Rebel Galaxy Outlaw

Rebel Galaxy Outlaw

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Mako Sep 29, 2020 @ 6:44pm
What is you favorite ship?
As the title says. It can be for any reason - functional, nice lines, etc.

I have a functional one and a fun one. Functional - Dingo. It can do anything in a pinch and has enough secondary slots to terrorize capital ships. Fun - SPZ. Just love two tracer turrets and an auto-cannon. Lots of dakka from a pimped out garbage truck! :)
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Showing 1-15 of 15 comments
EvolutionKills Sep 29, 2020 @ 6:53pm 
Mattock - It is fugly and sexy at the same time, like the Millennium Falcon. 4 Hardpoints, 2 Launchers, top tier Shields and Powerplant. Its cargo capacity is only surpassed by the Durston and Beluga, and not by much.
Last edited by EvolutionKills; Sep 29, 2020 @ 6:53pm
Pickle Bath Sep 30, 2020 @ 7:26am 
Beluga for life. Great forward firepower, 3 turrets to harass the clouds of fighters around you, generous cargo space for hauling in loot after, and top tier upgrades available.

But honestly I switch between all the ships pretty regularly (maybe every 10 hours), just to mix things up.
Puddle Bum Sep 30, 2020 @ 8:27pm 
Blood eagle with quad tachyons... I love the glass cannon.
Puppet #7 Sep 30, 2020 @ 10:12pm 
Just got the Mattock-

Such great slotting/gear options but Jesus- that cockpit is just the absolute worst.

And worst part of it you can tell its intentional cause if the seat was just moved down and to the right a bit the visibility would be amazing.
TheRandomGuy Oct 1, 2020 @ 2:38am 
I have several actually.

For dogfighting, I've had the best success with the Foxbat. The turret + dual autocannons + dual tachyons + 1 Tracer turret works for me. The Cargo space sucks though, and the Cockpit is nice, it has a whole Star Trek LCARs theme going on with the HUD.

For a Jack of All Trades, the Dingo, it's a Coyote with 2 less guns, 2 more missile slots, and more Cargo for light Cargo runs. You can load up on swarms and fire-and-forget missile barrages in dogfights while still doing cargo runs.

For Cargo hauling, the Mattock. It's cockpit is bad, but the exterior is nice and gives me Millennium Falcon vibes. Shame it lacks a turret though, I would've stuck with it if it did.
Tiniturtle Oct 1, 2020 @ 3:55am 
i love foxbat
darm lambogini in space :)
4 auto canon 1 photon canon
with mrec missile abit less damage than swarm bot way alot better homing ability
plus swarm only get max damage if all missile hit plus it fly slow so my explose if fly out of it range as target also can afterburn
Last edited by Tiniturtle; Oct 1, 2020 @ 3:58am
EvolutionKills Oct 1, 2020 @ 3:24pm 
Originally posted by Puppet #7:
Just got the Mattock-

Such great slotting/gear options but Jesus- that cockpit is just the absolute worst.

And worst part of it you can tell its intentional cause if the seat was just moved down and to the right a bit the visibility would be amazing.


Intentional, yes, cause the Mattock is a two-seater. Take it out in space, enter the photo mode, then spin the camera around and look into the cockpit from the outside. You'll see a second empty chair next to Juno.
Puppet #7 Oct 1, 2020 @ 5:06pm 
I totally get what your saying, but thats a whole lot of Meta and not much substance. I mean, I cant put a player or Ai in that seat, so its just fluff- meanwhile remove said useless feature and max cockpit view, cause every square centimeter of FOV is desperately needed in this game.

Kicking a dead horse I know, just saying
Last edited by Puppet #7; Oct 1, 2020 @ 5:07pm
EvolutionKills Oct 1, 2020 @ 5:18pm 
Oh, I entirely agree. Even if you kept the seat where it's at, a better FOV would let you see a lot more, cause the Mattock has a largely glass canopy.

It's why I've really taken to the Dingo. I love the Mattock and it's Rebel B-Wing vibe, but the Dingo has a better reactor core and a less cluttered cockpit view.
Last edited by EvolutionKills; Oct 1, 2020 @ 5:21pm
Vaynark Oct 2, 2020 @ 3:02am 
I like the Sonora and Sequoia for their ship design. I think they are the coolest ones in the game. The Mattock is quite nice but I don't like the cockpit, I can't see anything in it. For dogfighting missions or hunting pirate lords for their special weapons, I usually go with a Coyote, a Blood Eagle or a Foxbat. Still can't decide which fighter is better or cooler and what weapon should I bring. A full energy weapons setup or a balance between energy and projectile weapons setup.
Last edited by Vaynark; Oct 2, 2020 @ 3:10am
lt_catscratch Oct 2, 2020 @ 4:05am 
Since you can't own more than 1 ship at a time. My fav ship is always what I currently have. Right now Sequoia.

And model design ? None looks good to me, maybe Foxbat. My fav ship in a space game is from Eve Online, called MOA.
Last edited by lt_catscratch; Oct 2, 2020 @ 4:22am
VeiL Oct 4, 2020 @ 8:49pm 
FOXBAT !

Going to see if I can finish the story with a Foxbat.
Currently have no idea if it's possible.
Gonna find out...

:gman:
Winter Oct 17, 2020 @ 11:52am 
I recently got the Foxbat and it is certainly my preferred Dakka-Dakka-Machine with currently twin Trion Accelerators, three autocannons, Swarm launcher and Tracer Turret, it makes Pirates turn to shrapnel in seconds, making it exceptionally efficient at clearing out Freighter rescues.

However, the ship I loved and wished I could keep flying, was the Senora. I loved the design, I loved the cockpit, I liked how it handled, but I had to upgrade to stay competitive. I have access to the Sequoia variant, with better shields and power and more cargo space ect, but frankly, it just doesn't cut it and frankly, trading is more of an after thought in this game.

I did fly the Mattock for a while and did like it a lot for the balance of firepower, cargo space and tankiness and I even appreciated its looks, being Handsomely Ugly if that makes sense, like the Millenium Falcon, but frankly in this game, being able to turn enemies into scrap as efficiently as possible trumps absolutely everything, which is a real shame, since it very much dictates what ships you fly.
Ikarooz Oct 24, 2020 @ 4:56pm 
My biggest love is Mattock, handsomely ugly and a great allrounder, a superb smuggler ship, despite it's terrible cockpit

For endgame (once money isn't important anymore) I'd stick to Coyote though. 6(!) weapon hardpoints makes you win any head-on-head fight, two rocket slots for big ships and dodgy enemies, fast enough for long travels and plenty of energy to refill my shields whenever I need to
Vermithrax Oct 25, 2020 @ 4:02am 
Originally posted by Joyride:
Beluga for life. Great forward firepower, 3 turrets to harass the clouds of fighters around you, generous cargo space for hauling in loot after, and top tier upgrades available.

But honestly I switch between all the ships pretty regularly (maybe every 10 hours), just to mix things up.
Try my Beluga paint job. Beware the ChromeBee.

https://www.nexusmods.com/rebelgalaxyoutlaw/mods/146
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