Vagrus - The Riven Realms

Vagrus - The Riven Realms

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Lost Pilgrims  [developer] Jul 22, 2020 @ 6:47am
Frequently Asked Questions
What kind of a game is Vagrus?
Vagrus is a roleplaying game (RPG) with strong elements of strategy; you not only manage your own character and companion NPCs but your caravan and its crew as well. The game has a strong focus on narrative, exploration, and resource management.

Is Vagrus a finished product?
Vagrus was released in its 1.0 state in October 2021. It's a huge game, so there are going to some glitches for a while, but no missing features. That said, we are planning to add content in the future, expanding on what is already there.

Is Vagrus a visual novel?
No, although the game is text-heavy towards the beginning, which might give you this impression. There is more and more gameplay with less and less reading after the first few hours. That said, the game has a lot of interactive texts, so reading is absolutely expected to enjoy and to understand the many stories in it.

Is there a lot of reading involved?
Only if you wish to enjoy the story. The game works as a trade/mercenary simulator with combat and RPG progression even if you do not read any story text but the context will be largely missing.

Is all of the continent as seen on the Chart accessible in game?
No, Vagrus is set in a specific area that has in-world reasons to be closed off for the remainder of the game. The game has a huge area you can traverse and explore with over a 100 hours of content but please note that the majority of the continent is merely part of the world-building.

I am stuck on a screen during the early part of ‘Pilgrims of the Wasteland’. What do I do?
Most likely, you are blocked from progress by a pesky tutorial window that wants you to do something specific. Reopen it by clicking on its black and gold box to see what it is. By clicking on the balloon icons embedded in its text, it will even point you in the right direction.

How do I report something that is bugged/glitched?
The best way is to use the in-game reporting tool (F1). The more detail you give us, the easier it will be for us to identify and correct the issue. Alternatively, you can join our discord server and let us know through one of the appropriate channels.

Will you localize the game to other languages?
As of the 1.0 release, Vagrus has close to 1.000.000 words as text content. A lot of this you will not see in a single playthrough due to the branching nature of the narrative. However, translating all of it to even a single other language would be a very expensive and long process while the chances of making it back via additional sales is extremely slim considering how niche narrative games have become. For these reasons, we have decided to concentrate our efforts and budget on making a bigger and better game. Perhaps we will reassess the financial viability of localizations but for now, please make your purchase decision assuming the game will remain available only in English.

Will there be more voice acting?
Unlikely, for the same reason there won’t be any localization to other languages: there is so much text that voicing them is out of the scope of our studio. Also, a lot of text is descriptive mixed with dialogue, so it would be impossible to only voice characters. That said, there is already some voice acting for Agos’ narration of PotW and some other lines might also appear towards the end of the main campaign in the future.

The game is great/flawed/good/it sucks. I may have detailed feedback. How do I tell the devs?
If it’s about glitches/bugs/improvements, it’s easiest to use the in-game reporting tool (accessed by pressing F1). The more details you provide there the easier it is for us to identify and correct the issue ASAP.
If you want to give a more complex or in-depth feedback on a feature, aspect, system, or the game as a whole, or just want to chat with the devs, come join our discord channel [link]. We tend to answer fairly quickly but keep in mind that we work during central European daylight hours and that we are a tiny team.
Then there are the forums here on [platform] where we try to monitor posts as frequently as possible.

What is ‘Pilgrims of the Wasteland’?
‘Pilgrims of the Wasteland’ (PotW) is the title of an 8-12 hour long, optional, standalone scenario you can play separately from the main game. It is both an introduction to the setting, a prequel to the main campaign, and a tutorial. It is more text-heavy than the main campaign initially and more linear due to it being a tutorial but opens up later on. You can choose to play it if you tell the old man at the campfire that you want to hear his story.

Do I create my own character?
Yes, but only in the open-world main campaign of the game. You have a set character in ‘Pilgrims of the Wasteland’

How do I play the open-world campaign?
After starting a new game, tell the old man that you do not wish to listen to his story and you can start creating your character right away.
Last edited by Lost Pilgrims; Oct 18, 2021 @ 8:19am
Date Posted: Jul 22, 2020 @ 6:47am
Posts: 0