Dimension Drifter

Dimension Drifter

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Blue  [developer] Oct 3, 2019 @ 8:07am
Quality of Life Update Changelog
- Player movement and animations tweaked; this is a quality of life update and should affect overall gameplay feeling
- fixed player mesh size, player is now slightly bigger than before (from 90% to 100% scale)
- tweaked female player default clothes
- camera distance is now dynamic based on how fast player is currently moving
- camera placement adjusted
- reworked forward walking animation
- tweaked dash ability
- tweaked player physics body
- improved physics-accuracy of bullet impacts on enemies
- enemies can now be pushed back slightly by bullet impacts
- rim lighting on player, enemies and items is slightly more intense
- added a tiny random delay (0.0 - 0.1sec) between killing an enemy and the ragdoll impulse for greater impact
- tweaked Pistol fire sound
- New Ammo Hud for more clarity
- increased size of wall hit sparks
- increased Chopper Fireball collision
- added a visual effect to Mission Screen

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This update is a new milestone for myself because it means that I will go back into full production on Dimension Drifter soon. Thanks so much for your patience!
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Showing 1-9 of 9 comments
Sonnenblume Oct 3, 2019 @ 8:12am 
Having passed the 1 year anniversary of this game's release and the 10 month mark since its last update, I'm glad to see another small update. Any more news on Renegade Master?

Would the player hitbox be affected by the player now being larger? Also, what exactly has been changed about the dash ability?
Motoko Oct 3, 2019 @ 9:20am 
hi Blue, I just found out about this game, I was wondering if you are planning on adding coop to the game or is it a definitive no coop game?
Blue  [developer] Oct 3, 2019 @ 11:20am 
Originally posted by Skowron:
hi Blue, I just found out about this game, I was wondering if you are planning on adding coop to the game or is it a definitive no coop game?
At least for now, it is not a coop game.
potterman28wxcv Oct 3, 2019 @ 12:10pm 
"At least for now" --> that's great news :D potentially!
M739PD Oct 3, 2019 @ 5:50pm 
OMG! Thank you very much.
This is such a coincidence because I've been thinking about the state of DD the last couple days and the possibility of future updates. "NIL", I said to myself. Thanks for making me wrong!
Last edited by M739PD; Oct 3, 2019 @ 9:05pm
Touchdown Oct 4, 2019 @ 10:46am 
Not the comeback I was hoping for.
Fomin Oct 4, 2019 @ 6:24pm 
I think it would be really good to add coop. With coop, this could become and indie rival to Remnant!
Originally posted by Zidane:
I think it would be really good to add coop. With coop, this could become and indie rival to Remnant!

I second this. I would love some Coop or even a multiplayer versus mode.
Last edited by Doomie The Destroyer; Oct 6, 2019 @ 8:15am
M739PD Nov 23, 2019 @ 7:59am 
Late reply, but after playing some more, I'm really not liking the increased player mesh size. She's TOO big, and it's quite jarring. She's all over the HUD now. Or the HUD is all over her. You said you went from 90% to 100% scale. I think maybe 95% would have been the sweet spot.
Just some humble feedback.
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Showing 1-9 of 9 comments
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