Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Second for air defense, you need spread out of fank, it's had bouns slow air ship into snail. I think 3 to 5 spread out but within each other to shoot airship, plus use flak ship to get ahead of your air defense, it's very helpful when you had 5 at least flak ship, and 5 air defense, but key is take all new world island resources that build airship, I think A.I can't use airship when you are only control all resources that build airship while they don't had resources to build airship, small or tiny island is ok, as long there is no air ship resources on island, although they could build airship hangar on island that don't had resources but I don't see they had airship at all as long they don't had access to airship resources, that's how you control sky. Same thing artic, control all island and a.i can't build airship too.