Anno 1800

Anno 1800

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Dayvit78 Jul 11, 2020 @ 9:54pm
How many people are needed to support 5000 investors?
I know this is a very broad question, since people usually talk about materials. But I'm just looking for what the average population at each tier would be for someone who has 5000 investors.

Currently, I'm at 3,600 and my islands are straining. I still have free space, but there's so much going on, it takes forever to figure out where the bottlenecks are and fix them. So, I'm looking for about what population I should have to see where I'm underinvested.

Thanks!
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Dr. Spaceman Jul 13, 2020 @ 3:17pm 
I found this yesterday:
https://nihoel.github.io/Anno1800Calculator/e

I'm still relatively new to 1800 so I'm not really sure it helps answer your question, but why not.
Equino_X2 Jul 13, 2020 @ 6:00pm 
The link above doesnt work for me:

https://nihoel.github.io/Anno1800Calculator/

Are you using the ingame production statistics? It is actually quite helpful to find out status of all your production chains. I remember getting overwhelmed myself before they introduced these...

Edit: Found nice video about the production statistic system:

https://www.youtube.com/watch?v=ABXsQvcKrXU
Last edited by Equino_X2; Jul 14, 2020 @ 3:32am
Dayvit78 Jul 17, 2020 @ 10:03am 
Thanks for your reply. The anno calculator is turning out to be useful.

Yes, I use the ingame statistics alot. But it's like when I add one factory, then I have to add more people, then I have to add more base supplies to feed those people, then I need more people to get those base supplies :) I mean, it's not hard, it just takes time to sort it out. (I've also found it helps to just ignore expeditions, diving, and quests while I'm getting all the chains started)

The calculator is telling me that for 10,000 investors, I need 7,600 engineers, 1800 artisans... etc. So that gives me a good overview to tell which class I am most underpopulated. The two key takeaways I learned was that I didn't need as many farmers as I had (so I could promote them to get the workforce for higher levels), and I needed a whole lot more jornaleros, as I hadn't developed the new world so much (but investors love their coffee and rubber).
Bobywan Jul 18, 2020 @ 6:26pm 
You should use trade unions and the items at Old Nate to get -xx % workforce.
With just -50% workforce item and a palace with also -50% workforce, you get free workforce. Extra trade union space can be used for +xx% productivity
Last edited by Bobywan; Jul 18, 2020 @ 6:27pm
Riku Jul 21, 2020 @ 7:32am 
5000 investors
0 ingeneurs
0 artisans
0 workers
0 farmers
cause of what @Bobywan said
Bobywan Jul 21, 2020 @ 10:37am 
Also if you have the artic dlc, you can transmute items to reduce the needs in chocolate and coffee that are very helpful in reducing the indutries needed.
There is also an item for reduce need in champagne but it's not transmutable.
That + the palace reduce needs and some propaganda to reduce needs even more can really help.
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Date Posted: Jul 11, 2020 @ 9:54pm
Posts: 6