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The only clear explanation I've found for it thus far, is that the game is actually use decimal numbers rounded down. Goods like those state above are actually worth more:
Fish: +1.25
Work cloths: +3.75
Schnapps: 3.75
Pub: 1.5
This comes down to 10.25 rounded down but the game doesn't show decimal numbers, only whole numbers.
Thank you for clearing it up.
I started a new campaign and just selected "normal" (default difficulty). Didn't see any option to choose 'low' but maybe missed something. So I basically playing on medium now?
In anno wiki, the profit break done for fish goods for farmer, for example, goes as follows:
+1.25/+1.125/+1
Does it means that your profit is for this farmer goods is like this: +1.25 (low difficulty) / +1.125 (medium difficulty), +1 (high difficulty)?
the formula is this:
coins = (income on lowest difficulty setting * difficulty setting) * fulfillment factor
for example when you produce fish, play on "high income" and completely fulfill the need in the resident building: 1 * 1.25 * 1.0 = 1.25 coins
when you produce fish, but play on medium income, and only fulfill half of the need of the residents:
1 * 1.125 * 0.5 = 0.56 coins
there are also bonuses from trade unions and stuff like that in the formula, but i left it out for brevity (and i'd have to look it up myself xD). i think the full formula is somewhere on reddit as well as the anno1800.fandom.com wiki
So basically the income numbers are in decimal and not in whole numbers as presented in the game.
Also, What does it mean playing on "high income", "low income"? Is this the difficulty level I'm playing?
The difficulty itself is calculated by looking at the island's sizes, which enemies you selected, income factor, whether you can or cannot move buildings etc.
There are also 3 presets, which you probably mean, but I've never used except when playing through the campaign once. I believe the easy, mid and hard preset also simply use low, mid and high income factors (1.25x, 1.125x, 1x)
Thank you for your assistance.