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Then to me least stressful is just hop in 10v10s you lose who cares its a 10v10. Also the 10v10 have lower points totals and slow tic of points adding to your pool.
Then depending on what you want from the game is 1v1 ranked an such but would practice some before you hop in as apparently you can quickly play ppl at the top even if your just starting.
Is also the army general campaign where you only have the historical forces in each battle is neat and a different format of play to practice fighting with a very limited amount of assets to win in some cases.
At that point, you can play larger games, with more starting points and income until you feel comfortable at normal amounts of deployment points. Feel free to hit 'P' to pause in skirmish and get a bearing on the battlefield: Where is your attention needed, what equipment is needed, where/what objectives should you prioritize, what objectives have more optimal approach paths than others, pause will give you time to ask these very important questions.
Also COH/COH2 will have done an alright job at teaching you the name/look/basic operation of some units, so that will be helpful, however it's not enough to know you have a Panzer IV. You need to know that a Panzer IV has a low velocity 75mm cannon, the KwK 40 L48. You need to know that the Panzer IV H has 75mm of front armor as opposed to the Panzer IV G with 65mm.
Another huge example is the difference between the Panther High Velocity 75mm and the Tiger 88mm. If you didn't know that the Panther had a high velocity gun, you're likely to assume the Tiger has more penetration, which would be false at and under 2km regarding the Panther APCR, which is the range at which all armored engagements max at in game.
There is a lot of nuance to military equipment that makes some better or worse than others for a multitude of contexts. A good commander will know his units and use them at their strongest. A great commander will know his units, and his opponents, and will deploy his units accordingly. Hope this helps.
Wargame series is from Eugen too.
Yes, its helps a lot.
This was always the hardest part for me trying to get into Wargame series - memorizing stats and learning the broad spectrum of relative strengths of different weapons. Still don’t know any good way to approach it. I have 50ish hours in Red Dragon an i feel like i barely scratched the surface. That part makes MP particularly hard if you don’t want to just spam stuff in 10v10 games.