Steel Division 2

Steel Division 2

View Stats:
Grimm Oct 4, 2020 @ 3:45pm
AI in Army General Stops working in Karelia (fate of finland) campaign
After turn 3 the AI just stopped attacking my front line, i went 4 turns not moving a single unit and the AI refuses to advance on me, or attack anywhere along my line. of course i want to win the campaign but not like this. Its beyond boring if the AI just gives up

https://steamcommunity.com/sharedfiles/filedetails/?id=2248510498

https://steamcommunity.com/sharedfiles/filedetails/?id=2248513607

Side note, the ai has the ability to send divisions of planes with 0 planes in their group left into my AA and every-time they do this i lose a ground defense... even though they literally have no planes in that group they just stay as "disorganized" but can still be used without a single plane in the group

https://steamcommunity.com/sharedfiles/filedetails/?id=2248515356

https://steamcommunity.com/sharedfiles/filedetails/?id=2248515622
Last edited by Grimm; Oct 4, 2020 @ 3:49pm
< >
Showing 1-15 of 31 comments
plc Oct 5, 2020 @ 3:05am 
Yep. It's not just affecting the Karelia campaign although it is by far the worst. I raised this issue several times but MadMat or the other devs never commented or acknowledged the problem which makes me think that they don't plan to fix it or don't know how. I realize they are operating with a shoestring staff but they are selling a campaign that is not functional. A real shame.

Sadly given that 90% of the front page is filled with pinned threads your post will probably sink without a response.
[EUG] MadMat  [developer] Oct 5, 2020 @ 4:06am 
Originally posted by Grimm:
After turn 3 the AI just stopped attacking my front line
Are you using an old save you keep playing through the special viewer?
A similar issue was reported shortly after the DLC release, and was fixed. But to apply, you have to start a new campaign over: the special viewer which allows you to play old save bringing you back to the version you made the save with. And thus, the same older settings.

Originally posted by Grimm:
Side note, the ai has the ability to send divisions of planes with 0 planes in their group left into my AA and every-time they do this i lose a ground defense... even though they literally have no planes in that group they just stay as "disorganized" but can still be used without a single plane in the group
That would be a bug though ...
Grimm Oct 5, 2020 @ 7:57am 
Originally posted by EUG MadMat:
Originally posted by Grimm:
After turn 3 the AI just stopped attacking my front line
Are you using an old save you keep playing through the special viewer?
A similar issue was reported shortly after the DLC release, and was fixed. But to apply, you have to start a new campaign over: the special viewer which allows you to play old save bringing you back to the version you made the save with. And thus, the same older settings.

I started this save 2 days ago on the 3rd of October and when i load it, it doesn't come up with the special viewer notification so i believe its on the most current edition. I've never really seen the AI act like this but they just wont attack or do anything but shuffle their troops around


Originally posted by EUG MadMat:
Originally posted by Grimm:
Side note, the ai has the ability to send divisions of planes with 0 planes in their group left into my AA and every-time they do this i lose a ground defense... even though they literally have no planes in that group they just stay as "disorganized" but can still be used without a single plane in the group
That would be a bug though ...

this is something i actually noticed awhile ago. Basically when AI plane divisions reach 0 planes they dont get destroyed like normal units they just stay on the board as "disorganized" but the ai can still send them on sorties to do things like air recon, bombard, or air superiority. As far as i know they cant send them into actual battles but when they send them against your AA or even your air superiority you can still take casualties from a group with 0 planes
Last edited by Grimm; Oct 5, 2020 @ 7:59am
plc Oct 7, 2020 @ 11:12pm 
Is this going to be addressed in a future patch?
plc Oct 16, 2020 @ 6:50am 
@MadMat, is this something that will be looked into?
Grimm Oct 16, 2020 @ 2:04pm 
Originally posted by plc:
@MadMat, is this something that will be looked into?

well i just checked if the new update would help and both issues are still there without question BUT i did have to use the "special viewer" this happens when they have made changes to army general mode that will only take effect when you start a new one. so MAYBE they fixed it on a fresh campaign but i have no idea
plc Oct 17, 2020 @ 5:13am 
The hotfix notes made no mention of changes to the AI so I doubt it.
Grimm Oct 17, 2020 @ 2:44pm 
Originally posted by plc:
The hotfix notes made no mention of changes to the AI so I doubt it.

