Vagrus - The Riven Realms

Vagrus - The Riven Realms

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Aminius Oct 21, 2021 @ 10:34pm
Criftaa Questline Deadend?
Hi i need some advice with Criftaas Questline. I decided to go against her handler went to the tower, butchered everyone and then got crushed by a 650 army.
Next i hired a massive army first 750, again butched everyone in the tower and defeated the attacking army and still i got the same gameover after WINNING that battle?!? is that a dead end or some kinda bug?
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Showing 1-10 of 10 comments
Nordil(Hun) Oct 21, 2021 @ 11:03pm 
No. It ius just a hard fight. You need to win by a good margin.
I had similar issues, so i think i hired 12 more fighters and that way i was able to do it.
Ninth Hour Oct 21, 2021 @ 11:44pm 
I really took my time with the companion missions. By the time I tackled Criftaa's final quest, I had steel armaments, lances, protected harnesses, and other equipment and bonuses that increased attack and defense value. Even then, I did not get my usual 84/12 probability to win the round. I think my attack value was over 900 (no Dragonball pun intended).

Still I was able to win by a comfortable margin. So, yes, you really need a powerful army. Also, if your companions are pretty well developed, companion combat may be indicated. Temple blessings (e.g. Blessing of Sergorod) help too.
Last edited by Ninth Hour; Oct 22, 2021 @ 4:58am
Icepick Oct 22, 2021 @ 1:56am 
Yeah that one is a very hard fight, you have to win by a wide margin because of the way it calculates victory or defeat on those missions. Get as many buffs and combat upgrades as you can, and hire a big force - you can always get rid of them again right after.
Nordil(Hun) Oct 22, 2021 @ 4:55am 
Originally posted by Icepick:
Yeah that one is a very hard fight, you have to win by a wide margin because of the way it calculates victory or defeat on those missions. Get as many buffs and combat upgrades as you can, and hire a big force - you can always get rid of them again right after.

I think that you need to completely destroy them, since if they are able to retreat that means you lose. I had a post about this one under a thread a week or so ago.
Aminius Oct 22, 2021 @ 5:38am 
it took 6 tries. the enemy goes straight for your slaves and it seems that the winner is only decided by if they succeed in killing some 6-10 slaves and nothing else. instead if trying to kill the attackers i just defended the slaves with all resource points and voila success! weird. devs should rework battles where the enemy doesnt target a specific resource and just wants to kill you as a whole.
Nordil(Hun) Oct 22, 2021 @ 8:48am 
Originally posted by Aminius:
it took 6 tries. the enemy goes straight for your slaves and it seems that the winner is only decided by if they succeed in killing some 6-10 slaves and nothing else. instead if trying to kill the attackers i just defended the slaves with all resource points and voila success! weird. devs should rework battles where the enemy doesnt target a specific resource and just wants to kill you as a whole.

Actually no, perhaps they are going for the slaves but you do not wint cuz you defend them:)
You win because you have managed to stop them from achieving their goal, so you get some bonus points in the encounter, and since you are concentrating your defense around them prolly do more damage then in the past. (I think this is for the WARD attribute. It means what you are defending.) And these bonus points accumulate towards the aftermath of the fight where the results are calculated about who won. So you won because you selected a good tactic. (Like defending your beasts against sand wyrms is an also viable tactic!)

I won against them with normal double mounted charges without having slaves:)
Last edited by Nordil(Hun); Oct 22, 2021 @ 8:49am
Aminius Oct 22, 2021 @ 9:28am 
Originally posted by Nordil(Hun):
Actually no, perhaps they are going for the slaves but you do not wint cuz you defend them:)
You win because you have managed to stop them from achieving their goal, so you get some bonus points in the encounter, and since you are concentrating your defense around them prolly do more damage then in the past. (I think this is for the WARD attribute. It means what you are defending.) And these bonus points accumulate towards the aftermath of the fight where the results are calculated about who won. So you won because you selected a good tactic. (Like defending your beasts against sand wyrms is an also viable tactic!)

I won against them with normal double mounted charges without having slaves:)
who cares about the slaves? letting that decide who wins a battle is stupid. and i dont know what ward means. your a non english speaker yourself, your english shouldnt be better then mine :steamfacepalm:
Nordil(Hun) Oct 22, 2021 @ 11:17am 
Originally posted by Aminius:
Originally posted by Nordil(Hun):
Actually no, perhaps they are going for the slaves but you do not wint cuz you defend them:)
You win because you have managed to stop them from achieving their goal, so you get some bonus points in the encounter, and since you are concentrating your defense around them prolly do more damage then in the past. (I think this is for the WARD attribute. It means what you are defending.) And these bonus points accumulate towards the aftermath of the fight where the results are calculated about who won. So you won because you selected a good tactic. (Like defending your beasts against sand wyrms is an also viable tactic!)

I won against them with normal double mounted charges without having slaves:)
who cares about the slaves? letting that decide who wins a battle is stupid. and i dont know what ward means. your a non english speaker yourself, your english shouldnt be better then mine :steamfacepalm:

Basicly as i understand ward means protection against achievement.
You know your army has defense, my guess is that defense is a direct protection against the enemies attack strength.
Ward is a defense against them achieving their goals.
For instance you set your folks to protect everything equally. Then that means they evenly protect the slaves, workers, mounts, beasts and cargo.
But if you select protect slaves, then they will all focus on protecting the slaves. (Like making a phalanx, or some defensive line or whatever against the enemy.)
This means that the enemy that focuses on aquiring your slaves will encounter heavy resistance, and therefore will bleed and lose more. That is what ward is apparantly about.
However i am not 100% sure i understand the system well, i am just making assumptions of sentences dropped here and there and my own experience.

yeah i get that a lot:P Most native english speakers when they hear me talk allways try to guess where i am from, and none of them believe i have not even set foot in an english speaking country:)

Last edited by Nordil(Hun); Oct 22, 2021 @ 11:18am
Aminius Oct 22, 2021 @ 1:01pm 
Originally posted by Nordil(Hun):
yeah i get that a lot:P Most native english speakers when they hear me talk allways try to guess where i am from, and none of them believe i have not even set foot in an english speaking country:)
guess they dont read nicknames or have no clue what HUN means. probably thinking "land where everyone is Hungry" lol. ok not the best joke...
anyway, most people dont think im from germany either.
Nordil(Hun) Oct 22, 2021 @ 3:12pm 
Originally posted by Aminius:
Originally posted by Nordil(Hun):
yeah i get that a lot:P Most native english speakers when they hear me talk allways try to guess where i am from, and none of them believe i have not even set foot in an english speaking country:)
guess they dont read nicknames or have no clue what HUN means. probably thinking "land where everyone is Hungry" lol. ok not the best joke...
anyway, most people dont think im from germany either.

Haha, die können es auch nicht glauben dass ich noch nie in Dland wahr;)
Zaden w Polska;)
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Date Posted: Oct 21, 2021 @ 10:34pm
Posts: 10