Final Upgrade

Final Upgrade

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Llywylln Aug 18, 2021 @ 1:17am
Updating Blueprints
Not sure if this works but if it doesn't now, it is a suggestion to make this work. Allow us to update a blueprint and then tell the manage console to Rebuild from the new blueprint. In my current game, I actually destroyed a working station and built the new BP because it was far easier, for me, than trying to modify the running station...

Another Suggestion... Allow more than 1 Station per sector!!!
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Showing 1-5 of 5 comments
TaosX  [developer] Aug 18, 2021 @ 10:33pm 
1) It's already possible.
2) Why do you need more than 1 station per sector? There is plenty of space to build.
Llywylln Aug 18, 2021 @ 11:01pm 
If it is possible... How? Second, because when I started out, there were pre-built stations for Mars, Venus, and Jupiter and I was thrust into needing 'more Iron Igot Production' so I needed to expand the station for Mars. I didn't want to try to augment a running station because it is very choppy and the area is cluttered. I have ships hanging around that need to be moved out of the way, I have all the materials inside the Mars station that is in operation and most of all, every time I try to Build Mode a new change, it pops me out of build mode and tries to have my auto-builder start in on the work... the 'design first, build second' notion is lost. I would rather augment the design and then have the auto-logic make the changes.

Why two stations? Well, I'd like to keep certain things separated but they can get very convoluted. Like, Jupiter, with the Oil... that goes to plastic plates but I'll also need it for Fuel. I don't want to have a Frankenstein station with Fuel lines as a parasite off the Plastic station. I'd rather just build a Refinery and place it nearby. Did you every play one of the X series games? Lots of stations, each with a focused purpose. Having to jam all the different production lines together in asector is really daunting. It will lead to very convoluted and muddy production lines all centered around one single core that can be taken down all at once, rather than being serparated into tight, functional groups. All the eggs in one basket is.. not a wise plan.
TaosX  [developer] Aug 18, 2021 @ 11:33pm 
1) I think the info you missed here is that if you want to change the build-in blueprint, you need to make copy of it and assign it to the station.

2) If you like to spread the production between several stations, just build another stations in the adjustent sector and link them via trade routes or teleportation hubs.

3) if you like, you can build fully separated production lines within one station. You can even design 'lean' station departments connected with one cell only. Teleportation relays work within one station too so it's convenient to create such designs.

Why not having more than one station per sector? Well, it complicates alot of things without much reason. For example, when you create a route between two stations, you connect two sectors with definite selection which stations will be connected. But if you have 10 stations per sector? Hope you see my point.

Some changes add not much to the gameplay but require extremly high amount of time to implement. Right now I'm working on the new exciting features of the Update 2. I'll make an annoucement when it is ready for testing on the experimental branch.
Llywylln Aug 19, 2021 @ 3:18am 
OK, how do I assign a new blueprint to a station? I've figured out how to copy the station blueprint and edit it now. But if I have a new blueprint that I want to Assign, how would I do that? I now have two Blueprints for the same station I built because it has refineries in it and at the start of the game, I can't make those. So I have one version with and one without the refineries. I build the one without them first and then, once I get the oil to fuel tech I want to assign the other one. I can't figure out how to do that yet, so I had to just manually add in the refineries to the station and build them. If I can just tell the station to link to the second BP and then have the construction auto-build it, that would be better, especially for other designs I have in mind for later.
TaosX  [developer] Aug 19, 2021 @ 10:19pm 
1) Go to the sector with the station.
2) Open the blueprints screen (U).
3) Select the blueprint you want.
4) Click "Assign' button.
5) Click on the station.
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