yea the AI nor the planes seem to be fixed still, unfortunate really as the campaigns are a bit broken in their current state.
Tellashim[GIF] Oct 17, 2020 @ 3:25pm 
They are so focused on MP that they really don't care about single player. EVERYTHING gets balanced to MP and throws the entire single player out the window. It's sad. The Wargames turned into the same thing. Single player is completely out of balance because they didn't go back after balancing for MP.
Grimm Oct 17, 2020 @ 7:13pm 
yea i mean i appreciate the DLC's because i love the army general mode just like i loved the old wargame campaigns but its no fun when the ai literally is so broken that on the offense they refuse to attack you after so many battles

along the same lines the plane divisions hitting your AA defense with literally no planes in their division has been around for as far back as i can remember, i'm pretty sure i even posted about it in the past.

The planes thing is weird too because your plane divisions can be fully destroyed without losing every plane so they have it in the game that they can be destroyed. But for some reason just not with the AI's plane divisions for some reason as they stay on the main map with 0 planes.

That feels like a simple fix to make them be fully destroyed (on the map) at bare minimum when they are literally out of planes
plc Oct 19, 2020 @ 3:03am 
Bumping this again because this really needs a response. I appreciate all the work the devs do but it's frustrating to see that the patches focus so much on MP balance when at the same time game-breaking problems like these ones persist for months. This isn't a cosmetic issue like a unit having the wrong helmet type or 25 AP rounds instead of 23.
[EUG] MadMat  [developer] Oct 19, 2020 @ 9:56am 
We have noticed this thread, and are running tests of our own.
But testing an entire campaign takes time ...

Besides, this issue was already reported and fixed shortly after this very DLC's release, so we have to check if something broke or reverted the fix.

Are you using a mod?
Or a very old save? In which case, it would be opening the game in a "special viewer", aka the old version it was saved from ... and if that was the pre-fixed one, then this might be the issue.
plc Oct 19, 2020 @ 10:34am 
Thank you very much. I am not using mods or older versions.
I'd add that the issue is not limited to the Karelia campaign although this is the one where the problem is the most obvious. I replayed the Bobruisk campaign a couple weeks ago and the Soviets were almost completely passive. I made a thread about it.

https://steamcommunity.com/app/919640/discussions/0/2847921219533538379/

This happens especially when you have dug-in units with other regiments in reinforcement range so perhaps the AI is reluctant to attack because the balance of force isn't in its favour.
Last edited by plc; Oct 19, 2020 @ 10:36am
Grimm Oct 19, 2020 @ 1:37pm 
Originally posted by plc:
Thank you very much.

This happens especially when you have dug-in units with other regiments in reinforcement range so perhaps the AI is reluctant to attack because the balance of force isn't in its favour.

yea i too have noticed this seems to be the case when you win too much early on in defensive battles, then entrench positions the AI seems to think your position is too strong to attack and thus stops all its attacks





Originally posted by EUG MadMat:
Besides, this issue was already reported and fixed shortly after this very DLC's release, so we have to check if something broke or reverted the fix.

Firstly i want to say thank you for responding to this and attempting to fix where it can be, because i really do enjoy this game.

Secondly, is the part that is fixed the plane divisions with 0 planes in them actually get destroyed now? i assume the fixing of the AI in campaign mode will take significantly longer to fix as its a more fluid problem then plane divisions not destroying properly.

Thirdly, i dont use mods and plan to start a new defense campaign when the AI is updated as i quite enjoyed that campaign up until the point he AI gave up
Telepuzz Oct 31, 2020 @ 1:32pm 
+1
AI in Army General stops moving units in ORSHA after turn 3.
Last edited by Telepuzz; Oct 31, 2020 @ 1:34pm
< >
Showing 1-15 of 31 comments
Per page: 1530 50

Date Posted: Oct 4, 2020 @ 3:45pm
Posts: 31