Alaloth - Champions of The Four Kingdoms

Alaloth - Champions of The Four Kingdoms

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Sotnik Dec 7, 2019 @ 9:48am
This is NOT the FIRST isometric souls-like game
First, I anticipate the game a lot and respect what you, dear Developers, are doing.

Nevertheless, I believe it is not fair to claim Alaloth as the first isometric souls-like game. "Souls-like" is a false term itself as we have Blade of Darkness and other old games Dark Souls' principles derive from; but this is another topic.

In short, there are Revenant of 1999 and at least 2 later projects I know about: Exanima and Darkwood.

So... what do you mean by "souls-like" in this case?

Last edited by Sotnik; Jun 6, 2020 @ 4:43am
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Showing 1-15 of 17 comments
ZDuB Dec 10, 2019 @ 11:17am 
Originally posted by Sotnik:

So... what do you mean by "souls-like" in this case?

means you can turtle
Vitowns Dec 13, 2019 @ 7:14am 
Souls-like is such retardation trend
General Plastro Dec 14, 2019 @ 2:12pm 
Originally posted by vitowns:
Souls-like is such retardation trend
^^
Old_Albert Dec 16, 2019 @ 7:44am 
Revenant and Darkwood is not souls-likes in any way and Darkwood is not even isometric.

Buuut, there's little game called Immortal Planet on steam..:lunchtime:
Wanda Dec 16, 2019 @ 2:16pm 
Immortal Planet comes to mind
tommy_beast Dec 17, 2019 @ 12:37am 
Originally posted by vitowns:
Souls-like is such retardation trend
This.
Eldacar  [developer] Dec 17, 2019 @ 2:39am 
Originally posted by vitowns:
Souls-like is such retardation trend

souls-like is a very simple statement that define a hard-to-master & stamina based combat sys. Can't understand the problem the world has in using simple definitions to explain things. Souls-like games exist since Demon Souls as roguelike, FPS, cRPG and so on 😅
Bou Dec 17, 2019 @ 12:51pm 
Originally posted by Wanda ½:
Immortal Planet comes to mind
This
Heinrich6745 Dec 20, 2019 @ 12:29pm 
"souls like game" is just a marketing ploy to get peoples attention.

I am interesting the game because of it being an isometric rpg as i love them in general i couldn't care less if it was souls like or not.
Drumheller Apr 29, 2020 @ 12:35pm 
It's not a "marketing ploy" or a "retardation". It's a new genre that was heralded/popularized by Demon/Dark Souls. Fewer enemies, more skill, slower paced, more danger, usually a stamina/dodge system.

You're not killing hundreds of enemies at once because you're some all powerful god like character, so it's not an ARPG.

Souls-Like CRPG fits what I've seen of this game perfectly. It reminds me of the old Ultima Games and looks fantastic.
Rafoca Jun 5, 2020 @ 11:06am 
Originally posted by Eldacar:
Originally posted by vitowns:
Souls-like is such retardation trend

souls-like is a very simple statement that define a hard-to-master & stamina based combat sys. Can't understand the problem the world has in using simple definitions to explain things. Souls-like games exist since Demon Souls as roguelike, FPS, cRPG and so on 😅

Exactly! People fail to understand that. Haters gonna hate
Gamera Interactive || Herald  [developer] Jun 7, 2020 @ 10:26am 
Originally posted by Drumheller:
It's not a "marketing ploy" or a "retardation". It's a new genre that was heralded/popularized by Demon/Dark Souls. Fewer enemies, more skill, slower paced, more danger, usually a stamina/dodge system.

You're not killing hundreds of enemies at once because you're some all powerful god like character, so it's not an ARPG.

This! :D

Originally posted by Drumheller:
Souls-Like CRPG fits what I've seen of this game perfectly. It reminds me of the old Ultima Games and looks fantastic.

Awwww <3
Sotnik Jun 8, 2020 @ 8:40pm 
Originally posted by *****:
Originally posted by Drumheller:
It's not a "marketing ploy" or a "retardation". It's a new genre that was heralded/popularized by Demon/Dark Souls. Fewer enemies, more skill, slower paced, more danger, usually a stamina/dodge system.

You're not killing hundreds of enemies at once because you're some all powerful god like character, so it's not an ARPG.

This! :D

Originally posted by Drumheller:
Souls-Like CRPG fits what I've seen of this game perfectly. It reminds me of the old Ultima Games and looks fantastic.

Awwww <3
Hi! Nice to see you here. Would you comment on the Revenant issue?
Eldacar  [developer] Jun 9, 2020 @ 11:46pm 
Originally posted by Sotnik:
Hi! Nice to see you here. Would you comment on the Revenant issue?

Uh?
Gamera Interactive || Herald  [developer] Jun 10, 2020 @ 1:19am 
Originally posted by Sotnik:
Hi! Nice to see you here. Would you comment on the Revenant issue?

What's the issue? :D

BTW, as Drumheller underlined, souls-like is actually a genre as any other (roguelike, walking sim, FPS, whatever) with very specific gameplay elements. Our idea was to bring 3D mechanics in an iso environment, keeping the hard-to-master feel of the CS. We love Exanima (being in touch with the guy developing it way before the release, trying to coproduce it!) but the game is physic based which is something completely different from the things we have in mind. Same for the old stuff you've posted. A modern game that we were looking at when we thought about Alaloth was EITR, which is no more apparently.

Would be great to have an ala-like genre in the future :P
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Date Posted: Dec 7, 2019 @ 9:48am
Posts: 17