Anno 1800

Anno 1800

View Stats:
MRM^ Apr 4, 2023 @ 12:59am
The next Anno masterpiece
I wish for an Anno 800 which contains the Viking Age with the option to either settle or raid in the worlds you explore. This could be England or France. I think there are some good possibilities in this.:csgoskull:

I just hope their next game isn't later than 1800
< >
Showing 1-13 of 13 comments
Leo3ABP Apr 4, 2023 @ 2:28am 
There can not be Anno 800 game. Anno 810 on the other hand - this is something we can realistically ask for.
ElZavier Apr 4, 2023 @ 5:03am 
On the contrary i hope next Anno is set after 1800, My idea for next Anno game is called "Anno '45" set in 1945, 4+5 = 9 so still work.. maybe?? i just want next Anno to be the continuation/more modern version of Anno 1800 set in the WW2 era with the technology, like discovery of planes and ability to build airports and airplane, submarines, and tanks if land battle is returning.
Leo3ABP Apr 4, 2023 @ 6:29am 
Originally posted by ElZavier:
On the contrary i hope next Anno is set after 1800, My idea for next Anno game is called "Anno '45" set in 1945, 4+5 = 9 so still work.. maybe?? i just want next Anno to be the continuation/more modern version of Anno 1800 set in the WW2 era with the technology, like discovery of planes and ability to build airports and airplane, submarines, and tanks if land battle is returning.
You should try Tropico. It takes place around that time frame. While not as large scale as Anno, it offers more depth regarding politics and society simulation.

As for the next Anno game, I rather wish it was set up in antiquity instead. It would fit the game's formula very well. For example, there you can have different "biomes" with their unique architectural style and resources, like ancient Greece, Egypt, various barbarian territories, middle east, and perhaps having Rome as "default" building set. Something like ANNO 279 BC - taking place after (at the very end) of Diadochi wars would be great I think.

Fun fact: when it comes to numbering Anno games , it is not only about x+y = 9, but also having a number of years divisible by 99 between each game (until games taking place in year >2k broke it). For example 1602, 1701 and 1800. So the post industrial game should either start in 1899 or 1998 :P
ElZavier Apr 4, 2023 @ 7:03am 
Originally posted by Leo3ABP:
You should try Tropico. It takes place around that time frame. While not as large scale as Anno, it offers more depth regarding politics and society simulation.
I did played Tropico a bit, but Tropico isn't Anno with it's formula so i ended up not really like it. Also Anno 2070 (my favorite before 1800 released) and 2205 exist so the divisible by 99 isn't true anymore but the rounded up to 9 rule still is, 1899 and 1998 sadly cannot do.
Tankfriend Apr 4, 2023 @ 8:58am 
Originally posted by Leo3ABP:
There can not be Anno 800 game. Anno 810 on the other hand - this is something we can realistically ask for.
Or Anno 801.
Lord Shizzle Apr 4, 2023 @ 9:01am 
Since the first Anno game was released I'm waiting for "Anno 750 BC".

+ Landlocked Mediterranean sea where you build your Greek colonies on the edge of the map and some rare islands. (one huge map)
+ Use the cultural/historical timeline from 1000BC to 500 BC
+ Peloponnesian War can be used as inspiration, as Citystate rivalary can be the major motive of the story.
+ Mythelogical/Irrelevant side quests to boost your people happiness. a happy Posseidon = extra HP for your ships.
+ Trade goes by sea on the Mediterranean
+ protect your cities with walls and other defences from barbarians/Celts armies that spawn at the edge of your map for land combat.
+ Phoenician pirates for sea combat
+ Move your science tree from Bronze to Iron age for a more interactive feel that your science makes your citystate evolve.
+ Enslave opponents (in 700 BC slavery was considered as "woke" and essential even in the democratic Athens)
+ DLC will be adding more cultures (Persia, Assyria, Egypt, Trojans, Mycenae, Macedonia... why not even add Rome and Charthage to milk the cow completly dry)
Leo3ABP Apr 4, 2023 @ 11:02am 
Originally posted by Tankfriend:
Originally posted by Leo3ABP:
There can not be Anno 800 game. Anno 810 on the other hand - this is something we can realistically ask for.
Or Anno 801.
nope

Originally posted by Leo3ABP:
Fun fact: when it comes to numbering Anno games , it is not only about x+y = 9, but also having a number of years divisible by 99 between each game (until games taking place in year >2k broke it). For example 1602, 1701 and 1800.

