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ironically the same studio as the one that made the yu-no anime.
it is virtually impossible to get the original legally, unless if someone's holding a copy somewhere after all this time. the chances of that are almost none, if not none
Spike were nothing without him and will return to nothing once again.
they did great on those two because they obviously sell, thanks to their high rep. the others? of course not. they play it safe, and then here we are, finding a product that was worth risking, but just that risk factor turned them down from it.
it's also Mages that is the issue too. spike didnt even advertise the game to a reasonably ok extent, and all those that dont know that pass by will think "boy, this classic is as ♥♥♥♥♥♥♥♥ as the stuff we get! pshaw", and little do they know what made the vn good in the first place! now at this rate, no future sojourners will understand how great of a vn yu-no truly is, and its history may as well fall into obscurity. On top of that, the real creators are deceased, and the respect gets funneled into spike's vault, or it puts down the rep of not only them but also the original creators, who haven't even laid an eye on the remake. Mages hurts those that actually invest in this, as they get fed the localized translations, and the art style that you will find anywhere compared to the unique art in the vn. the remade music is a no; the devs recognize it wholeheartedly, given the setting you can do.
Furthermore, they could have done more with the merch and advertising. You can see their twitter feed, and it's clear they didnt do much; look it up yourself, you will understand easily. And the merch isn't even merch; they just sold eriko pantsu poster, and the only other thing is the artbook, which should not have came along with the initial remake english release (as that will spoil newcomers so easily). The store page gives off way too many facts that the reader is not supposed to know first thing, and you could just look at the anime to see all the things they could have done with merch: a necklace that looks like kanna's, a reflector device (but you only get 1 jewel and the rest could be distributed to other places to buy yu-no merch so people travel around for it), a board of that puzzle game (vn readers would know), and maybe even an auction for a model of sakaimachi (see anime, where yuuki and mio make it over the anime's course of events). but too much risk and safe stubborn play, right? A shame that this remake is made with numbers rather than inquiry
As for Spike's other stuff, I don't have too much of an issue with it. Zanki seems pretty cool and AI seems pretty freakin' awesome. Although those may have been Uchikoshi's works. Eh thanks for the advice, but ~$70-90 for the older version that may not work on my system may be a bit complicated and I kind of got out of the idea of pirating stuff. Plus if the new one has an option for the old music, that'll be pretty awesome, plus I'm use to the character designs from the anime, so I think I'll be okay. I know how you guys who played the original feel because I feel the same on other things, but at least I'm able to experience it in some form.
Thanks for all of the help and input.
And for people who dislike the remade version by comparing it to the original version, I have to say I like the story but the old art and system hinders many younger VN player to try it. I love this game, no matter it's the original one or the remade one, so I hope more and more people will have a chance to experience this great story by playing the remade one.I believe it is the purpose to come out this remake version
the thing is that the demographic this game is for is not even for teens, but for adults that aren't gonna get any taller (aside from really late bloomers, but even then). additionally (i feel that this was cut out in the remake, but i wouldn't know), takuya has a milf preference, and only got into kanna because that he felt that kanna was somehow like his mother. you would be quite challenged to say that the heroines (save yu-no, obviously) are well matured adults, particularly the adults themselves.
it's something to abide to, given that it's the only way people can play yu-no legally, save for some really lucky connections. however, some will get rubbed the wrong way about it by a sense that's not even the player's fault, but the people behind the game's, and that's what I dont like about it.
Takuya meeting Kanna as a child which would make sense since she is over 50years+ old and Kodai adopted her so meeting her as a child wouldnt be out of question. Also the beach scene where the charas did bound a little.
Also the ending where Yuuki didnt give up on Mio and decided to chase after her or Takuya realising he saved his 2. daughter.
What i didnt like in the isekai arc where how theyy needed Kunkun to die when all the resistance member come 1 day later wtf? In the vn they needed survive and made that decision.
Sayless suicide was better? i guess. Also the part where Ayumi had an right hand man and how they knew everything etc. or how they discoverd Takuya andn co. spoiled it a bit for me.
Also the imperial city was described as almost empty and mostly soldier where there. The anime made the city more lively while the finale arc vs Ryuu was also ok in a way.