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How is the campaign different from a sandbox game? The AI is braindead on expert, my first expert campaign pushed all the AI in the old world to their first island protected by flame towers. Now i'm sending some ship of the lines to the new world to do the same. I probably don't want to expand to a 3rd region until I can wipe out the flame towers in my first two regions, its very much a sandbox 99.9% of the time and 0.1% collect materials and a prisoner to access your first iron node.
Also as far as previous Anno games being sandbox; In 2205 there is no sandbox and in 2070 the campaign was a bunch of fragmented missions where your progress didn't carry over so I can see people preferring sandbox in 2070 over the campaign, but in 1800 the campaign and sandbox are basically the same? Does sandbox add anything that the campaign doesnt?
In a way you just answered your own question. It's not so different. It's a sandbox game with a story and you need to do some story quests to be allowed to progress (the blocked iron mine thing for example). So if you don't care about story you're better off just playing a sandbox game. And here's your low percentage of people bothering with the campaign.
Hey,
Differences between campaign and sandbox:
Old World:
- At the end of the campaign you have to build a monument that does not exist in the sandbox.
- Only in the campaign there is the graveyard (on Bright Sands) in the form, which takes up a lot of space.
New World:
- In the campaign, you have to complete a mission in an area with many island pieces. In the sandbox, this area is replaced by a large island.
- There is also a smaller island with ruins in the campaign. But with this one I don't know if it will disappear in the sandbox or if it will be replaced.
So roughly you can say that the sandbox has about 1.5 large islands more space to build on.
And back to the original question, why only about a third have this achievement. One important factor has not yet been mentioned:
The game has been available again on Steam since December 2022, but the Steam achievements have only been available since mid-April 2023.
In other words: In the first four/five months nobody could get an achievement. And if you haven't started a new campaign in the last three months, you probably haven't gotten it either. (And in my opinion you don't play the campaign so often that the majority of people have already caught up on this achievement.)
There is also the question of how the in-game achievements, the Ubisoft achievements and the Steam achievements are linked. Do they each have individual triggers, or does an achievement trigger its equivalent?
I will also explain something a lot forget. See my library size? A few of those have never been touched. So that adds to it. There are even examples of games in my Library (L4D2 For Example) where the games over time added new content years later including new achievements and people like myself just haven't booted the game up in a decade+.
Lots and lots of examples.
I actually found that interesting, What country / language are you? Some games campaign or tutorial are a bit universal, they sometimes mean the same. With campaigns you usually have goals though and have achievements associated to them, while learning the game.
City builder games are one of the few genres that often don't have a story campaign. Shooters, action adventures, role playing games and so on usually have one, unless they are multiplayer only. I think you are misinterpreting the word, it's not about a marketing campaign, it just means single player story driven content.
I don't know that but i never thinking to buy the game twice times ..^^
Steam didn't have achievements till later. But you also play the game through ubisoft connect launcher when you start it from Steam. The Ubisoft part had achievements from day 1. So when the achievements came to Steam finally, the achievements you had on Ubisoft connect should have transferred to Steam.
So yeah the Ticket home achievement should unlock then too. One explanation would be that people played the game before steam also got achievements,but not afterwards.
If they would log in now, they would get it.
As for the campaign. It does tell you a lot of the basics, especially if you didn't play Anno before. Ofcourse, some mechanics from single player, you won't see in the sandbox game later (like blowing up that mountain :)), but I do recommend it, to play at least once.. and ofcourse the campaign also has its achievements :)