Dead Island

Dead Island

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Toonen1988 Apr 23, 2023 @ 9:03pm
Dead Island 2 issue's
Even though Dead Island 2 isn't on Steam, I would like to point some things out. Personal issue's I have with Dead Island 2, which decided me to refund the game. Thank god Epic Games also offers refunds.

The maps feels way to small. I don't mind if a game is open world or linear, if the game is really good. But the levels they have in Dead Island 2, are way to small. On top of that, zombies keep on spawning and spawning and spawning eachtime you turn your ass.

The system literally spawns zombies few meters behind your back. You kill zombies inside a room, you walk 3 meters away from the room, go back and there you go, the room is full with zombies again. Do that in way to small levels, and you will get my frustration.

I even had a moment where I encounter 4 zombies in a room. I lurk them out, to kill them in a bigger space. After I killed them, walk towards the room again, 4 new zombies have spawned inside the room

I also have the feelings that weapons even break faster as ever before and the card skill system is kinda méh.

I also bought the Gold Edition, I really wanted to have the character packs. The Amy skin looks very amazing. I was looking and looking where I can find the skins and quess what, they aren't even in the game. I needed to watch a YouTuber to figure this ♥♥♥♥ out. The files are already downloaded, but they kept it disabled. The YouTuber said that the developer promised to unlock the skins later this summer/year. What a joke, no information on the store page or what so ever.

By the time they released the skins, I would be done with the main game. Waste of money, thank god Epic Games also offers refunds.

At this moment, I can only recommend Dead Island 2 with a atleast 70% discount and only the normal edition. The flesh system is really well done and the combat is kinda fun, but that's about it. I can't say anything more positive about this game.
Last edited by Toonen1988; Apr 23, 2023 @ 9:12pm
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Showing 1-9 of 9 comments
DeadSlash Apr 23, 2023 @ 10:21pm 
Counterpoint.
I'm loving the game, worth the 10 year wait. Kind of the opposite of CyberPunk as this wasn't nearly as hyped and is surprisingly exceeding my expectations.

The gore is incredible, knocking off jaws, popping out eyes, melting them.... It's insane and it all looks so amazing. It's the smoothest launch I've played in at least the last 2 years. It's the most fun I've had killing Zombies since the first Dying light.
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"Game Length"
I've seen a few people complain about the length, I'm not playing a different game, but I'm playing it very differently:
A lot of the people saying it is short are skipping all the side missions. There are 33 side missions. Basically you can cut any open world games length by 30-50% if you race through the game as quickly as possible. In one of these other threads someone said the game was only 6 hours and there are no side quests... Well, no... there are 33 side quests, you just didn't do them.
I'm 6 hours in and my OVERALL completion is 15%.

This is an interesting point of debate among gamers, the most extreme example I remember was Far Cry 5 had a Vietnam DLC, while converting the map and doing the missions took 4-5 hours, it was possible to literally run across the map and trigger the final fight to end the DLC. Some argued this made the expansion "35 minutes long" but that wasn't really true in my view.

I feel like it more akin to watching a 5 min synopsis of a movie with all of it's key moments and then claiming the entire movie is 5 minutes long.

I would imagine this game is pretty short if you just follow the map marker to the next main story POI and ignore all of the side content, but I fail to see the reason to actually do that. There is tons of stuff to explore and there are resources in every nook of the game, so there is no "worthless exploration" it's always rewarding. The weapons I'm getting from side missions and locating keys are epic and worthwhile.
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"Zombie Spawns"
They do respawn, but you almost never "have to fight them" You could skip them if you *want* to but like people who skip the side quests, I don't fully grasp why you would. It's the point of the game. Complaining about zombies respawning in a game about basing zombies is like complaining about Madden having 4 quarters or something... An open world game without respawning zombies would be a barren, boring wasteland.
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"Weapons"
Weapons are plentiful, as are resources and benches for improving them. Despite the fact that I am gleefully killing all the zombies (because it is the best gore system in the history of games) I've never even remotely come close to running out of weapons. There were a few time I let a weapon break on me because I wasn't paying attention (gitgud, iknowrite) but you just use another one and repair it. I probably haven't used the same weapon for more than 40 kills because you keep getting new ones and they improve in quality. I keep trading up.

