Master Levels for DOOM II

Master Levels for DOOM II

reveilleun May 7, 2015 @ 5:15am
how do i access the 1000+ fan made WAD files?
on the wiki it says these WADS came with the game
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Showing 1-9 of 9 comments
They are no longer distrubuted with the Master Levels. They are on the original CD-ROM copy from the '90s.But you're missing very little, as it was just random junk scoured from the major DOOM FTP site of the time.
Last edited by Showtime, Synergy!; Jun 14, 2015 @ 1:19pm
Here is a cool reference of all the files included in that collection (Maximum Doom).

http://www.doomworld.com/idgames/?file=docs/misc/maxdoom.zip
Kes Gaming Sep 20, 2020 @ 12:24pm 
Originally posted by reveilleun:
on the wiki it says these WADS came with the game
Hey, I don't know if you are still looking for Maximum Doom, but I wanted to let you know, like someone else pointed out, it is no longer sold with the Master Levels. It was only on the original disc, but isn't a part of the digital version that you buy from Steam.

If you still do want to play Maximum Doom, one kind soul uploaded that section of the disc to Archive.org, and you can download it from there:

https://archive.org/details/maximum_doom

I hope that helps!
Last edited by Kes Gaming; Sep 20, 2020 @ 12:24pm
reveilleun Sep 22, 2020 @ 1:27am 
thank you
Quiver333 Feb 15, 2021 @ 9:48am 
These are compilation CDs that were mostly illegally sold arround 1990s that were filled with hundreds or even thousands of wads (95% of wich were absolutely ♥♥♥♥). Master Levels for DooM II itself was made as a comeback to these garbage CDs. It was sold in one box with "Maximum Doom" (wich was and still is ♥♥♥♥♥♥♥♥♥ anyway) just to compete with D!Zone CDs. The only two I would personally recommend to play from that goofy era are two 32 level megawads called "Hell to Pay" and "Perdition's Gate". Most of these are freely avialable on ModDB or Myabandonware. com
Last edited by Quiver333; Nov 19, 2023 @ 9:12am
Originally posted by Quiver:
These are compilation CDs that were mostly illegally sold arround 1990s that were filled with hundreds or even thousands of wads (95% of wich were absolutely ♥♥♥♥). Master Levels for DooM II itself was made as a comeback to these garbage CDs. It was sold in one box with "Maximum Doom" (wich was and still is ♥♥♥♥♥♥♥♥♥ anyway) just to compete with DZone CDs. The only two I would personally recommend to play from that goofy era are two 32 level megawads called "Hell to Pay" and "Perdition's Gate". Most of these CDs are freely avialable on ModDB or Myabandonware. com
"Mostly illegally sold" NOPE.
Unless the full version of Doom, Doom II, or (when it came out) Final Doom was copied onto it without permission and sold with it, it was not illegal. NOTHING about these CD's is illegal, even if the WAD says it's can't be sold for money, there's still an exception to this: You CAN charge people for the service of making and distributing the CD itself that is full of them.
I don't know where you got the idea that it's illegal, but it's not, not in the slightest. I happily grabbed up 'Demon Gate', 'Doom Alchemy', 'D!Zone' and 'D!Zone 2' cd's whenever I saw them (there were more than that, those are just the first ones I remember) at Staples or computer show/sales that were a few times a year in the 90's.

The only thing illegal was if you copied the iWAD (original commercial version wad file) in part or in whole onto these CD's and then distributed it without obtaining a license to distribute and then paying royalties with iD software (they generally used GT Interactive to distribute and market Doom II).
The Shareware version of Doom could be distributed for free or for the nominal cost of not higher than 10$ which covers shipping/materials etc. This means if they want to include the shareware version of Doom (and include many other shareware games at the time), they can charge a nominal fee for the CD and any other shovel-ware they could jam into it.
Player made WAD files were NOT to be able to be used with Shareware Doom because each level contained 1 dying lost-soul graphic in it at the start, this was to cause it to crash if used with the shareware version which did only contain about half the game's data files. This was REQUIRED by iD software, but otherwise, they pretty much would share any kind of info with you if you were interested in making some mod tool for it.
You could not distribute part or in-whole a modified or original iWAD, and you could not distribute the EXE files nor setup files of the game without prior express written consent being obtained in advance from iD software and it's publisher(s).
--That is all!
Kes Gaming Jul 4, 2021 @ 10:16pm 
Originally posted by Beamng.mapper.Bob.Blunderton:
Originally posted by Quiver:
These are compilation CDs that were mostly illegally sold arround 1990s that were filled with hundreds or even thousands of wads (95% of wich were absolutely ♥♥♥♥). Master Levels for DooM II itself was made as a comeback to these garbage CDs. It was sold in one box with "Maximum Doom" (wich was and still is ♥♥♥♥♥♥♥♥♥ anyway) just to compete with DZone CDs. The only two I would personally recommend to play from that goofy era are two 32 level megawads called "Hell to Pay" and "Perdition's Gate". Most of these CDs are freely avialable on ModDB or Myabandonware. com
"Mostly illegally sold" NOPE.
Unless the full version of Doom, Doom II, or (when it came out) Final Doom was copied onto it without permission and sold with it, it was not illegal. NOTHING about these CD's is illegal, even if the WAD says it's can't be sold for money, there's still an exception to this: You CAN charge people for the service of making and distributing the CD itself that is full of them.
I don't know where you got the idea that it's illegal, but it's not, not in the slightest. I happily grabbed up 'Demon Gate', 'Doom Alchemy', 'D!Zone' and 'D!Zone 2' cd's whenever I saw them (there were more than that, those are just the first ones I remember) at Staples or computer show/sales that were a few times a year in the 90's.

