Rebel Galaxy Outlaw

Rebel Galaxy Outlaw

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Coq_Pwner Aug 16, 2021 @ 5:21pm
I enjoyed the first game, is this one worth it?
It was no masterpiece, but certainly an entertaining 20 hours. Is this more of the same? Different? Better? Worse?
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Showing 1-13 of 13 comments
Puddle Bum Aug 16, 2021 @ 7:34pm 
Different, more polished. I recommend it. I bought it on EGS, so that would explain my lowish playtime on steam.
Det.Bullock Aug 18, 2021 @ 9:36pm 
Originally posted by CoqPwner:
It was no masterpiece, but certainly an entertaining 20 hours. Is this more of the same? Different? Better? Worse?
This is a very different game, if you are the kind of person that's not used to space dogfighting you might hate it or love it depending on how you take to it.
Pragmatic Tornado Aug 19, 2021 @ 3:32pm 
I loved the first one, don't really like the second one (I may finish it regardless). But I love Freelancer, which is a similar kind of game. Make of that what you will.
BOT Cecil Aug 22, 2021 @ 1:13pm 
It's a very different game compared to the first one so better or worse doesn't really apply. I agree with Pragmatic, if you ever played and liked the old Freelancer you'll probably like this too. I know i do.
BIG8Tz Sep 14, 2021 @ 2:56pm 
100% worth it. Its a better game. Its like the successor to Freelancer
Ohio9 Sep 22, 2021 @ 4:34pm 
It's decent, but not as good as the first game. The plot is non-existent, the early-game ships are all crap, and the combat is downright awful. Basically the only way to survive most encounters is to kill one ship, afterburner away from everyone else, then turn around and kill one more, afterburner away, then repeat this until only one or two or left. That's what you'll be stuck doing the entire game, except in some encounters where there are a lot of friendly ships to draw enemy fire.

I ended up running almost nothing but convoy escort/rescue missions just so there would be other things for the enemies to shoot at.
Det.Bullock Sep 23, 2021 @ 7:38am 
Originally posted by Ohio9:
It's decent, but not as good as the first game. The plot is non-existent, the early-game ships are all crap,
That is kind of the point.
Also the story is much better, always a bit thin but it's not some generic "save the galaxy" plot but basically a former gangster story.

Originally posted by Ohio9:
and the combat is downright awful. Basically the only way to survive most encounters is to kill one ship, afterburner away from everyone else, then turn around and kill one more, afterburner away, then repeat this until only one or two or left. That's what you'll be stuck doing the entire game, except in some encounters where there are a lot of friendly ships to draw enemy fire.

I ended up running almost nothing but convoy escort/rescue missions just so there would be other things for the enemies to shoot at.

I just don't get it, to need that much kiting you have to go in the most extreme parts of the sector and get one of the most difficult combat missions.
Last edited by Det.Bullock; Sep 23, 2021 @ 7:38am
Ohio9 Sep 23, 2021 @ 9:06pm 
Originally posted by Det.Bullock:
Also the story is much better, always a bit thin but it's not some generic "save the galaxy" plot but basically a former gangster story.

But it doesn't really go anywhere. By the end of the game you've basically accomplished nothing and are in the same position you were in at the start. It made the whole experience feel like a waste of time.

Originally posted by Det.Bullock:
I just don't get it, to need that much kiting you have to go in the most extreme parts of the sector and get one of the most difficult combat missions.

No you don't. Pretty much any mission where there aren't lots of other friendly/neutral ships for the enemies to shoot at requires this method. Otherwise everyone just gangs up on you and missile spams you into oblivion. Even after I got the best ship with the best upgrades, I still found the hit-and-run style was the only way to survive.
Last edited by Ohio9; Sep 23, 2021 @ 9:10pm
Noobiecanoobie Sep 25, 2021 @ 4:10am 
Never played the first one. Loved this one, highly recommend it.

Since you've played the first one, you can ignore all the negative reviews. I've read a bunch and they all seemed the same... people did not understand what they were buying. Thought it was a space flight sim or adventure game or something that it was not.

Only down side is after about three play throughs you'll want some more DLC which doesn't exist yet.
Det.Bullock Sep 25, 2021 @ 7:46am 
Originally posted by Ohio9:
Originally posted by Det.Bullock:
Also the story is much better, always a bit thin but it's not some generic "save the galaxy" plot but basically a former gangster story.

But it doesn't really go anywhere. By the end of the game you've basically accomplished nothing and are in the same position you were in at the start. It made the whole experience feel like a waste of time.

Originally posted by Det.Bullock:
I just don't get it, to need that much kiting you have to go in the most extreme parts of the sector and get one of the most difficult combat missions.

No you don't. Pretty much any mission where there aren't lots of other friendly/neutral ships for the enemies to shoot at requires this method. Otherwise everyone just gangs up on you and missile spams you into oblivion. Even after I got the best ship with the best upgrades, I still found the hit-and-run style was the only way to survive.
You have countermeasures, energy management, the afterburner allows for some tricks to dodge enemy fire, etc.
I played at old school difficulty from the start and never needed to kite that much.

The story ends with her either reconciliated with her family or not, that's where the story goes.
Last edited by Det.Bullock; Sep 25, 2021 @ 7:48am
Ohio9 Sep 27, 2021 @ 1:38pm 
Originally posted by Det.Bullock:
The story ends with her either reconciliated with her family or not, that's where the story goes.

The choices you make with your family don't really effect either your character or the larger realm in any tangible way.
Deliberate Zero Oct 3, 2021 @ 1:43am 
No, it really isn't. I love the original Rebel Galaxy and liked the sound of this spin-off. Sadly the execution is completely fumbled at a game design level. The combat seems all right, not as much to my tastes as the original broadside combat, but on the other hand it's fully 3D instead of being bound to a plane. Seems a fair enough trade, and visually it still looks great.

But this is no Rebel Galaxy. It's still got some of the economy systems and some aliens return, the the gameplay couldn't be more different. The original has you charting your own course between battleship and freighter, zipping around within and between various systems. You get to know the galaxy. In RG:Outlaw, you have the ships and upgrade parts that should let you strike a balance between Luke and Han, between fighter pilot and courier / merchant / truck driver.

Yet unlike the original, the gameplay means optimal play uses the autopilot to fast travel directly to your destination, skipping the entire journey. Where the original feels like you're managing to sail your ship through a canal, Outlaw has you in the role of a drone pilot. Your awareness pops in out of the blue, spots some targets to strike, and flits away again.
Det.Bullock Oct 5, 2021 @ 10:06am 
Originally posted by Ohio9:
Originally posted by Det.Bullock:
The story ends with her either reconciliated with her family or not, that's where the story goes.

The choices you make with your family don't really effect either your character or the larger realm in any tangible way.
Why should they?
It's a relatively small story and intentionally so.
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