In addition, the way they kill is so different that disregarding tactical advantages of certain weapons in certain situations, it's fun to switch it up from slicing to crushing to exploding etc.
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"Card System" I wasn't keen on them at first either, but you keep unlocking cards that get progressively more useful. I have a few I am loving atm.
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"Gold skins"
I got nothing for this. I bought the upgraded edition for the DLC. What the OP said is true, they said it will be the summer before they drop. If you were getting this game to race through the main quest in a DLC skin, this might be a hard pass. If you want it for first legitimate rival to Dying Light 1 for best Zombie game ever, and to beat zombies in the face with the best gore effects in any game in history. Get it. Now. Sooooooooo good.
Last edited by DeadSlash; Apr 23, 2023 @ 10:22pm
Toonen1988 Apr 24, 2023 @ 4:47am 
About the game length, I stopped playing so I have no idea how long the game is and how many side missions there are. But the maps are way to small for a game like Dead Island 2. And in the beginning the missions are all kinda the same, find a fuse *walk in a garage*, the character says "Oh, everyone keeps a fuse in their garage." Ten minutes later, mission > find a fuse. You walk in a garage, the character says "Oh, everyone keeps a fuse in their garage." No ♥♥♥♥, you told the same thing ten minutes ago.

As for the zombie spawns. I Haven't said they shouldn't respawn at all. The current system is immersion breaking and doesn't make any sense. It's a lazy game mechanic.

You walk around in a garden, courtyard, pool or whatever, with big walls around it, and the fences are closed. You kill all the zombies in this area, you go inside, loot something go back outside and there you go, new zombies spawned.

Instead of the zombies crawling over the wall or breaking through fences or what so ever, they just spawn after you turn your butt.

So stupid and immersion breaking. The level design doesn't work with the current zombie respawn system. If the maps where bigger and zombies starting to crawl over the walls, break through fences and such that would have made way more sense.

I even saw zombies spawning in when you needed to protect that Villa at the beginning of the game. While I was fighting a zombie, I saw literally the next wave spawning in.

Immersion breaking. They just popped up right in your face.

The game has huge potential, but not in its current state. It feels more like a lazy game. Sure, the game is very optimized, almost no bugs and it runs great. Flesh system is very good combat is fun, even though would love to see more different animations and feelings for weapons.

But the rest is just ♥♥♥♥♥♥ and immersion breaking.



Last edited by Toonen1988; Apr 24, 2023 @ 5:03am
AROCK!!! Apr 24, 2023 @ 2:13pm 
Originally posted by DeadSlash:
Counterpoint.
I'm loving the game, worth the 10 year wait. Kind of the opposite of CyberPunk as this wasn't nearly as hyped and is surprisingly exceeding my expectations.

The gore is incredible, knocking off jaws, popping out eyes, melting them.... It's insane and it all looks so amazing. It's the smoothest launch I've played in at least the last 2 years. It's the most fun I've had killing Zombies since the first Dying light.
----------------
"Game Length"
I've seen a few people complain about the length, I'm not playing a different game, but I'm playing it very differently:
A lot of the people saying it is short are skipping all the side missions. There are 33 side missions. Basically you can cut any open world games length by 30-50% if you race through the game as quickly as possible. In one of these other threads someone said the game was only 6 hours and there are no side quests... Well, no... there are 33 side quests, you just didn't do them.
I'm 6 hours in and my OVERALL completion is 15%.

This is an interesting point of debate among gamers, the most extreme example I remember was Far Cry 5 had a Vietnam DLC, while converting the map and doing the missions took 4-5 hours, it was possible to literally run across the map and trigger the final fight to end the DLC. Some argued this made the expansion "35 minutes long" but that wasn't really true in my view.

I feel like it more akin to watching a 5 min synopsis of a movie with all of it's key moments and then claiming the entire movie is 5 minutes long.

I would imagine this game is pretty short if you just follow the map marker to the next main story POI and ignore all of the side content, but I fail to see the reason to actually do that. There is tons of stuff to explore and there are resources in every nook of the game, so there is no "worthless exploration" it's always rewarding. The weapons I'm getting from side missions and locating keys are epic and worthwhile.
-------------------------------------------------------------------
"Zombie Spawns"
They do respawn, but you almost never "have to fight them" You could skip them if you *want* to but like people who skip the side quests, I don't fully grasp why you would. It's the point of the game. Complaining about zombies respawning in a game about basing zombies is like complaining about Madden having 4 quarters or something... An open world game without respawning zombies would be a barren, boring wasteland.
-----------------------------------------------------------
"Weapons"
Weapons are plentiful, as are resources and benches for improving them. Despite the fact that I am gleefully killing all the zombies (because it is the best gore system in the history of games) I've never even remotely come close to running out of weapons. There were a few time I let a weapon break on me because I wasn't paying attention (gitgud, iknowrite) but you just use another one and repair it. I probably haven't used the same weapon for more than 40 kills because you keep getting new ones and they improve in quality. I keep trading up.

