Anno 1800

Anno 1800

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Mindbender May 12, 2019 @ 6:07am
Can't build Commuter Piers in New World?
I gather u can't build Commuter Piers on other islands in the new world; Is there a way to have one populated Ils and distribute the work force to the other Ils in the new world as u can in the Old world or is there some other method u can use I know each beach warehouse has a to total of 200 but I go through those quickly and need more workers
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Showing 1-15 of 15 comments
Warchief May 12, 2019 @ 7:04am 
This would be nice, also new world needs more than two house levels and a wonder like worlds fair in new world, maybe a large Aztec temple of some sort, that would be cool.
PIRAT3 May 18, 2019 @ 6:44am 
Now that influence has been massively improved which has made the game so much better and more enjoyable, how about giving us community piers in the new world. I guess it's not a game breaker like the influence issue was but it is annoying and I can't imagine anyone playing the game would be against the addition of community piers in the new world. I'm loving the game again since the influence fix and this would be the icing on the cake.
pat May 18, 2019 @ 8:22am 
This is a little off-topic, but... I'm still playing my first sandbox game. All of my islands in the New World are riddled with rivers, leaving me little space for any serious population layouts. Was this just a strange roll of the dice, or is that the way it is all the time?
Nenne. May 18, 2019 @ 8:27am 
No its not same at all time.
Just try again and get better luck next time.
Try out seed 8802 that has atleast one big island on it.
Saulius May 18, 2019 @ 12:04pm 
Originally posted by P1MPDOGG:
Now that influence has been massively improved which has made the game so much better and more enjoyable, how about giving us community piers in the new world. I guess it's not a game breaker like the influence issue was but it is annoying and I can't imagine anyone playing the game would be against the addition of community piers in the new world. I'm loving the game again since the influence fix and this would be the icing on the cake.

I allready hate last patch cos insane influence buff
I'll hate compiers in the New World
I hate good game gonna dumbed down.......
Don't you guys gonna ask for automatic distribution of goods between islands and worlds?.......
No offence, just my 2c
PIRAT3 May 18, 2019 @ 1:29pm 
Influence needed fixing and adding com piers is not dumbing down. By the time not having com piers becomes an annoying task you've already gone through those motions many times previously so there's no challenge whatsoever. Just irritating having to set up residences to make an island workable for a few mining nodes or whatever.
Last edited by PIRAT3; May 18, 2019 @ 2:23pm
Saulius May 18, 2019 @ 2:09pm 
P1MPDOGG
beside 1800, which one anno is your favorite?
Last edited by Saulius; May 18, 2019 @ 2:13pm
PIRAT3 May 18, 2019 @ 4:51pm 
Dunno really, maybe 1404 Venice but that was a long time ago ofc. I prefer the historical themes generally. I've not looked too much into the different difficulty settings available in 1800 but you can probably play around with those for a much more challenging experience.
Leo May 18, 2019 @ 8:13pm 
My take on it is that the new world doesn't have those little tiny ass islands that the old world does so there is no need for commuter piers. All new world islands are big enough to support a town and industry/farms.
ColdCell May 18, 2019 @ 8:41pm 
constantly switching world really confuses me, with 2070 its the same map but under or above water, 1800's concept of worlds really annoys me.

world switching system in 2205 is more user friendly.
Last edited by ColdCell; May 18, 2019 @ 8:42pm
Tankfriend May 19, 2019 @ 4:19am 
Don't see why 2205 would be more user-friendly when I have to wait for loading times every single ******* time I switch the map. And you do even more map switching in 2205 than in 1800.
The only thing that might be more "user friendly" is that you can just go into a menu, set "transport good x to map z" and never have to think about any logistics, but I found that to be seriously boring and counterproductive in a game that is so much about logistics.
Lord Shizzle May 19, 2019 @ 6:32am 
Originally posted by Tankfriend:
Don't see why 2205 would be more user-friendly when I have to wait for loading times every single ******* time I switch the map. And you do even more map switching in 2205 than in 1800.
The only thing that might be more "user friendly" is that you can just go into a menu, set "transport good x to map z" and never have to think about any logistics, but I found that to be seriously boring and counterproductive in a game that is so much about logistics.

Wow that just sounds like completely unplayable. Why don't you buy a better PC or do you actual think that Anno 1800 would require the same preformance stat as 2205?
Tankfriend May 19, 2019 @ 8:24am 
Originally posted by Lord Shizzle:
Originally posted by Tankfriend:
Don't see why 2205 would be more user-friendly when I have to wait for loading times every single ******* time I switch the map. And you do even more map switching in 2205 than in 1800.
The only thing that might be more "user friendly" is that you can just go into a menu, set "transport good x to map z" and never have to think about any logistics, but I found that to be seriously boring and counterproductive in a game that is so much about logistics.

Wow that just sounds like completely unplayable. Why don't you buy a better PC or do you actual think that Anno 1800 would require the same preformance stat as 2205?
Wow, that sounds like completely condescending. Why don't you keep this stuff to yourself when you don't even know what kind of system I'm running?
Switching maps takes longer and is less intuitive in 2205, and the logistics decisions come down to shifting a single number a little bit further. Deny it if you want.
Last edited by Tankfriend; May 19, 2019 @ 8:24am
Lord Shizzle May 19, 2019 @ 8:35am 

Wow that just sounds like completely unplayable. Why don't you buy a better PC or do you actual think that Anno 1800 would require the same preformance stat as 2205? [/quote]
Wow, that sounds like completely condescending. Why don't you keep this stuff to yourself when you don't even know what kind of system I'm running?
Switching maps takes longer and is less intuitive in 2205, and the logistics decisions come down to shifting a single number a little bit further. Deny it if you want. [/quote]

1.5 seconds...
Tankfriend May 19, 2019 @ 9:13am 
Every single time you have to adjust something somewhere off your current map, no matter how small a thing it might be. It stacks quickly...
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Date Posted: May 12, 2019 @ 6:07am
Posts: 15