E.Y.E: Divine Cybermancy

E.Y.E: Divine Cybermancy

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Striker Hayabusa 2016 年 6 月 9 日 下午 3:04
EYE 2
All right, I'm sure a lot of people have already thought of this, or even already said this, but we need a sequel to EYE. Don't get me wrong, Deathwing looks like a badass game and I'm definitely going to buy it to support Streum, but there's nothing I'd want more than another EYE game. I need confirmation that after Deathwing, Streum will start work on EYE 2, and maybe even release it in early access to their fanbase. The only problem I ever had from the original is that every time I finished it, I was always left wanting more, and I'm sure Streum will address that in the sequel. Now, I didn't just start this discussion to rant about how badly I wanted EYE 2, I also had a few things I wanted to see in the next installment.

Such things are:

- Parkour
- More weapons
- Weapon modification
- two separate campaigns, one Culter and one Jian
- Refined UI
- Wider variety of enemies, particularly metastreum
- Option to place a weapon on our front or front hip like in MGS5 on top of weapons on the thighs and back
- Mod support
- Fully voiced dialogue and NPCs
- Longer, more memorable campaigns spanning multiple planets at about 20+ hours
- More varied environments, from urban to forested regions

Just this list alone is a tall order for Streum, but I have faith that they can do it. After all, they've already made a phenomenal game. Anything else you guys wanted to add? Furthermore, if you are a developer from Streum, please consider some of these features and check back us with progress reports, we are always here to support you in any way we can.

EDIT: Holy Hell, when in the world did I make this?
Also, spelling (God, I couldn't spell for ♥♥♥♥ too).
最後修改者:Striker Hayabusa; 2021 年 10 月 16 日 下午 1:58
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目前顯示第 31-45 則留言,共 67
Nayser 2016 年 8 月 3 日 上午 7:55 
引用自 ////
引用自 Alchemist
*cuts his wrists*

with idustrial laser beam.

Making him cut off his entire arm and be in terrible pain to the rest of his life because wound is cauterized.
[β] Richyda 2016 年 8 月 4 日 上午 10:27 
I don't know if it has been said or not, but in E.Y.E. Divine Cybermancy, while you play with a friend, you can see the weapons holstered on the thighs or the back, depending on where you leave that specific equipment on your inventory. I don't think it should be truly needed, as if they do E.Y.E. as a faithful successor, they'll add that just fine c:
Kamiyama 2016 年 8 月 8 日 下午 4:52 
NO PARKOUR!!!

I *hate* games with parkour. I loathe and despise Mirror's Edge. I bought Dying Light without knowing it had parkour, and now I loathe and despise that too.

Having to climb 100 things to get to your destination is not fun.

Dying Light's idea of a quest: Climb 3 radio towers at random places on the map. Oh by the way, there isn't a ladder going up to the top of the tower. You have to jump around and climb girders while dodging zombies. If you miss-step, you fall to your death and have to start over.

Who thinks up this garbage? Who beta-tested these things, and thought they were fun?
Keksut 2016 年 8 月 8 日 下午 4:59 
引用自 Kamiyama
NO PARKOUR!!!

I *hate* games with parkour. I loathe and despise Mirror's Edge. I bought Dying Light without knowing it had parkour, and now I loathe and despise that too.

Having to climb 100 things to get to your destination is not fun.

Dying Light's idea of a quest: Climb 3 radio towers at random places on the map. Oh by the way, there isn't a ladder going up to the top of the tower. You have to jump around and climb girders while dodging zombies. If you miss-step, you fall to your death and have to start over.

Who thinks up this garbage? Who beta-tested these things, and thought they were fun?
People who like parkour in first person. I myself prefer the parkour to remain in third person games but I will more than welcome it if done right in a first person game but sadly it never seems to work correctly in first person games.

Also I think only certain classes or just one class should use parkour
最後修改者:Keksut; 2016 年 8 月 8 日 下午 5:00
Rimster 2016 年 8 月 9 日 下午 1:39 
For me what I would like most is the rumored/planned Federal Swat-like game, I say this because they could turn the dial up from looters/ corporate ♥♥♥♥♥♥♥ to metastreum and even up to High level E.Y.E. forces. Imagine breaching into a temple only to have your entire squad killed by a flying vase or being the victim of Pastry Titanium using dragon from squad member to squad member.
Keksut 2016 年 8 月 10 日 上午 9:45 
引用自 Rimster
For me what I would like most is the rumored/planned Federal Swat-like game, I say this because they could turn the dial up from looters/ corporate ♥♥♥♥♥♥♥ to metastreum and even up to High level E.Y.E. forces. Imagine breaching into a temple only to have your entire squad killed by a flying vase or being the victim of Pastry Titanium using dragon from squad member to squad member.
umm, what? You lost me at that last part. Could you rephrase that?
Rimster 2016 年 8 月 10 日 下午 7:53 
Nah.
//// 2016 年 8 月 11 日 上午 12:30 
yeah, yeah... swat-like stuff may seem like something done thousands of times already, but i'm sure streum on could do it right 1 more time. probably.

i always been wondering, what the heck are para psi corps, the stigmatas...
Rimster 2016 年 8 月 11 日 上午 11:40 
Well I figure they are the federal forces E.Y.E. equivalent, or perhaps like Psi Cops from Babylon 5.
Steppewalker 2016 年 8 月 22 日 下午 12:59 
I would love a sequel; this game is just something special!
//// 2016 年 8 月 22 日 下午 1:15 
引用自 Rimster
Well I figure they are the federal forces E.Y.E. equivalent, or perhaps like Psi Cops from Babylon 5.

nah, i suspect something... fatter.
Jasina 2016 年 9 月 5 日 上午 6:38 
I feel like a full voice acting could easily kill the feel of the world... and as for parkour, very few games ever got that right. Weapon mods? Count me in. I do hope for a sequel but I don't hve my hopes very high up.
Keksut 2016 年 9 月 5 日 上午 10:00 
I feel like a full voice acting could easily kill the feel of the world... and as for parkour, very few games ever got that right. Weapon mods? Count me in. I do hope for a sequel but I don't hve my hopes very high up.
energy weapons as well
Jasina 2016 年 9 月 5 日 上午 10:20 
引用自 Ebolamorph
I feel like a full voice acting could easily kill the feel of the world... and as for parkour, very few games ever got that right. Weapon mods? Count me in. I do hope for a sequel but I don't hve my hopes very high up.
energy weapons as well
Actually there is a lore reason why we don't use energy weapons - Metastreumonic creatures are energy sponges and absorb energy so lasers actually boost them (or at least the library said so).
Keksut 2016 年 9 月 5 日 上午 10:21 
引用自 Ebolamorph
energy weapons as well
Actually there is a lore reason why we don't use energy weapons - Metastreumonic creatures are energy sponges and absorb energy so lasers actually boost them (or at least the library said so).
I know but we could have energy weapons for antipersonelle use. As for anti daemon use, im goin with my katana almost every time
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張貼日期: 2016 年 6 月 9 日 下午 3:04
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