Hence Anno 810 (1404 - 99 * 6)
Last edited by Leo3ABP; Apr 4, 2023 @ 11:02am
Tankfriend Apr 4, 2023 @ 11:30am 
As you said, that rule has already been broken twice with the 2k games.
Going by how the devs also gave sum 9 a humorous tribute in the credits of 1800
https://www.youtube.com/watch?v=TSg_qTwV9f4&t=249s
my bet is on sum 9 being the deciding numbering convention.
MaestroII Jun 30, 2023 @ 1:28pm 
What do you think about 2007, 2016, 2025? I like to see a time period of our present time.
Last edited by MaestroII; Jun 30, 2023 @ 1:28pm
kubluu Jul 1, 2023 @ 4:16am 
Originally posted by MaestroII:
What do you think about 2007, 2016, 2025? I like to see a time period of our present time.
I like it. The result would be a bizarro universe because of the very unrealistic Anno mechanics.
They could include satirical versions of current world leaders.
asterix52 Jul 1, 2023 @ 7:49am 
I don't want to see anything else set in the future. In my opinion, 2205 was the worst in a very long time, mainly due to its lack of replayability. It only had a very small number of maps.


BTW the 99 between successive games is not correct, 1503 came between 1602 and 1701. The 2 k games came between 1701 and 1800. So, it's never actually happened. The 9 though has traditionally been there. I suspect it may have been an accident at first which grew to be a "feature".

My favourite would be either Roman or Viking era, but I'm not sure how that would gel with large scale city building. Roman empire gives you plenty of scope for regions.
Humble Jul 1, 2023 @ 9:54am 
1900 is very painful to bring up, ah well.

Too many similar timeline something like 1404 all way to 1800, due age of sailing, game is not only about building/product city/industrial on island mostly but ship itself, sailing ship mostly. Whole thing 1404 to 1800 mostly, if we talking about BC to 900 AD, I don't see how it done as it's very rare and not glory of ship at that time, glory of ship start 1400 at least, not before as most people are land based, not much island after that, more or less.

I'm not sure there is lot of island city and ship type before 900 AD, is it there? Or at least it's not very strong theme of ship/island city.
Last edited by Humble; Jul 1, 2023 @ 9:56am
Tankfriend Jul 1, 2023 @ 11:03am 
Originally posted by Humble:
glory of ship start 1400 at least
I'd recommend reading up on ancient mediterranean history, especially Greek and Roman history. Naval warfare was a very common and important element back then, and had its fair share of decisive naval engagements.
Off the top of my head, the Greco-Persian Wars, the Peloponnesian War, the Roman Siege of Syracuse (also a good tie-in for Archimedes as a source of "unrealistic Anno features"), the Punic Wars, and the Roman Civil War all come to mind as having decisive naval components to them. That would cover the era between ~500 BC and ~30 BC, already.

Not to mention that the trireme (and its direct predecessors and successors) is a very iconic and well-known ship type.
I'm not sure there is lot of island city and ship type before 900 AD, is it there? Or at least it's not very strong theme of ship/island city.
Ancient Greece is all about ships and island cities. The Greeks, Phoenicians, Romans and other civilizations of the time were also very active colonizers along the coasts of Europe and Northern Africa, since the area was far from being as densely settled as today.
Last edited by Tankfriend; Jul 1, 2023 @ 11:13am
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Apr 4, 2023 @ 12:59am
Posts: 13