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This is why I REFUSE to Play ANNO games. At least in Paradox games (and some other games, and in turn based games), you can pause the game and still give orders to the game.
If ANNO games change to allow games to be paused and still give orders, I will try playing them again. The Anno 1800 group looks interesting, if I could pause the game.
I will probably get both eventually, but it does sound like Victoria 3 could still use a few more patches and/or content (and hopefully a deeper discount by then too :))
The time period appeals to me on aspects of architecture and style (thus strong interest in Anno 1800), and its role in the scope of history as a whole (where I expect Victoria 3 to shine, but the the changing role of the city in society that occurred in the industrial era is also a very important part of history as a whole).
I worked for several years in a civil engineering office, so I've long since given up ont he idea of any city builder feeling realistic from that perspective, but the things I've heard about the supply chain aspect of Anno 1800 sound like they will be engaging gameplay elements.
I play a lot of board games which have historical themes, and some of them link the theme and gameplay better than others, but I still enjoy plenty where the theme is only loosely tied to the gameplay.
Very true about Paradox needing time (and often expansions) to make their games shine. When CK3 came out, I was a subscriber to MS Game Pass, so I played it on there and had fun with it for a day or two, but had an undeniable "something feels like its missing, but cant articulate it" feeling. Picked it up on steam sale a while back and keep telling myself I need to give it another try now that its had a year or two of patches and should be in a more polished state.