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I tend to stick with just reducing their damage which forces them to waste time increasing their damage up from 0 again, and attacking them while they're doing that.
Mask>Mask>Mask (until their attack is 0) and then
Mask>Overflow>Mask>Overflow>Mask>Overflow until their defense is 0 and your attack is 100+
And then attack several times and you should be good to go.
Also make sure you keep their attack at 0 because you won't have any defense with this strat.
me too...bloody cash dispenser! LOL
Shield>Shield>Shield(>Shield)>Overflow>Overflow>Overflow>Overflow>Attack until hacked.
Is there any reason to do it in a different order/ to reduce their attack with Mask instead of tanking it with shield?
No idea! I'd also like to know if one strategy is better than another, although by reducing their attack you are effectivly increasing your shield in comparison to the damage they can inflict. So probably two sides of the same coin.
It's worth noting that you can catch your opponent off-guard with your opening move by switching mid-upload. Say you start with a shield, your opponent will usually counter with overflow/scan (it's consistently one of the two, but I'm too rusty to remember which). If you slam a button right away before your upload's done, you can immediately counter their counter with a scan or mask, then attack them with that boosted hit to start out on top.
NPC and static object opponents are completely incapable of switching viruses mid-upload, so it's pretty easy to fake them out. Even still, poor hacking skill might make it a lot more difficult as you have to contend with a slower upload speed and reduced starting stats.
Cheers for the info!