Mist Survival

Mist Survival

This game is surprisingly good
I love survival games, but most these days are easily forgettable. I've never even heard of this game until it randomly showed up on my store. So far really enjoying it though. Are there plans to add Multiplayer? If so i'd definitely be recommending it to my group if not outright buying it for them myself. My only piece of constructional criticism as of day 5 in game is the pencil/map system currently implemented. If you mark the map with a pencil, it should stay there, maybe allow a max of 5 pencil marks with a date/time until they start deleting themselves. This way players know where they are and where they moved on the map. Marking your map, closing it briefly, then opening again to find the mark gone is a little rough. Being new to the map/game I'm all sorts of lost at the moment, but i'm getting my bearings. I know game developing isn't easy, so my hats off to you folks. Good job Devs
Last edited by Brother Stryker; Sep 12, 2022 @ 11:35am
< >
Showing 1-15 of 29 comments
TonyMax.Fr Sep 12, 2022 @ 12:06pm 
Not multiplayer but coop with friends.
Yes the pen need to be reworked a little i think too.
I love this game too, i was just searching a game like DayZ but solo, and i found this one on youtube, and yes it will become a real good game indeed ^^
Unster Sep 12, 2022 @ 12:13pm 
I like the atmosphere and concept of the game, but to me the game is a fail because of all the rough functionality and bugs, considering it was released 4 years ago. Multiplayer should be way down the list of priorities, since the only game mode, solo, is so broken. Once you play the game longer, you'll start to notice these things, though it doesn't even take that long to notice them.
TonyMax.Fr Sep 12, 2022 @ 12:15pm 
Originally posted by Unster:
I like the atmosphere and concept of the game, but to me the game is a fail because of all the rough functionality and bugs, considering it was released 4 years ago.
It still an alpha... it's an early alpha game, it's NOT fully released you know ?
It don't have more bugs than any other alpha game. Yet i can say it's not really bugged but not finished.
Last edited by TonyMax.Fr; Sep 12, 2022 @ 12:17pm
Unster Sep 12, 2022 @ 12:18pm 
Originally posted by TonyMax.Fr:
Originally posted by Unster:
I like the atmosphere and concept of the game, but to me the game is a fail because of all the rough functionality and bugs, considering it was released 4 years ago.
It still an alpha... it's an early alpha game, it's NOT fully released you know ?
Yes I know it's early access. But it was released 4 years ago and the bugs in the game are very basic bugs that shouldn't exist after this much time. Early access is supposed to mean not feature-complete, not that basic things that have been in the game for years are still broken.

I have many early access games in my library. I'd say this one is probably the buggiest.
Last edited by Unster; Sep 12, 2022 @ 12:20pm
TonyMax.Fr Sep 12, 2022 @ 12:21pm 
you seems to not know that is only a single man working on the game, and for now he's focusing on the map right now. And thank to him it's playable, so we can have fun playing.
Dog Sep 12, 2022 @ 12:25pm 
Posted on steam and being released is 2 different things.
Unster Sep 12, 2022 @ 12:26pm 
Originally posted by TonyMax.Fr:
you seems to not know that is only a single man working on the game, and for now he's focusing on the map right now. And thank to him it's playable, so we can have fun playing.
I do know. I'm a game programmer myself. The quality of the game is poor. Some of the bugs are just really bad. For example why does a thrown spear randomly change its durability or do no damage? Why does thirst and hunger have no effect on health except when sleeping? There are some really bad coding practices going on here, especially since I'm reading some of these were not issues in earlier versions. So they're getting broken with new updates.

BTW, where did you get your copy of the game? Steam shows you don't own it.
TonyMax.Fr Sep 12, 2022 @ 12:33pm 
Originally posted by Unster:
BTW, where did you get your copy of the game? Steam shows you don't own it.
Steam don't show the game you develloped either.

Why can't i talk about the game when i don't have it here ? The game is on another computer with another steam account. Stop wrong assomptions, please.
Last edited by TonyMax.Fr; Sep 12, 2022 @ 12:34pm
TonyMax.Fr Sep 12, 2022 @ 12:36pm 
Originally posted by Unster:
Why does thirst and hunger have no effect on health except when sleeping?
It does, but only a little, you can see your life go down while crafting/making your base (or any action that take long time).
Unster Sep 12, 2022 @ 12:37pm 
Originally posted by TonyMax.Fr:
Originally posted by Unster:
BTW, where did you get your copy of the game? Steam shows you don't own it.
Steam don't show the game you develloped either.

Why can't i talk about the game when i don't have it here ? The game is on another computer with another steam account.
My games aren't on Steam. Anyway, I get a little suspicious when people come in here talking about a game they play yet they don't seem to own. I hate freeloaders who contribute nothing. I'm not talking about you. I'll give you the benefit of doubt.
Unster Sep 12, 2022 @ 12:39pm 
Originally posted by TonyMax.Fr:
Originally posted by Unster:
Why does thirst and hunger have no effect on health except when sleeping?
It does, but only a little, you can see your life go down while crafting/making your base (or any action that take long time).
That could be the same bug, i.e. the health only goes down if time is compressed due to sleeping or another activity. I can look again when I have time, but last time I checked, I waited a pretty long time and the health bar didn't move one pixel.
TonyMax.Fr Sep 12, 2022 @ 12:43pm 
Originally posted by Unster:
That could be the same bug, i.e. the health only goes down if time is compressed due to sleeping or another activity. I can look again when I have time, but last time I checked, I waited a pretty long time and the health bar didn't move one pixel.
We can try to make a screeshot of our bar life, wait 1-2 hours IRL with the game playing and come back to make another screenshot to compare them. I'm pretty sure it will work ^^ (but i don't want to do it myself, sorry) :/
As for random damage to a thrown spear:
I can see the randomness of it. If you hit all soft tissue then the tip will be relatively unscathed. If it hits a bone the tip can be blunted or broken. If you miss and it hits the ground it could also be relatively undamaged or blunted or damaged. Seems realistic to me.
I think arrows should also be randomly damaged. The edge can be dulled by hitting a bone or cartilage. Sometimes an arrow can end up with a broken shaft or separated head - especially when the victim falls onto it or rolls when it falls.

Maps should retain marks, period. Pencil lead doesn't wear off for a very long time. Those marks should be persistent. Maybe even erasable. Maybe even implement a text entry box so you can make a different mark instead of a simple x or check.
Last edited by zaltocleotl[Banned@Paradox]; Sep 12, 2022 @ 1:12pm
TonyMax.Fr Sep 12, 2022 @ 1:23pm 
Originally posted by zaltocleotl:
Maybe even implement a text entry box so you can make a different mark instead of a simple x or check.
It remember me when we could draw on our map in Rust, it was a cool feature. it need to be here in Mist survival :D
Last edited by TonyMax.Fr; Sep 12, 2022 @ 1:25pm
Liquidsteel Sep 12, 2022 @ 1:31pm 
Originally posted by 76561198040512105:
you seems to not know that is only a single man working on the game, and for now he's focusing on the map right now. And thank to him it's playable, so we can have fun playing.
oh im sure he is thanking you all the way to the bank
< >
Showing 1-15 of 29 comments
Per page: 1530 50

Date Posted: Sep 12, 2022 @ 11:28am
Posts: 29