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Fordítási probléma jelentése
T34 tanks were churned out with tanks varying hugely in quality. Some had wind coming in weld holes!
Here is a link to the real penetration tables. Although shell types are not shown. NOTE that DFP = Drivers Frontal Plate.
https://i.imgur.com/pxprLao.jpg
Here is the video about the Tiger 1's reliability I watched a while back.
https://youtu.be/bBni1Nd9Ez8
I think if the T34 has APCR shells then the extra rof and accuracy over the Tiger should make up for the damage difference and it means the engagement should be a 50-50 for both sides. If the T34 doesn't have APCR shells then the T34 will struggle to penetrate the Tiger at 2000 meters and the Tiger should easily win and only lose 1 tank.
On the note of armor the T34 did only have 45mm on the frontal plate but the 60 degree angling means it has an effective thickness of 90mm. The T34 turret has 90mm plating and if you consider the turret angling it would probably have an effective thickness of around 130mm. Take an average of the turret and hull armor and you get an in game armor thickness of 110mm.
Tiger 1 wasn't so unrielable at all, the real problem was the inexperienced crew in most cases (due to the shortage of men Germany were experiencing in addition to the extremely short time of training) who pushed some components to the limit on the field, such as the unfortunately famous transmission
First: 55% acc in only for APCR shells, T-34/85 AP has 45% acc. Second - penetration, as shown on unit card, is at point-blank range, not at 2000 m(can be misleading, I know). Also, by 1944 Soviet optics were on par or even superior then German ones, due to relentless efforts on improving them and lend-lease aid. T-34/85 front is overpowered - 90-95mm front would be more accurate for late T-34/85, and early ones had armor protection similar to late T-34/76.
Returing to Tiger vs T-34/85 situation, primary reason for Tigers losing duels is recent Soviet tank/SPG 85mm penetration drop-off buff to 85mm AA levels, intended to counter KT spam in 10v10, with side effects of weakening Panthers and Tigers and turning T-34/85 into Soviet Panther.
The german's optics are better in early war ( e.g: panzer 4 aus G, H, J in reality) and in late war (e.g: with Panther that it made for the long range combats).
But the devs search to balance the game, stay fun and close to the story. And it's difficult to combine the 3.
Because, too much balance, the game will be less close to the history, unreal and without any interest. And if the game is too much close to the story, the game will be not fun and unbalance.
If you look anti tank, (e.g: nashorn, jagpanzer, M10 etc...), they have a good optics contrary to tanks. It's less real but more balance for the game and give an interest for each kind of units.
I understand the devs for that and i think it's for that they will keep on going to patch the game for correcting bugs, found a balance between the story and a fun gameplay.
I think they will keep on going that in theirs next patch. And may be the match between tiger and t34-85 will be more balance.
In the history, i just know that the soviet for reply to Tiger 1, they creat the IS-2.
The t34-85 d-5t is a reply to the battle of koursk. It's a reply especially to the last panzer ( the panzer 4 ausf H). But the soviets also saw that it could pen Tiger 1 at 1000 m max in front armor...
So, may be the devs take that in consideration... :)
HF
As I understand, the situation is not completely ludicrous, but at long range, Tiger E should be better than it is in game, for balance reason.
It is just that in my Orsha campaign, I pushed my Tiger batallion forward thinking "I will put them in frontal defence and none shall pass." I will better use my Nashorns, who proved themselves incredibly effective against IS2 (making me lightly assume that Tiger against T34 should be a cakewalk).
At this point they might as well take Axis out of the game. They've done everything to make sure they're not viable.
No doubt they were superior in the early stages of the war, but from what I've read(do correct me if I'm wrong as I'm not a history nut, but I like to read books by tank crews and such). The StuG was the first somewhat reliable response to the T-34.
Pretty sure the best part about the Tiger wasn't so much its armor, but more so its gun - a gun which in this game honestly feel very, very lackluster.
Pretty much all german tanks have been nerfed. I remember when KT’s were lethal and armor values meant something, when tigers were to be respected against t34s, and when panther G’s APCR shell could slice through is2 armor like a hot knife thru butter..
Sadly all the crying about over powered divisions is really just shifting the vulnrabilities and weaknesses from the allies back to the axis divisions.. instead of creating a balanced and fair environment..
I wish the developers of the red storm mod would come out with a 10v10 version. As the game is losing its realistic simulated edge and becoming a company of heroes unit spam fest...
Inb4 the tears and hate comments start coming in lol.