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Tonoki Sep 17, 2020 @ 5:43am
Blueprints to construction
Hi,

Is there a solution to put a blueprint on an existing station ?
If I click on "construct" it said "station already exist" and if I click on "affect" it does nothing...

Autodestruct for reconstruct is non sense and a lost of time...
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Showing 1-7 of 7 comments
TaosX  [developer] Sep 17, 2020 @ 6:13am 
Not sure what do you mean.
If you want to save a new blueprint from an existing station, it can be done in Manage submenu.
If the station blueprint already exists, add something to it and it will save.
You can assign a blueprint on the station. It won't allow to reconstruct it completly, but you can add some new parts to the station and build them after "Restore walls by blueprint". Let me know if I got you wrong.
Zilch Sep 17, 2020 @ 6:34am 
'Apply' the new blueprint to the station
'Deconstruct all' on the station besides the core
'Restore walls' and the station will rebuild from the new applied blueprint
Zilch Sep 17, 2020 @ 6:34am 
This way also keeps trade routes saved ;D
TaosX  [developer] Sep 17, 2020 @ 6:36am 
Sure, it works this way :)
Tonoki Sep 17, 2020 @ 10:03am 
Ok, I had tried the function "Restore walls" but didn't effect nothing.
Now it's work but it can't deconstruct things who is not on the new blueprint and he doesn't change or apply the new Ressource Area...
TheBlastMage Sep 17, 2020 @ 11:08am 
Originally posted by Tonoki:
Ok, I had tried the function "Restore walls" but didn't effect nothing.
Now it's work but it can't deconstruct things who is not on the new blueprint and he doesn't change or apply the new Ressource Area...
If the "Rebuild Walls" option would auto-demolish walls/buildings not a part of the original blueprint that would be a huge QoL change I think.
Taste  [developer] Sep 17, 2020 @ 12:32pm 
Originally posted by TheBlastMage:
Originally posted by Tonoki:
Ok, I had tried the function "Restore walls" but didn't effect nothing.
Now it's work but it can't deconstruct things who is not on the new blueprint and he doesn't change or apply the new Ressource Area...
If the "Rebuild Walls" option would auto-demolish walls/buildings not a part of the original blueprint that would be a huge QoL change I think.
This is "in progress", but it is a bit complicate to create. So the dev will need more time for this.
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Showing 1-7 of 7 comments
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Date Posted: Sep 17, 2020 @ 5:43am
Posts: 7