Cube Escape: Paradox

Cube Escape: Paradox

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CeliriaRose Sep 23, 2018 @ 3:50pm
Time question from chapter 2 (spoilers)
What was the logic behind the four pictures on the window. I figured out it was pertaining to the clock due to the Xs and dots and figured out by accident that the time it wanted was 3 o'clock but I have no idea why that's the answer. In what way do those pictures suggest that time?
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Showing 1-10 of 10 comments
niniusnunius Sep 23, 2018 @ 5:06pm 
I'm wondering that too.
CeliriaRose Sep 23, 2018 @ 5:16pm 
Okay I figured it out (spoilers below)

The clue is in one of the books where it shows a clock with the deers head at the top and the window at the bottom. This is signifying the room as a clock. From there when you open the window you get four pictures telling you two seperate times (one time per side of the window). You figure them out based on where the item pictured is positioned on the room as a clock layout.

Kind of obtuse of a puzzle but it makes sense once you realize.
Last edited by CeliriaRose; Sep 23, 2018 @ 5:16pm
Yirggzmb Sep 23, 2018 @ 6:09pm 
Oh, is that how that worked? I assumed all the panels were for one time, and ended up counting things on each item. Astonishingly, that got me a valid time. But then that left me stuck because I didn't know how else to continue. Ended up brute force solving the clock.

Your solution makes way more sense.
CeliriaRose Sep 23, 2018 @ 6:35pm 
Originally posted by Yirggzmb:
Oh, is that how that worked? I assumed all the panels were for one time, and ended up counting things on each item. Astonishingly, that got me a valid time. But then that left me stuck because I didn't know how else to continue. Ended up brute force solving the clock.

Your solution makes way more sense.

I actually had that thought as well though I stumbled upon one of the answers by accident in the process which is what lead to this post.
Varkster Sep 30, 2018 @ 6:05am 
Originally posted by CeliriaRose:
Kind of obtuse of a puzzle but it makes sense once you realize.

Wow. "Kind of obtuse?" Even after watching the walkthrough carefully about a dozen times, and even after seeing your explanation, I still struggle to make sense of it.
CeliriaRose Oct 2, 2018 @ 7:55am 
Originally posted by Varkster:
Originally posted by CeliriaRose:
Kind of obtuse of a puzzle but it makes sense once you realize.

Wow. "Kind of obtuse?" Even after watching the walkthrough carefully about a dozen times, and even after seeing your explanation, I still struggle to make sense of it.

I mean it's not that out there a concept. Just picture the room vertically as being a clock. Each wall is even neatly designed with three core objects each meaning each core object lines up with a number on the clock. Plus the game directly references it through the clock image. Overall I don't think it's that insane a line of reasoning. Especially given the surreal nature and odd puzzles the games have had in the past.
nicesoda Oct 5, 2018 @ 11:36pm 
The hint is in the red guidebook to mental health
niniusnunius Oct 6, 2018 @ 12:47am 
Originally posted by nicesoda:
The hint is in the red guidebook to mental health
I knew it was there, I checked it before searching for help but couldn't understand wtf the hint means.
nicesoda Oct 6, 2018 @ 2:38am 
Originally posted by niniusnunius:
Originally posted by nicesoda:
The hint is in the red guidebook to mental health
I knew it was there, I checked it before searching for help but couldn't understand wtf the hint means.
I totally overlooked the in-game hint and started off googling what the text on walls meant lol seemed like some compass directions but nope. I found the hint pretty relatable though once you get it's related to orientation
Last edited by nicesoda; Oct 6, 2018 @ 2:43am
Space_Girl_DFTBA Jul 7, 2021 @ 7:51pm 
I really overlooked that the hint was about the room's orientation, when I first found it, there was no window yet so it didn't match room orientation, and then once the window was there, it had additional hints for the clock on it and as a result I thought the first hint was just saying to use the window hints as well.
Even when eventually watching the walktrough out of desperation, it just didn't click how they figured out those times, it did seem to suggest something with orientation, but because I thought the window drawing in the book was referring to the hints on the window, I was thinking more in upright orientation rather than top-down orientation (i.e. I thought something being to the left and positioned lower than the stag's head would be something like VII or VIII because the stag's head was positioned fairly high up on the wall, but that didn't give the right times, whereas I should've considered the room as if looking from above)
It didn't click until I read this thread; I wonder if it would've clicked for me if the window had been there from the beginning, and/or if the other clock hints weren't on the window.
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