Aeon of Sands - The Trail

Aeon of Sands - The Trail

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Anscharius Jun 2, 2023 @ 9:50am
Good ending requirements
I just finished the game and overall enjoyed it, but what exactly are the requirements for the "good" ending? Because i reached the bad one and the game only gave me a hint that "I was too late to save Pantella". Is it dependent from time? Hopefully not, because it would punish gamers who like to explore and take their time. I found a guide telling me that you have to locate the clues regarding the lost caravan , but is it really so or is the good ending just time-dependent and you have to skip some dungeons to reach it? ... Or make less steps ;P ?
Originally posted by marcuz:
The good ending does not depend on time, steps, or caravan's clues (of which there are five, and are entirely about letting you figure out something of the caravan's path, but do not affect anything past that); the games assumes only that you are late when you find yourself in the bad ending, and viceversa.

The ending depends instead on dialogue choices: when you reach Kovas camp you have a few crucial choices among a large pool of them that depends on your party composition.

For instance, if you arrive there with Xuni, you are allowed to take a drastic action (or rather, you might allow him to take it) that "delays" your travel; while if you have Harro, depending on your choices, he might let you take a shortcut to a node in the dialogue that lets you then arrive "early" to Pantella.

There are a number of these combinations that happen there, and depending on choices + party you might visit a very different Kovas's Camp each time, and after that, one of two very different Pantella.
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A developer of this app has indicated that this post answers the original topic.
marcuz  [developer] Jun 2, 2023 @ 2:09pm 
The good ending does not depend on time, steps, or caravan's clues (of which there are five, and are entirely about letting you figure out something of the caravan's path, but do not affect anything past that); the games assumes only that you are late when you find yourself in the bad ending, and viceversa.

The ending depends instead on dialogue choices: when you reach Kovas camp you have a few crucial choices among a large pool of them that depends on your party composition.

For instance, if you arrive there with Xuni, you are allowed to take a drastic action (or rather, you might allow him to take it) that "delays" your travel; while if you have Harro, depending on your choices, he might let you take a shortcut to a node in the dialogue that lets you then arrive "early" to Pantella.

There are a number of these combinations that happen there, and depending on choices + party you might visit a very different Kovas's Camp each time, and after that, one of two very different Pantella.
Last edited by marcuz; Jun 2, 2023 @ 2:11pm
marcuz  [developer] Jun 2, 2023 @ 2:14pm 
(if you have a savegame with Calca or Harro in the party before Kovas Camp, it might be worthwile just try different choices there, just to see how Pantella is different, if you like to).
Anscharius Jun 3, 2023 @ 1:06am 
Originally posted by marcuz:
The good ending does not depend on time, steps, or caravan's clues (of which there are five, and are entirely about letting you figure out something of the caravan's path, but do not affect anything past that); the games assumes only that you are late when you find yourself in the bad ending, and viceversa.

The ending depends instead on dialogue choices: when you reach Kovas camp you have a few crucial choices among a large pool of them that depends on your party composition.

For instance, if you arrive there with Xuni, you are allowed to take a drastic action (or rather, you might allow him to take it) that "delays" your travel; while if you have Harro, depending on your choices, he might let you take a shortcut to a node in the dialogue that lets you then arrive "early" to Pantella.

There are a number of these combinations that happen there, and depending on choices + party you might visit a very different Kovas's Camp each time, and after that, one of two very different Pantella.

Great to know! I will keep that in mind on my next playthrough. So cool that a developer is active and responsive. Thank you and all the best on your next projects! :TESLSTRENGTH:
marcuz  [developer] Jun 3, 2023 @ 9:46am 
Thank you for playing our game and for your kind words! :)
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