Steel Division 2

Steel Division 2

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Rasrors Sep 24, 2019 @ 9:49am
Coop campaign.
Still holding my breath for a coop campaign. :D
Just so we don't forget.
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Showing 1-15 of 33 comments
witlof101 Sep 24, 2019 @ 9:59am 
Don't forget to do a versus one too while you at it!
Fast Johnny Sep 25, 2019 @ 8:10am 
+1, however:

I don't think we will see it, as much as I think it would be a heck of a lot of fun.

ALB had a coop and head to head campaign, which I thought was great. Granted there were a couple of desync problems with it, but it was still well worth it on many, many play throughs. To make the Army General thing in SD2 capable of CoOp or Head to Head would be pretty darn awesome.
Last edited by Fast Johnny; Sep 25, 2019 @ 8:13am
Gonztah Sep 25, 2019 @ 8:32am 
I'm pretty sure they said that it's probably something they'll be working on once they get the initial promised things out of the way.
witlof101 Sep 25, 2019 @ 9:29am 
Ah the old ALB head to head campaign! Spent hundreds of hour on that against my brother and other friends(who would buy this game if it was included). The campaigns were a little quirky alright, but by god, we had some serious fun playing them over and over!
Fast Johnny Sep 25, 2019 @ 10:23am 
Originally posted by Gonztah:
I'm pretty sure they said that it's probably something they'll be working on once they get the initial promised things out of the way.
That would be the balls, I would buy it...wait, I already own the game. Well, I would be very, very pleased.



Originally posted by witlof101:
Ah the old ALB head to head campaign! Spent hundreds of hour on that against my brother and other friends(who would buy this game if it was included). The campaigns were a little quirky alright, but by god, we had some serious fun playing them over and over!
Yeah, there were a couple of sticking points in that ALB campaign, like the dsync issue, which could certainly be bypassed if you saved on a regular basis and then went back and did the turn a little differently. However, yes, that campaign was lots of fun and my buddies and I played it lots of hours. To see something like that in the Army General format, would be great.
Lizard Sep 25, 2019 @ 11:48pm 
This would be the only reason for me and my friends to buy the game, we got the entire Wargame series, but only ever play Airland for the multiplayer campaigns.
Rasrors Sep 28, 2019 @ 4:25am 
Well, I remember right when it came out, one of the Admins stated "We're considering it", and as such I still have high hopes! I have a friend who'll certainly buy the game if it's implemnted, both head-to-head or coop.
BeanyUndead Sep 28, 2019 @ 7:14pm 
So frustrated with this developer
They did not include a coop/PVP campaign...again! They go to all the trouble of programming a strategic AI and don't free up the AI slot for a human player. They produced an amazing multiplayer campaign in Wargame AirLand Battle that was soured only by the unit moral caps being fixed; so they know how to do this. They left it out of their next game in Korea and now its missing from this. They would have more money from me, money from my brother, and money from at least three of my friends; lost because of one small but important feature being mysteriously left out. The game has a multiplayer focus and you can't apply multiplayer to the whole game - that is silly.
Felinewolfie Sep 28, 2019 @ 9:26pm 
Very silly
nigo_BR ᵀᴹ Sep 29, 2019 @ 5:21am 
Ok
DasaKamov Sep 29, 2019 @ 5:43am 
A dev stated that they'll *consider the possibility* of adding or re-vamping the campaign for co-op play -- but really, it's unrealistic to assume that every single game made by a developer should have the exact same features as one other game made several years ago.
BeanyUndead Sep 29, 2019 @ 5:58am 
Originally posted by DasaKamov:
A dev stated that they'll *consider the possibility* of adding or re-vamping the campaign for co-op play -- but really, it's unrealistic to assume that every single game made by a developer should have the exact same features as one other game made several years ago.

Agreed. But this is a multiplayer game. Regardless of past features, multiplayer should extend to every part of the game. To not include multiplayer for a feature is one thing, but to create a strategic AI rather than just opening up a multiplayer slot is...silly. Basically, it looks like they have put in more work for less result.
[EUG] MadMat  [developer] Sep 29, 2019 @ 12:46pm 
ALB’s coop campaign was played by less than 2% of players, that tells a lot about that feature being the selling point some claim like it to be.
Besides, adding it is much more than just « opening a multiplayer slot »: campaign were designed with AI in mind, UI was made for single player, ...

Nevertheless, we have already stated that adding that feature was smthg we want to do, and we still intent to.
But we are focusing our main effort on things we’ve actually promised and planned in our roadmap first.
Last edited by [EUG] MadMat; Sep 29, 2019 @ 3:49pm
BeanyUndead Sep 29, 2019 @ 8:11pm 
Originally posted by EUG MadMat:
ALB’s coop campaign was played by less than 2% of players, that tells a lot about that feature being the selling point some claim like it to be.
Besides, adding it is much more than just « opening a multiplayer slot »: campaign were designed with AI in mind, UI was made for single player, ...

Nevertheless, we have already stated that adding that feature was smthg we want to do, and we still intent to.
But we are focusing our main effort on things we’ve actually promised and planned in our roadmap first.

Really? 2%? Wow. That I did not know. That explains a lot regarding why you did not include it. That number seems crazy. I did nothing else but the campaign, as did most if not all of my friends, because it added context to what would have been just random pointless battles. Weird. I guess we are/were just a niche. Thanks for taking an interest and replying.
Pete Sep 29, 2019 @ 10:41pm 
Originally posted by EUG MadMat:
ALB’s coop campaign was played by less than 2% of players, that tells a lot about that feature being the selling point some claim like it to be.
Besides, adding it is much more than just « opening a multiplayer slot »: campaign were designed with AI in mind, UI was made for single player, ...

Nevertheless, we have already stated that adding that feature was smthg we want to do, and we still intent to.
But we are focusing our main effort on things we’ve actually promised and planned in our roadmap first.

How is the company doing btw.? Are you satisfied with steel division 2 and the revenues?
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Date Posted: Sep 24, 2019 @ 9:49am
Posts: 33