Anno 1800

Anno 1800

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VoiD Apr 23, 2019 @ 9:55am
PLEASE fix this
Remove diseased ships from the game, no chances, no buts, no ifs, it's a broken mechanic period.
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Showing 1-10 of 10 comments
Crackjack Apr 23, 2019 @ 9:58am 
I've gotten the sick event on expeditions even when the preparation didnt say there would be a requirement for medicin...
altarius Apr 23, 2019 @ 10:02am 
Originally posted by Crackjack:
I've gotten the sick event on expeditions even when the preparation didnt say there would be a requirement for medicin...

they never say requirements or whatsoever. The 4 icons just state the 4 most likely occuring event categories - without excluding the rest.
Crackjack Apr 23, 2019 @ 10:05am 
Originally posted by altarius:
Originally posted by Crackjack:
I've gotten the sick event on expeditions even when the preparation didnt say there would be a requirement for medicin...

they never say requirements or whatsoever. The 4 icons just state the 4 most likely occuring event categories - without excluding the rest.

So giving the player an unknown event that he or she didnt get to counter wouldnt be stupid?
TheDeadlyShoe Apr 23, 2019 @ 10:27am 
You don't need to succeed all events for an expedition. Naval power and Navigation are always useful, but dont always give as good results as other categories. For example you can easily succeed the Royal Inspector event with just naval power, but if you use diplomacy instead he can give you an item gift.
VoiD Apr 23, 2019 @ 10:35am 
I meant real disease, after you get to engineer/investor level and start sharing workforce between islands the game just breaks and stops working, using 10 hospitals in my mainland they all still say there is a high risk of disease outbreaks, and everytime it happens some ♥♥♥♥♥♥♥ ship gets infected and then it proceeds to spread disease to all 999999 ships around it contaminating the entire ♥♥♥♥♥♥♥ map, including AI ships which keep spreading disease back to your ships and towns because every single ship has like a 10 minutes timer for disease, so it has 10m to infect a bunch of other things making it a never-ending cycle of messages saying "YOUR TOWN IS DYING"

Also, diseased military ships can't even fire, if one ship in the fleet gets infected they all get infected and you have no choice but to spread them out, stop every trade route, get to the corners of the map and hope the AI doesn't come close to get infected and spread that AIDS all over again before it ends.

And this happens every 15m.
TheDeadlyShoe Apr 23, 2019 @ 10:37am 
it happens every 15 minutes because you arn't grabbing all the infected ships and isolating them.

your island can survive without trade for a bit.
Chompman Apr 23, 2019 @ 10:38am 
Sick ships can be fixed over time and make sure you separate them from one another.

Once you learn this fix it's not a serious issue usually.
VoiD Apr 23, 2019 @ 11:01am 
Originally posted by TheDeadlyShoe:
it happens every 15 minutes because you arn't grabbing all the infected ships and isolating them.

your island can survive without trade for a bit.
No, that's not the issue, the issue is the mechanic that is broken and it should be removed from the game tbh.

It happens even after you separate them, spam hospitals all you want, a big capital will still have high risk everywhere, hospitals are useless, the moment one of the dozens of ships coming in and out of the capital touches the dock it starts all over again, and again, and again, and again, it never stops.

Even if it did there is no reason to even have it in the game, specially not spreading to other nearby ships, every one of them is an isolated body,
Jimlet Apr 23, 2019 @ 2:55pm 
I got the same and bug reported it.
Last edited by Jimlet; Apr 23, 2019 @ 2:56pm
Chompman Apr 23, 2019 @ 4:53pm 
Originally posted by Jimlet:
I got the same and bug reported it.
The only bug that might be an issue here is that you can transfer it to npc ships as you cannot control them in busy ports since you can fix this issue on your end easy other then these ships at times.
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Date Posted: Apr 23, 2019 @ 9:55am
Posts: 10