fpsVR
Mathias Oct 1, 2018 @ 4:43pm
HTC Vive Trackers Battery Stats
It would be really nice, if support for Vive Trackers could be added.

Some people have more than 1 tracker (usually 3 it seems). So it needs to be able to handle multiple as well.
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Showing 1-9 of 9 comments
Sergio  [developer] Oct 2, 2018 @ 12:02am 
No promises, but I will try it.
Puffs Oct 7, 2018 @ 3:44pm 
+1 This feature would make even more people buy it! I myself would love for this to be added! Hope you get it working @Sergio
DjBasA Oct 10, 2018 @ 5:43am 
this could be really handy for people with full body tracking for vrchat as an example. +1
Puffs Oct 10, 2018 @ 6:30am 
Originally posted by DjBasA:
this could be really handy for people with full body tracking for vrchat as an example. +1
Exactly what i was thinking!
Sergio  [developer] Oct 14, 2018 @ 12:50am 
Requested feature added to beta branch.
Switching to beta branch:

1. Right click fpsVR in the list in your Games Library
2. Go to Properties
3. Go to Betas tab
4. Pick beta in the first drop-down menu

Feedback is welcome. Need your help to check.
Puffs Oct 15, 2018 @ 10:38am 
Originally posted by Sergio:
Requested feature added to beta branch.
Switching to beta branch:

1. Right click fpsVR in the list in your Games Library
2. Go to Properties
3. Go to Betas tab
4. Pick beta in the first drop-down menu

Feedback is welcome. Need your help to check.

I see no issues so far! Just what i wanted! Great work
Mathias Oct 17, 2018 @ 8:42am 
Thanks Sergio, it seems to work just fine. I've been using it for the past few days. However I can't get below 3%, as they just turn off at that point.

Maybe the % should be recalculated and 3% should be the new 0%? Just so it feels like you're able to use the last few percentages of battery.

Maybe some other people can go below 3%, and it's just my 2018 model that wont go less? (Can someone else with trackers test this?)
Puffs Oct 17, 2018 @ 8:56am 
Originally posted by Mathias:
Thanks Sergio, it seems to work just fine. I've been using it for the past few days. However I can't get below 3%, as they just turn off at that point.

Maybe the % should be recalculated and 3% should be the new 0%? Just so it feels like you're able to use the last few percentages of battery.

Maybe some other people can go below 3%, and it's just my 2018 model that wont go less? (Can someone else with trackers test this?)
Well you can keep turning them on, and still get juice out of them (so i do think there is 3% left)
Sergio  [developer] Oct 17, 2018 @ 9:03am 
This numbers is just pure data from OpenVR API.
I think it is a bad idea to use trackers and controllers below 15% (red zone for the Vive controller in SteamVR).
Last edited by Sergio; Oct 18, 2018 @ 11:47pm
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Date Posted: Oct 1, 2018 @ 4:43pm
Posts: 9