In addition, the way they kill is so different that disregarding tactical advantages of certain weapons in certain situations, it's fun to switch it up from slicing to crushing to exploding etc.
--------------------------------------------------------------------
"Card System" I wasn't keen on them at first either, but you keep unlocking cards that get progressively more useful. I have a few I am loving atm.
-------------------------------------------------------------
"Gold skins"
I got nothing for this. I bought the upgraded edition for the DLC. What the OP said is true, they said it will be the summer before they drop. If you were getting this game to race through the main quest in a DLC skin, this might be a hard pass. If you want it for first legitimate rival to Dying Light 1 for best Zombie game ever, and to beat zombies in the face with the best gore effects in any game in history. Get it. Now. Sooooooooo good.
i'm with you...loving the game....non stop zombie smashing
DeadSlash Apr 24, 2023 @ 4:21pm 
Originally posted by Toonen1988:
As for the zombie spawns. I Haven't said they shouldn't respawn at all. The current system is immersion breaking and doesn't make any sense. It's a lazy game mechanic.


I even saw zombies spawning in when you needed to protect that Villa at the beginning of the game. While I was fighting a zombie, I saw literally the next wave spawning in.
Immersion breaking.

They just popped up right in your face.
That might happen in a specific mission where you have to defend an area for a timer, but they never "pop up in your face" walking around. They crawl out of like manholes or come out of bushes. It's entirely possible they pop when you AREN'T looking. but when you are eyes on in the open map, they come from somewhere. They never appear in front of you.

The fuse thing might be annoying, I don't think I've seen that directly, but it makes sense that it is there. Fuses are a major part of the game, you find them or buy them from a vendor and they open up areas with chests containing high level weapons.

The side quests have a lot to do with exploration. you only get them if you go off the main path. I don't know how they can change this, but the impression I'm getting is that people follow the map marker from one main quest spot to the next. It takes you down a main path. IF you don't stray off of it, then it comes across as linear. The maps aren't "Huge" but they are absolutely not linear.

I basically found this by mistake because I was wandering around just admiring the visuals.
Hanfree [ESP] Apr 24, 2023 @ 4:44pm 
Where i cand find a page to see if the game got updates etc, because i waiting this people to fix the crash to desktop repetitive
IDKFA Apr 24, 2023 @ 7:40pm 
So basically, Dying Light 2 ruined Zombie games because the maps are HUGE and you can run around (sadly in the same cityscape only, no snow, no swamp, nothing like the Pilgrim intro quest, not much other than buildings) pretty much forever bashing in zombies and getting rewards.

I really wanted to get DI2 but from the videos it felt like a zombie corridor slasher, which apparently it is :(.

Maybe by the time it hits Steam it will be at 50% on Epic. At present the review are WORSE THAN CALLISTO PROTOCOL which pretty much tells me everything I needed to hear.

Thanks for the review, thanks for the RETORT (I read it and would be like you, I take 10x the time to 'beat a game').
Last edited by IDKFA; Apr 24, 2023 @ 7:41pm
forth Apr 24, 2023 @ 9:07pm 
Dead Island 2 feels like the original Dead Island 1 without the scale of that game.
It feels like a throw back, games like Cyberpunk and Elden Ring have spoilt me.
I agree with others wait for the steam release in 12 months at 50% off.
I'm not disappointed, at the right price it's a good nostalgia romp, get it on a sale.
Pastel DE PaPa Oct 14, 2024 @ 7:41pm 
Im just playing this game and feels great but when is time for action when more than 4 or 5 zombies start to engage in tight areas of the maps you can see the flaws of this game.. is more hard than dying light.. and there you have to run for your life . The cards atribute dont work or dont do anything. And you can see this game is glitched or bad implemented because an arm+baseball bat can do damage from more distance than the range of the zombies... but not in this game.. this game somehow your arm is shorter and the bat is not more than 20cm. Because i cant connect any hit with the bat at close distance and the zombies can hit me from afar with theyr limbs. This game is more an script hit machine kinda combo like than really trying to connect any hit like you do in real life.. is frustrating..
Banana Duck ඞ Oct 24, 2024 @ 6:28am 
i have an issue with everyone on the Internet putting 'to' instead of 'too'...
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