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Some times I get main menu, but in this case I have infinity load screen after run mission.
My system: Ubuntu 17.04 Mate, Nvidia GeForce GTX 660
it's not like they are going to ever fix it though...
This assumes that the LD_PRELOAD script has been complide with the name LoadingFix.so -- if you compiled it under another name simply replace that.
edit... the export statements should all be on one line. formatting on steam didn't work so well.
https://pastebin.com/bMDTspDN
Time to play this game after all I guess!
Thanks for the workaround Nogal!!
Dear developers, is it possible for you to wrap the workaround in the distributed executable?
I knew it was a tower defence game with a twist, saw the Linux support on the Store page which is never a bad thing.
Unfortunately the game hangs after the intro :X
Debian Testing with an up-to-date kernel (5.6.11) and Mesa 20.0.6 (AMD R9 285)
Did try compiling the fix and preloading it but the game didn't start at all then!
Running the Windows version with Proton but forcing the use of WineD3D did the trick.
With Proton 5.0.7, add this to the game's launch options:
Looks like an interesting game - I wasn't quite sure what to expect really.
rx480/32 RAM/ryzen 3800x, ubuntu 20