The only thing illegal was if you copied the iWAD (original commercial version wad file) in part or in whole onto these CD's and then distributed it without obtaining a license to distribute and then paying royalties with iD software (they generally used GT Interactive to distribute and market Doom II).
The Shareware version of Doom could be distributed for free or for the nominal cost of not higher than 10$ which covers shipping/materials etc. This means if they want to include the shareware version of Doom (and include many other shareware games at the time), they can charge a nominal fee for the CD and any other shovel-ware they could jam into it.
Player made WAD files were NOT to be able to be used with Shareware Doom because each level contained 1 dying lost-soul graphic in it at the start, this was to cause it to crash if used with the shareware version which did only contain about half the game's data files. This was REQUIRED by iD software, but otherwise, they pretty much would share any kind of info with you if you were interested in making some mod tool for it.
You could not distribute part or in-whole a modified or original iWAD, and you could not distribute the EXE files nor setup files of the game without prior express written consent being obtained in advance from iD software and it's publisher(s).
--That is all!
There is one element you may not have fully considered.

Many amateur WAD files from this time period were actually modified versions of original Doom maps. Maximum Doom for example contains several E1M1 remakes, E2M8 remakes, etc. There is even Episode 1-3 fully included that was "converted" to work with Doom 2.

Now, in this case, we're taking about a compilation created and marketed by ID Software themselves, but it's pretty clear that, just like the third-party companies distributing level packs, no one really knew what exactly was on there, it was just grabbed off the internet at random and shoved onto a disk. So, there may have been a case for copyright infringement.

Granted, this was all going on prior to 1996 when the DMCA was passed, so much more was acceptable back then.
Quiver333 Nov 19, 2023 @ 9:11am 
Originally posted by Beamng.mapper.Bob.Blunderton:
Originally posted by Quiver:
These are compilation CDs that were mostly illegally sold arround 1990s that were filled with hundreds or even thousands of wads (95% of wich were absolutely ♥♥♥♥). Master Levels for DooM II itself was made as a comeback to these garbage CDs. It was sold in one box with "Maximum Doom" (wich was and still is ♥♥♥♥♥♥♥♥♥ anyway) just to compete with DZone CDs. The only two I would personally recommend to play from that goofy era are two 32 level megawads called "Hell to Pay" and "Perdition's Gate". Most of these CDs are freely avialable on ModDB or Myabandonware. com
"Mostly illegally sold" NOPE.
Unless the full version of Doom, Doom II, or (when it came out) Final Doom was copied onto it without permission and sold with it, it was not illegal. NOTHING about these CD's is illegal, even if the WAD says it's can't be sold for money, there's still an exception to this: You CAN charge people for the service of making and distributing the CD itself that is full of them.
I don't know where you got the idea that it's illegal, but it's not, not in the slightest. I happily grabbed up 'Demon Gate', 'Doom Alchemy', 'D!Zone' and 'D!Zone 2' cd's whenever I saw them (there were more than that, those are just the first ones I remember) at Staples or computer show/sales that were a few times a year in the 90's.

The only thing illegal was if you copied the iWAD (original commercial version wad file) in part or in whole onto these CD's and then distributed it without obtaining a license to distribute and then paying royalties with iD software (they generally used GT Interactive to distribute and market Doom II).
The Shareware version of Doom could be distributed for free or for the nominal cost of not higher than 10$ which covers shipping/materials etc. This means if they want to include the shareware version of Doom (and include many other shareware games at the time), they can charge a nominal fee for the CD and any other shovel-ware they could jam into it.
Player made WAD files were NOT to be able to be used with Shareware Doom because each level contained 1 dying lost-soul graphic in it at the start, this was to cause it to crash if used with the shareware version which did only contain about half the game's data files. This was REQUIRED by iD software, but otherwise, they pretty much would share any kind of info with you if you were interested in making some mod tool for it.
You could not distribute part or in-whole a modified or original iWAD, and you could not distribute the EXE files nor setup files of the game without prior express written consent being obtained in advance from iD software and it's publisher(s).
--That is all!
Unbelieveably late reply, but yeah, "illegally" used a wrong word there, my bad (but still, they're just selling stuff other people posted online)
CyFiver Feb 11, 2024 @ 5:59pm 
I still have my Jewel Case with the CD-Rom for Demon Gate and the hand rips the case when you tilt it due to the special cover. Says "includes over 6000 hot new levels for Doom, Doom I & The Ultimate Doom"

Great memories. I loved making .wads back then. Was amazed to see how the simple lines could result in a level with working doors and complexity.
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