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Lucky
You got yourself one lucky employee with 20% of any luck modifier.
Efficient
That is close to cheating. You have an employee with 20% or more efficiency.
I have an employee with 43% happiness.
However, I don't get the achievement.
I just checked when I unlocked it it was 2022 and so I can tell you, but don't know if its still completely relevant. I did however check the final campaign level that I did in the last weeks and it was 358, so higher than what you are getting.
- Watch the happiness of your employees, find out what is annoying them and address that. I used to have a workstation set up that I loved, it was space and working efficient, but tanked happiness. Something I did not realise until I looked closer. I didn't realise that I was accidentally firing employees when deleting the work station and that tanks it as well. Those adverse impacts last a long time.
- Do things that boots happiness, train complete goals, complete assignments if in freeplay
- Zone the crap out of you work spaces, and make those spaces as happy as possible. For example, I try to avoid a zone doing too many things, if a module needs a component, that component is in its own zone. At times, even if a zone needs a different table, I will put it in its own zone. Zone happiness is a thing. If that means spamming items, spam them, I rarely use happiness polices . When you can afford it, the sculptures, banners, the highest items that grant happiness in a zone.
- More employees seems to mean a higher happiness score. On mayoral trouble, I was struggling to beat the success points criteria and I had already done everything as above. I checked a previous profile and noted I was generating way more success points per week as a result of happiness. I couldn't figure out why there was such a difference, then I noted the difference was the number of employees. On my second playthrough I favoured automation and I so I had like 100 employees less. I went back and hired a bunch a people, and bang I went from generating ~40 success points per week to 70+ per week and happiness score of 358. I imagine if I just hire more people and do the above, I could get it to 500 relatively easily