplified the game; aka- ruined the game.

So we have SD 2 that has:
1) Cheaper Units
2) Units die quicker
3) Units are able to be spammed more
4) Less Uniqueness in the Army Decks (a lot of the divisions all play the same)
5) Map Design that shows all the flaws of SD 2 even more.
6) Unit information during game play that is very convoluted & messy (like a new windows operating system that moves features around & makes it harder to accomplish something.)

SD 2 is a downgrade in terms of fun which IMO is due to the developers (who make great games) listening to a portion of the fan base that complained over features from SD 44 that were actually fun.

I will continue to support Eugene Systems because IMO they make great RTS games, but will they listen to the part of the fan base that complains over things that do not need to be fixed in their upcoming games?
Blick Winkel Feb 8, 2021 @ 3:28am 
You join 10vs10 then complain about those things? Come on man
Jäger Feb 8, 2021 @ 4:28am 
Originally posted by KListTrps:
Agreed.

I have a blast playing SD 44.
SD 2 looks better & is much smoother with a lot of cool upgraded features that streamline the game play, but it plays completely different. Just no fun at all.

Just like Act of Aggression (Original version)- fantastic game.
Then we got Act of Aggression (Reboot version)- the devs listen to the complainers and simplified the game; aka- ruined the game.

So we have SD 2 that has:
1) Cheaper Units
2) Units die quicker
3) Units are able to be spammed more
4) Less Uniqueness in the Army Decks (a lot of the divisions all play the same)
5) Map Design that shows all the flaws of SD 2 even more.
6) Unit information during game play that is very convoluted & messy (like a new windows operating system that moves features around & makes it harder to accomplish something.)

SD 2 is a downgrade in terms of fun which IMO is due to the developers (who make great games) listening to a portion of the fan base that complained over features from SD 44 that were actually fun.

I will continue to support Eugene Systems because IMO they make great RTS games, but will they listen to the part of the fan base that complains over things that do not need to be fixed in their upcoming games?

Eastern front was on a much bigger scale so it makes sense that there are more units on the batelfield . My guess is thats the same reason units die quicker, there are more units after all...
Billaud-Varennes Feb 8, 2021 @ 5:12am 
Originally posted by KListTrps:
SD 2 is a downgrade in terms of fun which IMO is due to the developers (who make great games) listening to a portion of the fan base that complained over features from SD 44 that were actually fun.

I disagree in that I even dislike tactical games in SD2 because a scale in which the survival of single units decides the outcome of the game just highlights the shortcomings in unit mechanics. Individual units as I see it cant be controlled exact enough for this game to shine in tactical mode. The Steel Division (Wargame) gameplay mechanics simply make most sense in the context of large income games like seen in regular 4v4/10v10. Also there are more than enough games that provide smaller company scale rts engagements and only very few (none basically) that offer the sd2 divisional/army scale, so I would like Eugen to keep it that way. Lastly please refrain from constructing this idea that a large amount of people disliked the change in scale from SD44 to SD2 because I believe that in fact the the vast majority very much preferred it.

IMO the only thing that definitely got worse with SD2 is the lack of interesting artwork and an aesthetically pleasing interface. I mean yeah, the screenshots in the loading screen are decent, but its still a cheap substitute for proper artwork. Plus the entire user interface looks stale as ♥♥♥♥.
Last edited by Billaud-Varennes; Feb 8, 2021 @ 5:14am
Valhalla Feb 8, 2021 @ 6:06am 
All the people that say this game isn't supposed to be for 10v10 its just for fun, dont talk ♥♥♥♥!!!

If it wasn't for people playing 10v10 this game would have died along time ago the only way we get more players and new DLC is because of the 10v10 game mode. so shut up about 10v10 games thats where 90% of the player base is.
ÁS - EN/PT Feb 8, 2021 @ 8:20am 
Originally posted by Tyr:
All the people that say this game isn't supposed to be for 10v10 its just for fun, dont talk ♥♥♥♥!!!

If it wasn't for people playing 10v10 this game would have died along time ago the only way we get more players and new DLC is because of the 10v10 game mode. so shut up about 10v10 games thats where 90% of the player base is.
Give up bro, since the launch of the game eugen said that it will not focus balancing on 10v10s. Also, doesnt expect things to not get spammy when there's 20 players in a 4v4 map.
ÁS - EN/PT Feb 8, 2021 @ 8:22am 
To OP, start playing other game modes, as u go lower (4v4 to 1v1) things will start to get more tactical (and less spammy). 1v1 can be a little too much focused on the meta so i personally recommend 2v2s and 3v3s.
Last edited by ÁS - EN/PT; Feb 8, 2021 @ 8:24am
Protoss| Feb 8, 2021 @ 8:42am 
Originally posted by Tyr:
All the people that say this game isn't supposed to be for 10v10 its just for fun, dont talk ♥♥♥♥!!!

If it wasn't for people playing 10v10 this game would have died along time ago the only way we get more players and new DLC is because of the 10v10 game mode. so shut up about 10v10 games thats where 90% of the player base is.

Eugen themself said that 10v10 is only a fun mode and not focus of their balance, I mean its 10 man on a 4v4 map. Also most of the outside content aint 10v10, other then Vulcans sunday streams. So yeah 10v10 is a part of the game but its not whats kepping it alive it also doesnt have anywhere near of 90% of the MP playerbase, Max. 50% if even. (lots of private smaller games + 1v1 ranked and quickplay), and as in any RTS the biggest playerbase are Singleplayer guys.
seashell Feb 8, 2021 @ 9:26am 
if you remove the time limit in 10v10 all your problems will go away

because people are not careful enough and in the end the artillery will run out of ammo and the planes will die

then it's real skillful gameplay to make your opponent exhaust their last infantry or armor
BlackFoxSamaki (Banned) Feb 8, 2021 @ 6:33pm 
To be honest I think a small degree of masochism is necessary to enjoy this game's multiplayer, and if you think artillery and planes are bad in this game you DON'T want to know what they were like in Wargame...
<3 Feb 8, 2021 @ 6:42pm 
If offmap were permanently removed in its entirety 90% of this game's problems would be solved.
Eagle Feb 8, 2021 @ 6:45pm 
Originally posted by KListTrps:
Agreed.

I have a blast playing SD 44.
SD 2 looks better & is much smoother with a lot of cool upgraded features that streamline the game play, but it plays completely different. Just no fun at all.

Just like Act of Aggression (Original version)- fantastic game.
Then we got Act of Aggression (Reboot version)- the devs listen to the complainers and simplified the game; aka- ruined the game.

So we have SD 2 that has:
1) Cheaper Units
2) Units die quicker
3) Units are able to be spammed more
4) Less Uniqueness in the Army Decks (a lot of the divisions all play the same)
5) Map Design that shows all the flaws of SD 2 even more.
6) Unit information during game play that is very convoluted & messy (like a new windows operating system that moves features around & makes it harder to accomplish something.)

SD 2 is a downgrade in terms of fun which IMO is due to the developers (who make great games) listening to a portion of the fan base that complained over features from SD 44 that were actually fun.

I will continue to support Eugene Systems because IMO they make great RTS games, but will they listen to the part of the fan base that complains over things that do not need to be fixed in their upcoming games?

I totally agree with you
Eagle Feb 8, 2021 @ 6:48pm 
infantry are easy to spot by tanks even if they are setting in a forest , this has nothing to do with 10vs10 , i don't know if its an issue with line of sights or issue in simulating tree cover but its very easy for a tank to spot hidden inf
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Date Posted: Feb 7, 2021 @ 10:21pm
Posts: 34