Steel Division 2

Steel Division 2

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Voltage May 2, 2019 @ 11:55pm
What about Jet fighters ?
Game should include jets like the ME 262. True there were not a lot of them at that time in the war mid 1944. Butt as a special unit in phase C it wold not be unbalanced if you only got 1 -3. In fact adding a powerful air unit my help balances against tank divisions. Or have them as boomers instead of fighter. Maybe include them in future division DLC.

Some will say its not vary historically accurate. I would counter argue if you are going for historical authenticity. Than the Axis should have no or very little air support 1 or 2 air cards per division. Not to mention the Back To War Pack which will have Normandy divisions in Bagration my as will have the jets.
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Showing 1-4 of 4 comments
Doomier Guy May 3, 2019 @ 1:30am 
Have you got any evidence of the Me 262 being used in the area that incorporated Op Bagration? They were mostly deployed in the west to counter the enormous bomber formations of the Allies and seldomly in the east until the Red Army had entered Germany proper.
I don't know how useful a very fast plane with a huge turning radius will be, it will get eaten by AA while it tries to turn back after a pass.

Also, of course, I never seen any evidence of jets being used during Bagration. Me 262 just cannot operate without a large concrete airfield.
Voltage May 3, 2019 @ 8:48am 
Originally posted by British chap can into space?:
I don't know how useful a very fast plane with a huge turning radius will be, it will get eaten by AA while it tries to turn back after a pass.

Also, of course, I never seen any evidence of jets being used during Bagration. Me 262 just cannot operate without a large concrete airfield.

A very fast fighter would allow you to quickly intercept enemy planes before they could evacuate the map. Jet Boomers can quickly get in a hit and run before your opponent can send its own fighters. Theoretically a fast plane is harder to hit making AA guns least effective agents it. Giving it increase-st flight time over flak. Turning radius would be a drawback however it was not designed for close air support like the { DO 217 j-1 or ME 410 B-2/u3 } that are in the game. Used in the right why the advantages wold out-way the negatives depending on your game-play style.

I think its likely this is the last game in the series. If for no other reason they have run out of trailer except for the pacific and its not a naval RTS. With so few RTS and even less set in ww2. It my be a log time before jets are in a video game. It be a same to waste this opportunity.

It does not look like jets where used in Bagration. I'm going to look and see if they where in Normindy.
acur1231 May 3, 2019 @ 11:33am 
Originally posted by Voltage:
Originally posted by British chap can into space?:
I don't know how useful a very fast plane with a huge turning radius will be, it will get eaten by AA while it tries to turn back after a pass.

Also, of course, I never seen any evidence of jets being used during Bagration. Me 262 just cannot operate without a large concrete airfield.

A very fast fighter would allow you to quickly intercept enemy planes before they could evacuate the map. Jet Boomers can quickly get in a hit and run before your opponent can send its own fighters. Theoretically a fast plane is harder to hit making AA guns least effective agents it. Giving it increase-st flight time over flak. Turning radius would be a drawback however it was not designed for close air support like the { DO 217 j-1 or ME 410 B-2/u3 } that are in the game. Used in the right why the advantages wold out-way the negatives depending on your game-play style.

I think its likely this is the last game in the series. If for no other reason they have run out of trailer except for the pacific and its not a naval RTS. With so few RTS and even less set in ww2. It my be a log time before jets are in a video game. It be a same to waste this opportunity.

It does not look like jets where used in Bagration. I'm going to look and see if they where in Normindy.

The first jet kills the Western allies scored were in August 1944, so it is stretching it even for Normandy.

But I am sure they will do an SD3 Germany. It is the logical choice, no? I guessed they would go to Bagration next to reuse all the 1944 German units. And if they go and make a Germany 1945 game, they can reuse all the units they currently have in both games.

And it adds crowd pleasers like the ME 262, Comet, Jagdtiger, Pershing, Gloster Meteor etc.

As well as loads of cobbled together German infantry squads. Plenty of Volksturm, naval infantry, LW Jagers etc. Some odd prototypes as well, like the Sturer Emil and FI 282

Plus, they could add some prototype units that could conceivably have seen combat. The Maus (one of which was completed and sent to the front, but was destroyed by its crew) and IS-3 (6 of which were sent for field evaluation, and were reported to have been used to wipe out German holdouts after the surrender) are obvious choices.
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Date Posted: May 2, 2019 @ 11:55pm
Posts: 4