Monomyth

Monomyth

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Noobmagnet Oct 20, 2024 @ 3:58am
Some questions about the quests
Some spoilers here so be careful when reading.

So I have the Emerald Horn, Lysandrian mace and Lysandrian Bracelet. I was able to open a green barrier in the barracks and take the Rhombus key, which opens the gates to the mines. Is there anything I'm missing? How can I get inside the inner sanctum? Also I haven't found the magical ring yet, I keep seeing notes about it everywhere. Where can I find it?
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menkara Oct 20, 2024 @ 4:20am 
Currently, these are the only artifacts in the playable part of the game. The horn itself is not an artifact per se. The third artifact should be in the mines, but early access ends at their door. The Inner sanctum is also not yet in the game.
The ring is buried in the Upper Serpent Bastion, on the large ledge with a cave blocked by a blue barrier. To get to the ledge, jump from the top of the right watch tower - the wooden one, not the stone towers. You will need a shovel - a ring of mushrooms surrounds the spot to dig. It's named simply "Ring of Focus", but that is Pyromancer Argus' ring from the notes.
Last edited by menkara; Oct 20, 2024 @ 4:23am
Noobmagnet Oct 20, 2024 @ 5:07am 
Thanks for the reply I found the ring so I guess early access is finished for me.

I hope this game gets more content and polish it's been fun so far but the loot system and character development needs some work I think.

My character has 10 lockpicking 20 cosmic magic I was able to open all doors and all chests except the wardrobe in barracks which only contains leather leggings so thats fine. I also had 21 int and 14 focus but I think we don't get more spell slots yet I believe? That also needs to be fixed as it makes casting less fun.
menkara Oct 20, 2024 @ 5:35am 
Originally posted by Noobmagnet:
Thanks for the reply I found the ring so I guess early access is finished for me.

I hope this game gets more content and polish it's been fun so far but the loot system and character development needs some work I think.

My character has 10 lockpicking 20 cosmic magic I was able to open all doors and all chests except the wardrobe in barracks which only contains leather leggings so thats fine. I also had 21 int and 14 focus but I think we don't get more spell slots yet I believe? That also needs to be fixed as it makes casting less fun.
I got a fourth spell slot at 16 Cognition. Judging from the squares under the Echo stones pentagram, it should be possible to get 8 spell slots in total.
Otherwise, I agree. Most of the skills need work and balancing. The worst part is most of them start doing something at an investment of 10 points, which is 5 levels. That's a lot of investment for a skill to do nothing. Search is the worst, i think - it's starts actually highlighting doors and switches at 15 plus, and it's an activated effect. That's just ridiculous.
Noobmagnet Oct 20, 2024 @ 7:39am 
Then I guess the bonus from items does not change spell slots. The cognition requirement for spell slots should be lower because I don't think anyone will put more than 20 points into it and most people will raise it to around 14-16. Maybe something like this would make more sense:
Cognition Spell Slot
8 -------------- 2
10 ------------- 3
12 ------------- 4
14 ------------- 5
16 ------------- 6
18 ------------- 7
20 ------------- 8
Last edited by Noobmagnet; Oct 20, 2024 @ 7:40am
menkara Oct 20, 2024 @ 10:49am 
Originally posted by Noobmagnet:
Then I guess the bonus from items does not change spell slots. The cognition requirement for spell slots should be lower because I don't think anyone will put more than 20 points into it and most people will raise it to around 14-16. Maybe something like this would make more sense:
Cognition Spell Slot
8 -------------- 2
10 ------------- 3
12 ------------- 4
14 ------------- 5
16 ------------- 6
18 ------------- 7
20 ------------- 8
Yes, currently if you gain one spell slot per 4 Cognition you would max them at 32 Cognition. I don't think anyone would do that. Your suggestion is much more reasonable. I think there should be a cap on attributes - 20 or 25, something along those lines.
Last edited by menkara; Oct 20, 2024 @ 11:48am
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