Coffee Talk

Coffee Talk

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Stormborn Apr 7, 2020 @ 5:49am
Help with Latte Art
So far, I love this game, but the latte art is frustrating me. I assume there are tips and tricks that experienced players are aware of, but I don't see anything else on the forum or in its own guide. I'm using a mouse and keyboard and my "art" is laughable. Please let me know how to do it better for the sake of my pride. Thanks!
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Showing 1-3 of 3 comments
Lethann Sep 1, 2020 @ 3:39pm 
I came here looking for the same info. Might have to try youtube. Here's all I've been able to figure out:

- Q and E rotate the cup while you are using the pour or etch
- There is 'gravity' when you pour the milk, constantly pulling it to the bottom of the screen. There must be a way to use this to make things look better. Easy way to see this in action is to make a pour from the bottom of the cup to the top, going fast than slowing down. Clear it then go from top to bottom and see the vast difference.
- Pouring the milk also responds to how fast your mouse is moving: fast moving gives little wispy lines while slow moving results in a denser and wider bit.

Conceptually I can understand what it can do but I'm still having issues getting it to actually work. I've seen people make awesome stuff, i just don't know how.
Traveling Tex Nov 28, 2020 @ 8:44am 
I am glad I am not the only one struggling with this. Thanks for the tips Lethann.
Stormborn Dec 8, 2020 @ 6:11pm 
Originally posted by Lethann:
I came here looking for the same info. Might have to try youtube. Here's all I've been able to figure out:

- Q and E rotate the cup while you are using the pour or etch
- There is 'gravity' when you pour the milk, constantly pulling it to the bottom of the screen. There must be a way to use this to make things look better. Easy way to see this in action is to make a pour from the bottom of the cup to the top, going fast than slowing down. Clear it then go from top to bottom and see the vast difference.
- Pouring the milk also responds to how fast your mouse is moving: fast moving gives little wispy lines while slow moving results in a denser and wider bit.

Conceptually I can understand what it can do but I'm still having issues getting it to actually work. I've seen people make awesome stuff, i just don't know how.

Thank you!
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Showing 1-3 of 3 comments
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